About
👋 Hey there! I’m Benjamin—Your Go-To 3D Artist for Stunning, Professional Visuals
Looking for high-quality 3D visuals that actually bring your ideas to life? You’ve just found the right person.
I’m a 3D generalist with over 5 years of experience working with powerful tools like Blender, Keyshot, Marvelous Designer, Substance Painter, and Photoshop. Whether it's a sleek product render, a character for your game, or an interior space visualization—I’m here to make sure your project looks its best.
🔥 What I Can Do for You:
âś… Realistic 3D Modeling & Rendering
âś… Product Visualization (Metal, Plastic, and more)
âś… Game Assets (Props, Characters, Environments)
âś… AR/VR Ready Models
âś… Interior & Architectural Renders
âś… Character Design
âś… Clean, optimized meshes for animation or real-time use
Every project I take on is handled with care, clear communication, and attention to detail. I don’t just deliver files—I deliver solutions that help your brand, product, or project stand out.
🤝 What It’s Like to Work With Me:
Fast responses & smooth communication
Revisions welcomed—your satisfaction comes first
Organized workflow with timely delivery
A partner who listens, collaborates, and cares
I believe in building lasting working relationships, not just completing one-off tasks. Whether you’re launching a product, building a game, or pitching an idea, I’m excited to help you bring it to life with visuals that wow.
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Portfolio
Experience
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3d modeling
Upwork · Freelance
Jul 2025 –
Present
5 mos
Remote, OR, United States
I'm a 3D generalist with over 5 years of experience helping clients turn ideas into market-ready visuals and assets. On â–’â–’â–’â–’â–’â–’, I specialize in creating high-quality 3D models, product visualizations, and game-ready assets tailored to your needs.
Whether you're launching a product, building a game, or creating digital content, I offer:
✅ 3D Modeling – Clean, optimized models for products, characters, props, and environments
✅ Product Visualization – Photorealistic renders that showcase your design before it’s made
✅ Game Assets – Stylized or realistic models with proper topology, UVs, and texturing
✅ 3D Rendering – Still images or turntables with professional lighting and materials
✅ Mesh Cleanup & Retopology – Fixing existing models for animation, printing, or games
✅ Texture & UV Mapping – PBR workflows using tools like Substance Painter
✅ Concept-to-Production Support – From sketches to 3D, ready for prototyping or manufacturing
I work with tools like Blender, ZBrush, KeyShot, Marvelous Designer, Substance Painter, Photoshop, and more. I also understand the production pipeline and communicate well to ensure smooth project delivery.
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product designer
Jaycon System · Part-time
Jul 2025 –
Present
5 mos
FL, United States
Role: Freelance 3D Designer | Product Visualization | Concept Modeling
At Jaycon Systems, I worked closely with product engineers and designers to bring ideas to life through compelling 3D models and photo-realistic visuals. My job was to take early product sketches or briefs and turn them into production-ready 3D concepts and high-quality renders.
âś… Created precise 3D models optimized for prototyping and manufacturing
âś… Delivered clean, realistic renders for client presentations and marketing use
âś… Collaborated across departments to ensure functionality, aesthetics, and manufacturability
âś… Assisted in refining over a dozen product designs, several of which advanced to prototyping
âś… Used tools like Blender, KeyShot, and Fusion 360 for modeling and visualization
Whether it was a wearable tech product, IoT device, or injection-molded part, I helped communicate the vision clearly through visuals that did the talking. My visuals didn’t just look good—they supported real engineering decisions.