Global rank:
11,696 / 115,215
Skill pts: 5

About

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Experience

  • 3d modeling Upwork · Freelance Jul 2025 – Present 5 mos Remote, OR, United States I'm a 3D generalist with over 5 years of experience helping clients turn ideas into market-ready visuals and assets. On â–’â–’â–’â–’â–’â–’, I specialize in creating high-quality 3D models, product visualizations, and game-ready assets tailored to your needs.

    Whether you're launching a product, building a game, or creating digital content, I offer:

    ✅ 3D Modeling – Clean, optimized models for products, characters, props, and environments
    ✅ Product Visualization – Photorealistic renders that showcase your design before it’s made
    ✅ Game Assets – Stylized or realistic models with proper topology, UVs, and texturing
    ✅ 3D Rendering – Still images or turntables with professional lighting and materials
    ✅ Mesh Cleanup & Retopology – Fixing existing models for animation, printing, or games
    ✅ Texture & UV Mapping – PBR workflows using tools like Substance Painter
    ✅ Concept-to-Production Support – From sketches to 3D, ready for prototyping or manufacturing

    I work with tools like Blender, ZBrush, KeyShot, Marvelous Designer, Substance Painter, Photoshop, and more. I also understand the production pipeline and communicate well to ensure smooth project delivery.
  • product designer Jaycon System · Part-time Jul 2025 – Present 5 mos FL, United States Role: Freelance 3D Designer | Product Visualization | Concept Modeling

    At Jaycon Systems, I worked closely with product engineers and designers to bring ideas to life through compelling 3D models and photo-realistic visuals. My job was to take early product sketches or briefs and turn them into production-ready 3D concepts and high-quality renders.

    âś… Created precise 3D models optimized for prototyping and manufacturing
    âś… Delivered clean, realistic renders for client presentations and marketing use
    âś… Collaborated across departments to ensure functionality, aesthetics, and manufacturability
    âś… Assisted in refining over a dozen product designs, several of which advanced to prototyping
    âś… Used tools like Blender, KeyShot, and Fusion 360 for modeling and visualization

    Whether it was a wearable tech product, IoT device, or injection-molded part, I helped communicate the vision clearly through visuals that did the talking. My visuals didn’t just look good—they supported real engineering decisions.