Global rank:
1,944 / 80,123
Skill pts: 12


3D designer with six years industry experience working in both the retail and military sectors. I am fully versed in creating realistic models in 3Ds Max for use as either visualisations, animations or for real-time applications. As a Fine Art graduate, I am skilled at creating compelling imagery to best illustrate a concept.

Currently working full time in-house as a 3D Media Developer for Babcock on a naval contract but seeking other opportunities to utilise my skillset outside of working hours.

In my previous roles at Kantar Consulting, I have successfully led real-time projects for bluechip clients including Unilever, L'Oreal, Duracell, Shell, Alliance Japan to name a few. This included managing internal and external resource, scoping out timelines, liaising with the client, and ensuring that the end product met their requirements.


  • 3D Media Developer Babcock International Group · Nov 2018 – Present 5 yrs 6 mos Portsmouth, UK ⦁ Model and texture 3D naval assets using 3Ds Max, Arnold renderer and Photoshop.
    ⦁ Create renders and animations of assets by setting up the lighting, keyframes and cameras.
    ⦁ Composite animations in After Effects.
    ⦁ Interpret brief from Training Designer to make a visually compelling and informative piece of media.
    ⦁ Liaise with technical consultants to ensure that the media is technically accurate and visually demonstrates the learning objective.
    ⦁ Find ways to improve and speed up the creation of 3D assets.
    ⦁ Work within an agile project environment.
    ⦁ Became a mentor to a Graduate 3D Media Developer in May.
    ⦁ As re-usability of content is key for Babcock to deliver this contract on time, my models are being used by the 2D artists in their media rather than illustrating images from scratch.
    ⦁ Received an Ovation Award in October 2019.
  • VR Research Global Project Manager Kantar Consulting · Nov 2018 – Nov 2018 0 mos Milton Keynes, UK • Manage resource with internal team and external vendors.
    • Outsource and brief external vendors and QA their deliveries.
    • Prepare 3D content and product images for the research study.
    • De-bug issues found in the 3D environment.
    • Liaise with internal stakeholders and clients to provide timelines and to scope out the project.
    • Work with Development team to scope out new functionality for Unity deliveries and to test new tools.
  • Senior VR Services Artist Kantar Consulting · Jun 2018 – Jun 2018 0 mos Milton Keynes, UK • Put together scenes from individual assets in 3Ds Max and Unity 3D.
    • Brief, QA, provide feedback and manage outsource work.
    • Test the pre-release versions of internal software tools.
    • Identify improvements or issues in the current content creation pipeline and report to the Development team.
    • Manage and deliver environments to different outputs (360 videos, Unity builds, real time).
    • Identify the look and feel as well as client requirements of bespoke environments.
    • Train colleagues and external vendors on processes, tools and optimisation techniques for real time.
    • Provide cost estimates for new store builds.
  • VR Content Co-ordinator Kantar Consulting · Mar 2018 – Mar 2018 0 mos Milton Keynes, UK • March 2014 - March 2018
    • Project manage large store environments and bespoke requests.
    • Liaise with clients to ensure successful delivery of content and to manage scope.
    • Provide support to clients in the use of software tools.
    • Co-ordinate content across internal teams to keep projects on track.
    • Model and texture product models and store fixtures in accordance to required specifications using 3D Studio Max, Photoshop, and Unity 3D.
    • Outsource content to external vendors and track projects via Freshdesk and Trello.
    • Brief external vendors on the aims of a given project and the quality of the delivery.
    • QA models and environments to ensure standards are met.
    • Provide cost estimations for new store and fixture builds.
    • Troubleshoot and amend any issues with content uploaded to VR Infinity software and report any bugs or improvements to developers via JIRA.
    • Undertake store surveys to procure photography and dimensions of environments.


  • University of Northampton BA (Hons) Fine Art 2010 – 2013