PBR Texturing Designer
14 Years of 3d experience Developed 3d art for brands like Polaris, LSI, CPM, and Creative Design Resolutions. I have a Bachelors Degree in Computer Animation and specialize in modeling and scene c... Read more
14 Years of 3d experience Developed 3d art for brands like Polaris, LSI, CPM, and Creative Design Resolutions. I have a Bachelors Degree in Computer Animation and specialize in modeling and scene creation. You name it I can do it.
PBR Texturing Designer
Hi! My name is David Danji. I’m a 3D Artist from Novi Sad, Serbia. I completed my studies at the Faculty of Technical Sciences at the University of Novi Sad, where I received a Bachelor’s Degree in Co... Read more
Hi! My name is David Danji. I’m a 3D Artist from Novi Sad, Serbia. I completed my studies at the Faculty of Technical Sciences at the University of Novi Sad, where I received a Bachelor’s Degree in Computer Graphics and a Master’s Degree in Digital Design in Architecture. Currently, I work as a freelance 3D artist on ▒▒▒▒▒▒ and ▒▒▒▒▒▒. Some of my specialties as a 3D artist include 3D Modeling, Retopology, PBR Texturing, UV mapping, Lighting, Rendering, 3D Product Visualizations & Architectural Visualizations, and Photogrammetry. I also have basic knowledge in: Programming in C# and Java, 2D/3D Animation, Video Editing, Augmented Reality, Web Design, Photography, and Image Editing. My main softwares are 3ds Max (V-Ray & Corona), Adobe Photoshop, Adobe Lightroom, Agisoft Photoscan, Marmoset Toolbag, and Microsoft Office. I’m proficient in software such as Adobe After Effects, Substance Painter, Unity, Blender, and Rhinoceros. I comply with deadlines and agreements and can work in a team even under pressure, with strong multitasking and organizational abilities. I put all my efforts to realize my dreams, and I never want to stop learning new things, improving myself, and having new experiences. There is always something new to discover. 🙂 Check out my portfolio on my personal website: https://daviddanji.com/portfolio/ To get in touch, feel free to message me here on CadCrowd or send an email to ▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒
PBR Texturing Designer
I'm a very passionate and dedicated 3d artist, specializing in modeling detailed and high quality 3d props and environments; experienced in making assets both for rendering, and for use with game engi... Read more
I'm a very passionate and dedicated 3d artist, specializing in modeling detailed and high quality 3d props and environments; experienced in making assets both for rendering, and for use with game engines. High level of experience with: Blender Substance Suite Adobe Photoshop Marmoset Toolbag Unreal Engine Unity
PBR Texturing Designer
I work with Game Ready models and 3d print ready models. Doing the whole process form modeling to texturing and prepare the model either for game engines or printing. I love anatomy, realism and desi... Read more
I work with Game Ready models and 3d print ready models. Doing the whole process form modeling to texturing and prepare the model either for game engines or printing. I love anatomy, realism and designing.
PBR Texturing Designer
3D Artist, Hard Surface Modeling and Procedural PBR texturing artist. I'm a highly detail-focused 3D artist with experience in high-poly modeling and realistic rendering for CGI and VFX projects. I sp... Read more
3D Artist, Hard Surface Modeling and Procedural PBR texturing artist. I'm a highly detail-focused 3D artist with experience in high-poly modeling and realistic rendering for CGI and VFX projects. I specialize in hard surface modeling and procedural content creation, using tools like Maya, Blender, Unreal Engine, and Substance Painter.
PBR Texturing Designer
Hi I am an experienced 3D Artist, with more then 10 years of working experience, I have skills in 3D modeling, Digital sculpting from high end to low poly character workflow of any nature, real time c... Read more
Hi I am an experienced 3D Artist, with more then 10 years of working experience, I have skills in 3D modeling, Digital sculpting from high end to low poly character workflow of any nature, real time concept visualization, Re-topology, UV layout, (PBR to non PBR workflow), hand painted textures and Map generation for the purpose of real time production quality assets. Personally I have always aimed for result driven process for which I am always ready to adopt and utilize such tools and strategies for making the project a success. My working experience time to time with studios and companies includes, in house and services based work for game ready assets for mobile platforms, PC and virtual reality based work.
PBR Texturing Designer
I’m a multidisciplinary 3D Artist and Designer with over 20 years of experience in CG, concept development, and functional product design. I create clean, production-ready 3D models for both digital u... Read more
I’m a multidisciplinary 3D Artist and Designer with over 20 years of experience in CG, concept development, and functional product design. I create clean, production-ready 3D models for both digital use and 3D printing, including mechanical parts, case designs, toys, and functional prototypes. I’m skilled at turning ideas into practical, well-tested solutions, working efficiently from concept to final model. My background in VFX and cinematics helps me balance strong visual quality with technical precision. I enjoy solving problems, designing mechanisms, and delivering models that are ready for real-world use or further production.
PBR Texturing Designer
Artist by choice and passion! I'm a 3D generalist and freelancer for a few years, Specialist in 3D simulations... I can make your specific ecosystem or project
Artist by choice and passion! I'm a 3D generalist and freelancer for a few years, Specialist in 3D simulations... I can make your specific ecosystem or project
PBR Texturing Designer
With a natural curiosity, mental flexibility, and creativity, I approach every project with an open mind and a determination to excel. My name is Mike, and I am a skilled 3D artist with extensive expe... Read more
With a natural curiosity, mental flexibility, and creativity, I approach every project with an open mind and a determination to excel. My name is Mike, and I am a skilled 3D artist with extensive experience creating realistic hard-surface and stylized models and textures for game environments and businesses alike. My broad skill set includes expertise in digital sculpting, high- and low-poly modeling, and texturing, enabling me to deliver outstanding results for clients and employers. Additionally, I have a proven track record of building asset creation pipelines that optimize efficiency and quality for game companies. I am dedicated to staying up-to-date with the latest industry trends and techniques, and I am committed to consistently pushing the boundaries of what's possible in game art and beyond. ✅ Proficient in 3D modeling, sculpting and texturing techniques, with a focus on game asset creation ✅ Skilled in using industry-standard software such as Blender, ZBrush, Substance Painter, and Marvelous Designer ✅ Experienced in creating high-quality, optimized 3D assets for games across multiple platforms, including PC, console, and mobile ✅ In-depth understanding of the game asset creation pipeline, including modeling, UV unwrapping, texturing, and optimization for real-time rendering ✅ Comfortable collaborating with other artists, designers, and programmers to ensure assets meet technical requirements and artistic vision ✅ Able to work independently and manage time effectively to meet project deadlines ✅ Strong communication skills and ability to give and receive constructive feedback to improve asset quality ✅ Experienced in creating realistic and stylized assets, with a keen eye for detail and a focus on creating visually compelling game environments.
PBR Texturing Designer
Illustrator and concept artist 2015-2016 Evil Cogs http://www.evil-cogs.com/ 3d artist 2016-2017 Freelancer 2017- Full stack digital artist (2d concept =>digital sculptor =>low poly modeling=> tex... Read more
Illustrator and concept artist 2015-2016 Evil Cogs http://www.evil-cogs.com/ 3d artist 2016-2017 Freelancer 2017- Full stack digital artist (2d concept =>digital sculptor =>low poly modeling=> texturing =>animation) Currently looking for a job=)
PBR Texturing Designer
3D Modeling Challenges? I Solve Them For busy designers, entrepreneurs, and creatives, I provide high-quality, detail-oriented 3D modeling that brings your visions to life. Through close collaborati... Read more
3D Modeling Challenges? I Solve Them For busy designers, entrepreneurs, and creatives, I provide high-quality, detail-oriented 3D modeling that brings your visions to life. Through close collaboration and iterative feedback, I solve complex design challenges and deliver exceptional results that exceed expectations.
PBR Texturing Designer
I am a 3d modeler and visualizer.I also can share my service related to interior and exterior design.If you’re trying to win work, list your services for me i will help you. I’m experienced in 3ds max... Read more
I am a 3d modeler and visualizer.I also can share my service related to interior and exterior design.If you’re trying to win work, list your services for me i will help you. I’m experienced in 3ds max,marvelous designer,photoshop,premier pro. I’ll fully project manage your brief from start to finish in time. Regular communication is really important to me, so let’s keep in touch with me!” ▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒ ▒▒▒▒▒▒▒▒:+998937483356 ▒▒▒▒▒▒▒▒:▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒ our ▒▒▒▒▒▒▒▒ channel:▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒ ▒▒▒▒▒:live:.cid.35213735afc5d2d0
PBR Texturing Designer
I am a 3D artist specializing in stylized low-poly models for games and interactive media. Skilled in 3D modeling, sculpting, texturing, and rendering, I create clean, optimized assets that are both v... Read more
I am a 3D artist specializing in stylized low-poly models for games and interactive media. Skilled in 3D modeling, sculpting, texturing, and rendering, I create clean, optimized assets that are both visually appealing and production-ready. My expertise includes hard-surface and prop modeling, PBR texturing, UV mapping, and baking high-to-low poly details. I have completed projects ranging from props and furniture to stylized vehicles and characters, focusing on strong design, attention to detail, and consistency with artistic direction. Proficient in Blender, Substance Painter, ZBrush, and Unreal Engine, I am comfortable working across the full 3D pipeline—from concept to final render. Passionate about storytelling through design, I aim to deliver high-quality assets that enhance both gameplay and visual immersion.
PBR Texturing Designer
I’m a 3D artist with experience in modeling, sculpting, and rendering. I help clients transform their ideas into stunning 3D visuals—delivering quality, creativity, and reliability every time.
I’m a 3D artist with experience in modeling, sculpting, and rendering. I help clients transform their ideas into stunning 3D visuals—delivering quality, creativity, and reliability every time.
PBR Texturing Designer
need a 3d artist, who can create high-fidelity 3d models and Life Like realistic renders for you? Then, Please explore my portfolio and consider me as your guy who will give his best to bring your vi... Read more
need a 3d artist, who can create high-fidelity 3d models and Life Like realistic renders for you? Then, Please explore my portfolio and consider me as your guy who will give his best to bring your vision to life. if you want to have realistic and high-quality visuals for your - Architectural Models - Interior Visualizations - Product for E-Commerce Listing - Furniture Modeling and Visualizations - and everything else you name it. Feel Free to contact me. I am committed to providing you with exceptional Quality and Service As a professional freelance 3D artist, I pride myself on professionalism, clear communication, and timely delivery. So, if you're ready to elevate your product visuals and make a lasting impact on your audience, I invite you to explore my portfolio. Let's collaborate and turn your imagination into reality. Contact me today, and together, we'll bring your products to life like never before Cheers, Avinash Yadav
PBR Texturing Designer
I am a 3D artist with nearly half a decade of experience in building 3D projects for games, NFTs, renders, AR&VR projects and much more. Weather you are a looking for stylized models or need a realist... Read more
I am a 3D artist with nearly half a decade of experience in building 3D projects for games, NFTs, renders, AR&VR projects and much more. Weather you are a looking for stylized models or need a realistic prop, I can surely help you out!! I am savvy with Blender, Substance Painter, Photoshop, Unreal engine, and Unity.
PBR Texturing Designer
I am a 3D environment artist named Fahad M. Shafique with experience in creating art for various platforms. I am currently working at Dimenxion.io as a 3D environment artist, where I design environmen... Read more
I am a 3D environment artist named Fahad M. Shafique with experience in creating art for various platforms. I am currently working at Dimenxion.io as a 3D environment artist, where I design environment art for a blockchain metaverse app, including multiple levels such as lobbies, fighting arenas, racing tracks, and other in-app activities. I have achieved a distinctive style for each asset of different factions in the metaverse and optimized 3D assets with LODs and baked normal maps. I also model environment assets such as modular buildings, terrain, roads, and props and develop baked lighting for WebGL in Unity. In addition to my current role, I have been working as a freelance 3D game artist on ▒▒▒▒▒▒ since December 2018. I design environment art that is optimized for VR platforms such as Oculus Quest 2, high-quality maps and levels for FPS games for PC and mobile, and VR training programs. I also produce high-quality modular environment props using Autodesk Maya and Substance Painter, develop 3D assets for Unreal Engine and Unity, and design props using Zbrush hard surface normal and integrate the models into game engines. Previously, I worked as an environment artist at Quintessence Pictures, where I led the production of high-quality polygon models, designed environment art for Unreal Engine for virtual production, achieved ray-traced environment lighting setup for cinematic shots, and developed high-quality 4K texturing in Substance Painter. I also worked as a 3D artist at Shaheen Aero traders, where I modeled high-quality low poly models of jeeps, trucks, and aircraft and made them game-ready for Unity, designed environment art based on real locations for HTC Vive in Unity, modeled hard surface radio equipment and panels as game-ready assets to be used in Unity, optimized the props to be used in Unity for HTC Vive, and modified existing prefabs and cleaned the geometry and textures to be used in Unity. I hold a BS in Computer Science from Capital University of Science & Technology in Islamabad, Pakistan. My skills include Autodesk Maya, 3dsMax, Blender, Sketchup, Zbrush, Substance Painter, Substance Designer, Adobe Photoshop, Illustrator, Unreal Engine, Unity, UV Mapping, 3D Rendering, 3D Animation, Rigging, and Hard-Surface Modeling.
PBR Texturing Designer
Hi! I am 3D Artist working in the 3d industry I creates characters, weapons, hard surface props, organic art, 3d printing TECHNICAL SKILLS: • Low & high poly modeling, both in game objects as well... Read more
Hi! I am 3D Artist working in the 3d industry I creates characters, weapons, hard surface props, organic art, 3d printing TECHNICAL SKILLS: • Low & high poly modeling, both in game objects as well as for high-end rendering purposes • Good knowledge of UV unwrapping and texturing .
PBR Texturing Designer
3D modeler and Designer, Passionate Gamer and Photographer.
3D modeler and Designer, Passionate Gamer and Photographer.
PBR Texturing Designer
A passionate 3D artist, good in 3D modelling, Texturing and Rendering. I am a student, Who is looking forward to become a freelancer
A passionate 3D artist, good in 3D modelling, Texturing and Rendering. I am a student, Who is looking forward to become a freelancer
PBR Texturing Designer
Working as 3D artist for a gaming company. have 5 years hands on 3D packages, like Autodesk Maya, Substance Painter, Blender, etc.
Working as 3D artist for a gaming company. have 5 years hands on 3D packages, like Autodesk Maya, Substance Painter, Blender, etc.
PBR Texturing Designer
I am 3D artist. I can make any 3d model with texture at a very low cost. I am new in freelancing but i am in since last 3 years. So dont worry you will get very good quality of your 3D models
I am 3D artist. I can make any 3d model with texture at a very low cost. I am new in freelancing but i am in since last 3 years. So dont worry you will get very good quality of your 3D models
PBR Texturing Designer
I am passionate about pushing the boundaries of digital artistry. Proficient in Substance Painter, Megascans, and Blender, I specialize in creating photorealistic textures that enhance 3D models. My d... Read more
I am passionate about pushing the boundaries of digital artistry. Proficient in Substance Painter, Megascans, and Blender, I specialize in creating photorealistic textures that enhance 3D models. My dedication to detail and aesthetic excellence drives me to produce visually compelling content, reflecting my enthusiasm for interactive technology and video graphics. I leverage my education and skills to continually explore new frontiers in look development and motion graphics, striving to deliver exceptional and inspiring artwork
PBR Texturing Designer
𝐇𝐢 𝐈 𝐚𝐦 𝐚 𝟑𝐃 𝐀𝐫𝐭𝐢𝐬𝐭 𝐰𝐢𝐭𝐡 𝐄𝐱𝐩𝐞𝐫𝐢𝐞𝐧𝐜𝐞 𝐢𝐧 𝐂𝐫𝐞𝐚𝐭𝐢𝐧𝐠 𝐋𝐨𝐰 & 𝐡𝐢𝐠𝐡 𝐩𝐨𝐥𝐲 𝐎𝐫𝐠𝐚𝐧𝐢𝐜 𝐚𝐧𝐝 𝐈𝐧𝐨𝐫𝐠𝐚𝐧𝐢𝐜 𝟑𝐃 𝐀𝐫𝐭𝐰𝐨𝐫𝐤 𝐖𝐢𝐭𝐡 𝐇𝐢𝐠𝐡 𝐐𝐮𝐚𝐥𝐢𝐭𝐲 𝐭𝐞𝐱𝐭𝐮𝐫𝐢𝐧𝐠 𝐚𝐧𝐝 𝐑𝐞𝐧𝐝𝐞𝐫𝐢𝐧𝐠 . ⚫ 𝗟𝗼𝗴𝗼 & 𝗕𝗿𝗼𝗰𝗵𝘂𝗿𝗲 𝗗𝗲𝘀𝗶𝗴𝗻 ⚫. 𝗠𝗼𝗱𝗲𝗹𝗶𝗻𝗴 , 𝗦𝗰𝘂𝗹𝗽𝘁𝗶𝗻𝗴 𝗮𝗻𝗱 𝗧𝗲... Read more
𝐇𝐢 𝐈 𝐚𝐦 𝐚 𝟑𝐃 𝐀𝐫𝐭𝐢𝐬𝐭 𝐰𝐢𝐭𝐡 𝐄𝐱𝐩𝐞𝐫𝐢𝐞𝐧𝐜𝐞 𝐢𝐧 𝐂𝐫𝐞𝐚𝐭𝐢𝐧𝐠 𝐋𝐨𝐰 & 𝐡𝐢𝐠𝐡 𝐩𝐨𝐥𝐲 𝐎𝐫𝐠𝐚𝐧𝐢𝐜 𝐚𝐧𝐝 𝐈𝐧𝐨𝐫𝐠𝐚𝐧𝐢𝐜 𝟑𝐃 𝐀𝐫𝐭𝐰𝐨𝐫𝐤 𝐖𝐢𝐭𝐡 𝐇𝐢𝐠𝐡 𝐐𝐮𝐚𝐥𝐢𝐭𝐲 𝐭𝐞𝐱𝐭𝐮𝐫𝐢𝐧𝐠 𝐚𝐧𝐝 𝐑𝐞𝐧𝐝𝐞𝐫𝐢𝐧𝐠 . ⚫ 𝗟𝗼𝗴𝗼 & 𝗕𝗿𝗼𝗰𝗵𝘂𝗿𝗲 𝗗𝗲𝘀𝗶𝗴𝗻 ⚫. 𝗠𝗼𝗱𝗲𝗹𝗶𝗻𝗴 , 𝗦𝗰𝘂𝗹𝗽𝘁𝗶𝗻𝗴 𝗮𝗻𝗱 𝗧𝗲𝘅𝘁𝘂𝗿𝗶𝗻𝗴 (𝗢𝗿𝗴𝗮𝗻𝗶𝗰 & 𝗜𝗻𝗼𝗿𝗴𝗮𝗻𝗶𝗰 ) • 𝐒𝐨𝐟𝐭𝐰𝐚𝐫𝐞 𝐒𝐤𝐢𝐥𝐥- 𝟣. 𝖠𝗎𝗍𝗈𝖽𝖾𝗌𝗄 𝖬𝖺𝗒𝖺 - 𝟥𝖽 𝗆𝗈𝖽𝖾𝗅𝗂𝗇𝗀 & 𝖱𝖾𝗇𝖽𝖾𝗋𝗂𝗇𝗀 , 𝖱𝗂𝗀𝗀𝗂𝗇𝗀 , 𝖠𝗇𝗂𝗆𝖺𝗍𝗂𝗈𝗇 , 𝖷𝖦𝖾𝗇 , 𝖬𝗈𝗍𝗂𝗈𝗇 𝖦𝗋𝖺𝗉𝗁𝗂𝖼 𝖾𝗍𝖼 𝟤. 𝖹-𝖻𝗋𝗎𝗌𝗁 - 𝖲𝖼𝗎𝗅𝗉𝗍𝗂𝗇𝗀 𝖺𝗇𝖽 𝟥𝖽 𝗉𝗋𝗂𝗇𝗍 𝗆𝗈𝖽𝖾𝗅𝗂𝗇𝗀 𝟥. 𝖥𝗈𝗎𝗇𝖽𝗋𝗒 𝖬𝖺𝗋𝗂 - 𝖳𝖾𝗑𝗍𝗎𝗋𝗂𝗇𝗀 𝟦. 𝖠𝖽𝗈𝖻𝖾 𝖯𝗁𝗈𝗍𝗈𝗌𝗁𝗈𝗉 - 𝖳𝖾𝗑𝗍𝗎𝗋𝗂𝗇𝗀 , 𝖫𝗈𝗀𝗈 𝖽𝖾𝗌𝗂𝗀𝗇 , 𝖯𝗁𝗈𝗍𝗈 𝖤𝖽𝗂𝗍𝗂𝗇𝗀 𝟧. 𝖲𝗎𝖻𝗌𝗍𝖺𝗇𝖼𝖾 𝖯𝖺𝗂𝗇𝗍𝖾𝗋 - 𝖯𝖡𝖱 𝖳𝖾𝗑𝗍𝗎𝗋𝗂𝗇𝗀 𝟨. 𝖳𝗈𝗉𝗈𝗀𝗎𝗇 - 𝖱𝖾𝗍𝗈𝗉𝗈𝗅𝗈𝗀𝗒 / 𝖱𝖾𝗆𝖾𝗌𝗁 𝟩. 𝖴𝗇𝗋𝖾𝖺𝗅 𝖤𝗇𝗀𝗂𝗇𝖾 etc.
PBR Texturing Designer
I am a person who seeks to learn as much as possible in order to improve the quality of my props and scenery Hard skills: Creation of 3D environments and props in Maya, 3dsMax and Blender. Modeling,... Read more
I am a person who seeks to learn as much as possible in order to improve the quality of my props and scenery Hard skills: Creation of 3D environments and props in Maya, 3dsMax and Blender. Modeling, geometric optimization, UV's generation. - Texturing in Substance Painter. Optimization of the map for use in the graphics engine and target devices. - C# programming in Unity - Ability to program code for a video game
PBR Texturing Designer
I believe my strong points are 3d modeling & PBR texturing (intermediate mobile game 3d rigging). My goal will always be to meet your needs & deadlines. I'm highly dedicated to delivering the best to... Read more
I believe my strong points are 3d modeling & PBR texturing (intermediate mobile game 3d rigging). My goal will always be to meet your needs & deadlines. I'm highly dedicated to delivering the best to the client's requirements. I have a total of 2.5 years of experience in the gaming industry as a 3d modeling & texturing artist. I have worked AA indie game title (Mukti) as a Lead game artist in Mumbai based company.
PBR Texturing Designer
Lighting Artist with experience in student's short animation films. Always ready to learn new things for better output.
Lighting Artist with experience in student's short animation films. Always ready to learn new things for better output.
PBR Texturing Designer
Last updated: Dec 5, 2025