PBR Texturing Designer
14 Years of 3d experience Developed 3d art for brands like Polaris, LSI, CPM, and Creative Design Resolutions. I have a Bachelors Degree in Computer Animation and specialize in modeling and scene c... Read more
14 Years of 3d experience Developed 3d art for brands like Polaris, LSI, CPM, and Creative Design Resolutions. I have a Bachelors Degree in Computer Animation and specialize in modeling and scene creation. You name it I can do it.
PBR Texturing Designer
I’m a multidisciplinary 3D Artist and Designer with over 20 years of experience in CG, concept development, and functional product design. I create clean, production-ready 3D models for both digital u... Read more
I’m a multidisciplinary 3D Artist and Designer with over 20 years of experience in CG, concept development, and functional product design. I create clean, production-ready 3D models for both digital use and 3D printing, including mechanical parts, case designs, toys, and functional prototypes. I’m skilled at turning ideas into practical, well-tested solutions, working efficiently from concept to final model. My background in VFX and cinematics helps me balance strong visual quality with technical precision. I enjoy solving problems, designing mechanisms, and delivering models that are ready for real-world use or further production.
PBR Texturing Designer
Hi I am an experienced 3D Artist, with more then 10 years of working experience, I have skills in 3D modeling, Digital sculpting from high end to low poly character workflow of any nature, real time c... Read more
Hi I am an experienced 3D Artist, with more then 10 years of working experience, I have skills in 3D modeling, Digital sculpting from high end to low poly character workflow of any nature, real time concept visualization, Re-topology, UV layout, (PBR to non PBR workflow), hand painted textures and Map generation for the purpose of real time production quality assets. Personally I have always aimed for result driven process for which I am always ready to adopt and utilize such tools and strategies for making the project a success. My working experience time to time with studios and companies includes, in house and services based work for game ready assets for mobile platforms, PC and virtual reality based work.
PBR Texturing Designer
I'm a very passionate and dedicated 3d artist, specializing in modeling detailed and high quality 3d props and environments; experienced in making assets both for rendering, and for use with game engi... Read more
I'm a very passionate and dedicated 3d artist, specializing in modeling detailed and high quality 3d props and environments; experienced in making assets both for rendering, and for use with game engines. High level of experience with: Blender Substance Suite Adobe Photoshop Marmoset Toolbag Unreal Engine Unity
PBR Texturing Designer
I work with Game Ready models and 3d print ready models. Doing the whole process form modeling to texturing and prepare the model either for game engines or printing. I love anatomy, realism and desi... Read more
I work with Game Ready models and 3d print ready models. Doing the whole process form modeling to texturing and prepare the model either for game engines or printing. I love anatomy, realism and designing.
PBR Texturing Designer
Hi! My name is David Danji. I’m a 3D Artist from Novi Sad, Serbia. I completed my studies at the Faculty of Technical Sciences at the University of Novi Sad, where I received a Bachelor’s Degree in Co... Read more
Hi! My name is David Danji. I’m a 3D Artist from Novi Sad, Serbia. I completed my studies at the Faculty of Technical Sciences at the University of Novi Sad, where I received a Bachelor’s Degree in Computer Graphics and a Master’s Degree in Digital Design in Architecture. Currently, I work as a freelance 3D artist on ▒▒▒▒▒▒ and ▒▒▒▒▒▒. Some of my specialties as a 3D artist include 3D Modeling, Retopology, PBR Texturing, UV mapping, Lighting, Rendering, 3D Product Visualizations & Architectural Visualizations, and Photogrammetry. I also have basic knowledge in: Programming in C# and Java, 2D/3D Animation, Video Editing, Augmented Reality, Web Design, Photography, and Image Editing. My main softwares are 3ds Max (V-Ray & Corona), Adobe Photoshop, Adobe Lightroom, Agisoft Photoscan, Marmoset Toolbag, and Microsoft Office. I’m proficient in software such as Adobe After Effects, Substance Painter, Unity, Blender, and Rhinoceros. I comply with deadlines and agreements and can work in a team even under pressure, with strong multitasking and organizational abilities. I put all my efforts to realize my dreams, and I never want to stop learning new things, improving myself, and having new experiences. There is always something new to discover. 🙂 Check out my portfolio on my personal website: https://daviddanji.com/portfolio/ To get in touch, feel free to message me here on CadCrowd or send an email to ▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒
PBR Texturing Designer
🎮 Indie CG & Game Dev Studio | 3D CAD,Worlds & Characters 🌍 Creating immersive WebXR interactive experiences 💬 DM for collabs or project inquiries 🎨 Hi, we are an enthusiastic CG artist with seven... Read more
🎮 Indie CG & Game Dev Studio | 3D CAD,Worlds & Characters 🌍 Creating immersive WebXR interactive experiences 💬 DM for collabs or project inquiries 🎨 Hi, we are an enthusiastic CG artist with seven years of experience, in CAD and architectural design, 3D visuals, 3D rendering, Sculpting -Retopology, WebXR - ARVR interactive design & development, 3danimation, visual effects, environment design, & along with 3D character design.
PBR Texturing Designer
3D Artist, Hard Surface Modeling and Procedural PBR texturing artist. I'm a highly detail-focused 3D artist with experience in high-poly modeling and realistic rendering for CGI and VFX projects. I sp... Read more
3D Artist, Hard Surface Modeling and Procedural PBR texturing artist. I'm a highly detail-focused 3D artist with experience in high-poly modeling and realistic rendering for CGI and VFX projects. I specialize in hard surface modeling and procedural content creation, using tools like Maya, Blender, Unreal Engine, and Substance Painter.
PBR Texturing Designer
Artist by choice and passion! I'm a 3D generalist and freelancer for a few years, Specialist in 3D simulations... I can make your specific ecosystem or project
Artist by choice and passion! I'm a 3D generalist and freelancer for a few years, Specialist in 3D simulations... I can make your specific ecosystem or project
PBR Texturing Designer
I am a person who seeks to learn as much as possible in order to improve the quality of my props and scenery Hard skills: Creation of 3D environments and props in Maya, 3dsMax and Blender. Modeling,... Read more
I am a person who seeks to learn as much as possible in order to improve the quality of my props and scenery Hard skills: Creation of 3D environments and props in Maya, 3dsMax and Blender. Modeling, geometric optimization, UV's generation. - Texturing in Substance Painter. Optimization of the map for use in the graphics engine and target devices. - C# programming in Unity - Ability to program code for a video game
PBR Texturing Designer
I am passionate about pushing the boundaries of digital artistry. Proficient in Substance Painter, Megascans, and Blender, I specialize in creating photorealistic textures that enhance 3D models. My d... Read more
I am passionate about pushing the boundaries of digital artistry. Proficient in Substance Painter, Megascans, and Blender, I specialize in creating photorealistic textures that enhance 3D models. My dedication to detail and aesthetic excellence drives me to produce visually compelling content, reflecting my enthusiasm for interactive technology and video graphics. I leverage my education and skills to continually explore new frontiers in look development and motion graphics, striving to deliver exceptional and inspiring artwork
PBR Texturing Designer
Hi! I am 3D Artist working in the 3d industry I creates characters, weapons, hard surface props, organic art, 3d printing TECHNICAL SKILLS: • Low & high poly modeling, both in game objects as well... Read more
Hi! I am 3D Artist working in the 3d industry I creates characters, weapons, hard surface props, organic art, 3d printing TECHNICAL SKILLS: • Low & high poly modeling, both in game objects as well as for high-end rendering purposes • Good knowledge of UV unwrapping and texturing .
PBR Texturing Designer
I am a 3D artist specializing in stylized low-poly models for games and interactive media. Skilled in 3D modeling, sculpting, texturing, and rendering, I create clean, optimized assets that are both v... Read more
I am a 3D artist specializing in stylized low-poly models for games and interactive media. Skilled in 3D modeling, sculpting, texturing, and rendering, I create clean, optimized assets that are both visually appealing and production-ready. My expertise includes hard-surface and prop modeling, PBR texturing, UV mapping, and baking high-to-low poly details. I have completed projects ranging from props and furniture to stylized vehicles and characters, focusing on strong design, attention to detail, and consistency with artistic direction. Proficient in Blender, Substance Painter, ZBrush, and Unreal Engine, I am comfortable working across the full 3D pipeline—from concept to final render. Passionate about storytelling through design, I aim to deliver high-quality assets that enhance both gameplay and visual immersion.
PBR Texturing Designer
A passionate 3D artist, good in 3D modelling, Texturing and Rendering. I am a student, Who is looking forward to become a freelancer
A passionate 3D artist, good in 3D modelling, Texturing and Rendering. I am a student, Who is looking forward to become a freelancer
PBR Texturing Designer
I am 3D artist. I can make any 3d model with texture at a very low cost. I am new in freelancing but i am in since last 3 years. So dont worry you will get very good quality of your 3D models
I am 3D artist. I can make any 3d model with texture at a very low cost. I am new in freelancing but i am in since last 3 years. So dont worry you will get very good quality of your 3D models
PBR Texturing Designer
I am a 3D designer and lead environment artist with over 13 years of experience in the fields of design, art, and game development; also, I'm a founder of my own design company with hundreds of jobs d... Read more
I am a 3D designer and lead environment artist with over 13 years of experience in the fields of design, art, and game development; also, I'm a founder of my own design company with hundreds of jobs done. Years ago, I started as a web designer, then self-learned and worked in the fields of graphic design, interaction design, UI/UX design, and finally, game design and, as a part of it, 3D modeling and environment art. As a lead environment artist, I create full 3D scenes, including hundreds of models, terrain, lighting, particle effects, and weather simulation if necessary. While I create important scene materials myself, I make sure all models, materials, and textures produced by other designers correspond to the quality and fit into the style of the project, whatever it be realistic or art stylized. As I have experience of making games on Unity engine since 2011, I cover many typical performance issues and make sure all models produced by 3D artists correspond to target platforms by the number of polygons, texture sets, and resolutions. I also cover such performance aspects as correct usage of baked, mixed and realtime lights, light and reflection probes, occlusion culling, and LOD groups, which is most critical for VR and mobile platforms. More I can create particle effects, e.g., fire, liquids, volume clouds, fog, shoots, explosions, smoke, and do some proper performance optimizations for target platforms. Of course, I can create 3D models and paint them myself, modify any model, retopologize, rig, UV-map, set up colliders, cloth, and even animate a model. I love all of it. Since I'm new to this freelance platform, I'm offering a favorable price for my first projects here. Welcome! I will be glad to work with you.
PBR Texturing Designer
I am a 3d modeler and visualizer.I also can share my service related to interior and exterior design.If you’re trying to win work, list your services for me i will help you. I’m experienced in 3ds max... Read more
I am a 3d modeler and visualizer.I also can share my service related to interior and exterior design.If you’re trying to win work, list your services for me i will help you. I’m experienced in 3ds max,marvelous designer,photoshop,premier pro. I’ll fully project manage your brief from start to finish in time. Regular communication is really important to me, so let’s keep in touch with me!” ▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒ ▒▒▒▒▒▒▒▒:+998937483356 ▒▒▒▒▒▒▒▒:▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒ our ▒▒▒▒▒▒▒▒ channel:▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒ ▒▒▒▒▒:live:.cid.35213735afc5d2d0
PBR Texturing Designer
A highly creative and passionate 3D Designer with 4.5years of experience in the U.A.E., specializing in stunning 3D models of office furniture using 3ds Max
A highly creative and passionate 3D Designer with 4.5years of experience in the U.A.E., specializing in stunning 3D models of office furniture using 3ds Max
PBR Texturing Designer
I’m a 3D designer skilled in character modeling, avatars, animation-ready assets, CAD, and product design. I create precise, production ready models with clean topology and realistic materials for gam... Read more
I’m a 3D designer skilled in character modeling, avatars, animation-ready assets, CAD, and product design. I create precise, production ready models with clean topology and realistic materials for games, virtual worlds, and product visualization. My focus is on delivering accurate, high quality designs that meet professional standards for animation, manufacturing, or presentation.
PBR Texturing Designer
Lighting Artist with experience in student's short animation films. Always ready to learn new things for better output.
Lighting Artist with experience in student's short animation films. Always ready to learn new things for better output.
PBR Texturing Designer
I’m a 3D artist with experience in modeling, sculpting, and rendering. I help clients transform their ideas into stunning 3D visuals—delivering quality, creativity, and reliability every time.
I’m a 3D artist with experience in modeling, sculpting, and rendering. I help clients transform their ideas into stunning 3D visuals—delivering quality, creativity, and reliability every time.
PBR Texturing Designer
need a 3d artist, who can create high-fidelity 3d models and Life Like realistic renders for you? Then, Please explore my portfolio and consider me as your guy who will give his best to bring your vi... Read more
need a 3d artist, who can create high-fidelity 3d models and Life Like realistic renders for you? Then, Please explore my portfolio and consider me as your guy who will give his best to bring your vision to life. if you want to have realistic and high-quality visuals for your - Architectural Models - Interior Visualizations - Product for E-Commerce Listing - Furniture Modeling and Visualizations - and everything else you name it. Feel Free to contact me. I am committed to providing you with exceptional Quality and Service As a professional freelance 3D artist, I pride myself on professionalism, clear communication, and timely delivery. So, if you're ready to elevate your product visuals and make a lasting impact on your audience, I invite you to explore my portfolio. Let's collaborate and turn your imagination into reality. Contact me today, and together, we'll bring your products to life like never before Cheers, Avinash Yadav
PBR Texturing Designer
I am a 3D artist with nearly half a decade of experience in building 3D projects for games, NFTs, renders, AR&VR projects and much more. Weather you are a looking for stylized models or need a realist... Read more
I am a 3D artist with nearly half a decade of experience in building 3D projects for games, NFTs, renders, AR&VR projects and much more. Weather you are a looking for stylized models or need a realistic prop, I can surely help you out!! I am savvy with Blender, Substance Painter, Photoshop, Unreal engine, and Unity.
PBR Texturing Designer
I am a 3D environment artist named Fahad M. Shafique with experience in creating art for various platforms. I am currently working at Dimenxion.io as a 3D environment artist, where I design environmen... Read more
I am a 3D environment artist named Fahad M. Shafique with experience in creating art for various platforms. I am currently working at Dimenxion.io as a 3D environment artist, where I design environment art for a blockchain metaverse app, including multiple levels such as lobbies, fighting arenas, racing tracks, and other in-app activities. I have achieved a distinctive style for each asset of different factions in the metaverse and optimized 3D assets with LODs and baked normal maps. I also model environment assets such as modular buildings, terrain, roads, and props and develop baked lighting for WebGL in Unity. In addition to my current role, I have been working as a freelance 3D game artist on ▒▒▒▒▒▒ since December 2018. I design environment art that is optimized for VR platforms such as Oculus Quest 2, high-quality maps and levels for FPS games for PC and mobile, and VR training programs. I also produce high-quality modular environment props using Autodesk Maya and Substance Painter, develop 3D assets for Unreal Engine and Unity, and design props using Zbrush hard surface normal and integrate the models into game engines. Previously, I worked as an environment artist at Quintessence Pictures, where I led the production of high-quality polygon models, designed environment art for Unreal Engine for virtual production, achieved ray-traced environment lighting setup for cinematic shots, and developed high-quality 4K texturing in Substance Painter. I also worked as a 3D artist at Shaheen Aero traders, where I modeled high-quality low poly models of jeeps, trucks, and aircraft and made them game-ready for Unity, designed environment art based on real locations for HTC Vive in Unity, modeled hard surface radio equipment and panels as game-ready assets to be used in Unity, optimized the props to be used in Unity for HTC Vive, and modified existing prefabs and cleaned the geometry and textures to be used in Unity. I hold a BS in Computer Science from Capital University of Science & Technology in Islamabad, Pakistan. My skills include Autodesk Maya, 3dsMax, Blender, Sketchup, Zbrush, Substance Painter, Substance Designer, Adobe Photoshop, Illustrator, Unreal Engine, Unity, UV Mapping, 3D Rendering, 3D Animation, Rigging, and Hard-Surface Modeling.
PBR Texturing Designer
I'm an architect specializing in design interior & exterior I have more than five years professional experience enhanced my skills as a designer and allowed me to become proficient in all types of arc... Read more
I'm an architect specializing in design interior & exterior I have more than five years professional experience enhanced my skills as a designer and allowed me to become proficient in all types of architecture software I have a sense of creativity and determine the best ways to use spaces and match colors to gain my client satisfaction and happiness.
PBR Texturing Designer
Working as 3D artist for a gaming company. have 5 years hands on 3D packages, like Autodesk Maya, Substance Painter, Blender, etc.
Working as 3D artist for a gaming company. have 5 years hands on 3D packages, like Autodesk Maya, Substance Painter, Blender, etc.
PBR Texturing Designer
I’m a 3D modeler with a focus on hard surface designs, vehicles, Robots, endoskeletons, exoskeletons, and science fiction assets. I specialize in creating realistic, detailed models, texturing (PBR Ma... Read more
I’m a 3D modeler with a focus on hard surface designs, vehicles, Robots, endoskeletons, exoskeletons, and science fiction assets. I specialize in creating realistic, detailed models, texturing (PBR Material), and rendering optimized for real-time rendering. I can work efficiently with strict references, rough sketches, or just a description.
PBR Texturing Designer
Last updated: Jan 13, 2026