PBR Texturing Designer
14 Years of 3d experience Developed 3d art for brands like Polaris, LSI, CPM, and Creative Design Resolutions. I have a Bachelors Degree in Computer Animation and specialize in modeling and scene c... Read more
14 Years of 3d experience Developed 3d art for brands like Polaris, LSI, CPM, and Creative Design Resolutions. I have a Bachelors Degree in Computer Animation and specialize in modeling and scene creation. You name it I can do it.
PBR Texturing Designer
3D Artist, Hard Surface Modeling and Procedural PBR texturing artist. I'm a highly detail-focused 3D artist with experience in high-poly modeling and realistic rendering for CGI and VFX projects. I sp... Read more
3D Artist, Hard Surface Modeling and Procedural PBR texturing artist. I'm a highly detail-focused 3D artist with experience in high-poly modeling and realistic rendering for CGI and VFX projects. I specialize in hard surface modeling and procedural content creation, using tools like Maya, Blender, Unreal Engine, and Substance Painter.
PBR Texturing Designer
I work with Game Ready models and 3d print ready models. Doing the whole process form modeling to texturing and prepare the model either for game engines or printing. I love anatomy, realism and desi... Read more
I work with Game Ready models and 3d print ready models. Doing the whole process form modeling to texturing and prepare the model either for game engines or printing. I love anatomy, realism and designing.
PBR Texturing Designer
Hi I am an experienced 3D Artist, with more then 10 years of working experience, I have skills in 3D modeling, Digital sculpting from high end to low poly character workflow of any nature, real time c... Read more
Hi I am an experienced 3D Artist, with more then 10 years of working experience, I have skills in 3D modeling, Digital sculpting from high end to low poly character workflow of any nature, real time concept visualization, Re-topology, UV layout, (PBR to non PBR workflow), hand painted textures and Map generation for the purpose of real time production quality assets. Personally I have always aimed for result driven process for which I am always ready to adopt and utilize such tools and strategies for making the project a success. My working experience time to time with studios and companies includes, in house and services based work for game ready assets for mobile platforms, PC and virtual reality based work.
PBR Texturing Designer
Hi! My name is David Danji. Iโm a 3D Artist from Novi Sad, Serbia. I completed my studies at the Faculty of Technical Sciences at the University of Novi Sad, where I received a Bachelorโs Degree in Co... Read more
Hi! My name is David Danji. Iโm a 3D Artist from Novi Sad, Serbia. I completed my studies at the Faculty of Technical Sciences at the University of Novi Sad, where I received a Bachelorโs Degree in Computer Graphics and a Masterโs Degree in Digital Design in Architecture. Currently, I work as a freelance 3D artist on โโโโโโ and โโโโโโ. Some of my specialties as a 3D artist include 3D Modeling, Retopology, PBR Texturing, UV mapping, Lighting, Rendering, 3D Product Visualizations & Architectural Visualizations, and Photogrammetry. I also have basic knowledge in: Programming in C# and Java, 2D/3D Animation, Video Editing, Augmented Reality, Web Design, Photography, and Image Editing. My main softwares are 3ds Max (V-Ray & Corona), Adobe Photoshop, Adobe Lightroom, Agisoft Photoscan, Marmoset Toolbag, and Microsoft Office. Iโm proficient in software such as Adobe After Effects, Substance Painter, Unity, Blender, and Rhinoceros. I comply with deadlines and agreements and can work in a team even under pressure, with strong multitasking and organizational abilities. I put all my efforts to realize my dreams, and I never want to stop learning new things, improving myself, and having new experiences. There is always something new to discover. ๐ Check out my portfolio on my personal website: https://daviddanji.com/portfolio/ To get in touch, feel free to message me here on CadCrowd or send an email to โโโโโโโโโโโโโโโโโโ
PBR Texturing Designer
๐ฎ Indie CG & Game Dev Studio | 3D CAD,Worlds & Characters ๐ Creating immersive WebXR interactive experiences ๐ฌ DM for collabs or project inquiries ๐จ Hi, we are an enthusiastic CG artist with seven... Read more
๐ฎ Indie CG & Game Dev Studio | 3D CAD,Worlds & Characters ๐ Creating immersive WebXR interactive experiences ๐ฌ DM for collabs or project inquiries ๐จ Hi, we are an enthusiastic CG artist with seven years of experience, in CAD and architectural design, 3D visuals, 3D rendering, Sculpting -Retopology, WebXR - ARVR interactive design & development, 3danimation, visual effects, environment design, & along with 3D character design.
PBR Texturing Designer
I'm a very passionate and dedicated 3d artist, specializing in modeling detailed and high quality 3d props and environments; experienced in making assets both for rendering, and for use with game engi... Read more
I'm a very passionate and dedicated 3d artist, specializing in modeling detailed and high quality 3d props and environments; experienced in making assets both for rendering, and for use with game engines. High level of experience with: Blender Substance Suite Adobe Photoshop Marmoset Toolbag Unreal Engine Unity
PBR Texturing Designer
Iโm a multidisciplinary 3D Artist and Designer with over 20 years of experience in CG, concept development, and functional product design. I create clean, production-ready 3D models for both digital u... Read more
Iโm a multidisciplinary 3D Artist and Designer with over 20 years of experience in CG, concept development, and functional product design. I create clean, production-ready 3D models for both digital use and 3D printing, including mechanical parts, case designs, toys, and functional prototypes. Iโm skilled at turning ideas into practical, well-tested solutions, working efficiently from concept to final model. My background in VFX and cinematics helps me balance strong visual quality with technical precision. I enjoy solving problems, designing mechanisms, and delivering models that are ready for real-world use or further production.
PBR Texturing Designer
Artist by choice and passion! I'm a 3D generalist and freelancer for a few years, Specialist in 3D simulations... I can make your specific ecosystem or project
Artist by choice and passion! I'm a 3D generalist and freelancer for a few years, Specialist in 3D simulations... I can make your specific ecosystem or project
PBR Texturing Designer
I am 3D artist. I can make any 3d model with texture at a very low cost. I am new in freelancing but i am in since last 3 years. So dont worry you will get very good quality of your 3D models
I am 3D artist. I can make any 3d model with texture at a very low cost. I am new in freelancing but i am in since last 3 years. So dont worry you will get very good quality of your 3D models
PBR Texturing Designer
A passionate 3D artist, good in 3D modelling, Texturing and Rendering. I am a student, Who is looking forward to become a freelancer
A passionate 3D artist, good in 3D modelling, Texturing and Rendering. I am a student, Who is looking forward to become a freelancer
PBR Texturing Designer
Working as 3D artist for a gaming company. have 5 years hands on 3D packages, like Autodesk Maya, Substance Painter, Blender, etc.
Working as 3D artist for a gaming company. have 5 years hands on 3D packages, like Autodesk Maya, Substance Painter, Blender, etc.
PBR Texturing Designer
Hi! I am 3D Artist working in the 3d industry I creates characters, weapons, hard surface props, organic art, 3d printing TECHNICAL SKILLS: โข Low & high poly modeling, both in game objects as well... Read more
Hi! I am 3D Artist working in the 3d industry I creates characters, weapons, hard surface props, organic art, 3d printing TECHNICAL SKILLS: โข Low & high poly modeling, both in game objects as well as for high-end rendering purposes โข Good knowledge of UV unwrapping and texturing .
PBR Texturing Designer
A highly creative and passionate 3D Designer with 4.5years of experience in the U.A.E., specializing in stunning 3D models of office furniture using 3ds Max
A highly creative and passionate 3D Designer with 4.5years of experience in the U.A.E., specializing in stunning 3D models of office furniture using 3ds Max
PBR Texturing Designer
I believe my strong points are 3d modeling & PBR texturing (intermediate mobile game 3d rigging). My goal will always be to meet your needs & deadlines. I'm highly dedicated to delivering the best to... Read more
I believe my strong points are 3d modeling & PBR texturing (intermediate mobile game 3d rigging). My goal will always be to meet your needs & deadlines. I'm highly dedicated to delivering the best to the client's requirements. I have a total of 2.5 years of experience in the gaming industry as a 3d modeling & texturing artist. I have worked AA indie game title (Mukti) as a Lead game artist in Mumbai based company.
PBR Texturing Designer
I'm an architect specializing in design interior & exterior I have more than five years professional experience enhanced my skills as a designer and allowed me to become proficient in all types of arc... Read more
I'm an architect specializing in design interior & exterior I have more than five years professional experience enhanced my skills as a designer and allowed me to become proficient in all types of architecture software I have a sense of creativity and determine the best ways to use spaces and match colors to gain my client satisfaction and happiness.
PBR Texturing Designer
I am a 3d modeler and visualizer.I also can share my service related to interior and exterior design.If youโre trying to win work, list your services for me i will help you. Iโm experienced in 3ds max... Read more
I am a 3d modeler and visualizer.I also can share my service related to interior and exterior design.If youโre trying to win work, list your services for me i will help you. Iโm experienced in 3ds max,marvelous designer,photoshop,premier pro. Iโll fully project manage your brief from start to finish in time. Regular communication is really important to me, so letโs keep in touch with me!โ โโโโโโโโโโโโโโโโโโโโโโโ โโโโโโโโ:+998937483356 โโโโโโโโ:โโโโโโโโโโโโโโโโโโโโ our โโโโโโโโ channel:โโโโโโโโโโโโโโโโโโโโโโโโโโโโ โโโโโ:live:.cid.35213735afc5d2d0
PBR Texturing Designer
3D modeler and Designer, Passionate Gamer and Photographer.
3D modeler and Designer, Passionate Gamer and Photographer.
PBR Texturing Designer
Lighting Artist with experience in student's short animation films. Always ready to learn new things for better output.
Lighting Artist with experience in student's short animation films. Always ready to learn new things for better output.
PBR Texturing Designer
I am a 3D designer and lead environment artist with over 13 years of experience in the fields of design, art, and game development; also, I'm a founder of my own design company with hundreds of jobs d... Read more
I am a 3D designer and lead environment artist with over 13 years of experience in the fields of design, art, and game development; also, I'm a founder of my own design company with hundreds of jobs done. Years ago, I started as a web designer, then self-learned and worked in the fields of graphic design, interaction design, UI/UX design, and finally, game design and, as a part of it, 3D modeling and environment art. As a lead environment artist, I create full 3D scenes, including hundreds of models, terrain, lighting, particle effects, and weather simulation if necessary. While I create important scene materials myself, I make sure all models, materials, and textures produced by other designers correspond to the quality and fit into the style of the project, whatever it be realistic or art stylized. As I have experience of making games on Unity engine since 2011, I cover many typical performance issues and make sure all models produced by 3D artists correspond to target platforms by the number of polygons, texture sets, and resolutions. I also cover such performance aspects as correct usage of baked, mixed and realtime lights, light and reflection probes, occlusion culling, and LOD groups, which is most critical for VR and mobile platforms. More I can create particle effects, e.g., fire, liquids, volume clouds, fog, shoots, explosions, smoke, and do some proper performance optimizations for target platforms. Of course, I can create 3D models and paint them myself, modify any model, retopologize, rig, UV-map, set up colliders, cloth, and even animate a model. I love all of it. Since I'm new to this freelance platform, I'm offering a favorable price for my first projects here. Welcome! I will be glad to work with you.
PBR Texturing Designer
With a natural curiosity, mental flexibility, and creativity, I approach every project with an open mind and a determination to excel. My name is Mike, and I am a skilled 3D artist with extensive expe... Read more
With a natural curiosity, mental flexibility, and creativity, I approach every project with an open mind and a determination to excel. My name is Mike, and I am a skilled 3D artist with extensive experience creating realistic hard-surface and stylized models and textures for game environments and businesses alike. My broad skill set includes expertise in digital sculpting, high- and low-poly modeling, and texturing, enabling me to deliver outstanding results for clients and employers. Additionally, I have a proven track record of building asset creation pipelines that optimize efficiency and quality for game companies. I am dedicated to staying up-to-date with the latest industry trends and techniques, and I am committed to consistently pushing the boundaries of what's possible in game art and beyond. โ Proficient in 3D modeling, sculpting and texturing techniques, with a focus on game asset creation โ Skilled in using industry-standard software such as Blender, ZBrush, Substance Painter, and Marvelous Designer โ Experienced in creating high-quality, optimized 3D assets for games across multiple platforms, including PC, console, and mobile โ In-depth understanding of the game asset creation pipeline, including modeling, UV unwrapping, texturing, and optimization for real-time rendering โ Comfortable collaborating with other artists, designers, and programmers to ensure assets meet technical requirements and artistic vision โ Able to work independently and manage time effectively to meet project deadlines โ Strong communication skills and ability to give and receive constructive feedback to improve asset quality โ Experienced in creating realistic and stylized assets, with a keen eye for detail and a focus on creating visually compelling game environments.
PBR Texturing Designer
Iโm a 3D designer skilled in character modeling, avatars, animation-ready assets, CAD, and product design. I create precise, production ready models with clean topology and realistic materials for gam... Read more
Iโm a 3D designer skilled in character modeling, avatars, animation-ready assets, CAD, and product design. I create precise, production ready models with clean topology and realistic materials for games, virtual worlds, and product visualization. My focus is on delivering accurate, high quality designs that meet professional standards for animation, manufacturing, or presentation.
PBR Texturing Designer
I am a 3D artist with nearly half a decade of experience in building 3D projects for games, NFTs, renders, AR&VR projects and much more. Weather you are a looking for stylized models or need a realist... Read more
I am a 3D artist with nearly half a decade of experience in building 3D projects for games, NFTs, renders, AR&VR projects and much more. Weather you are a looking for stylized models or need a realistic prop, I can surely help you out!! I am savvy with Blender, Substance Painter, Photoshop, Unreal engine, and Unity.
PBR Texturing Designer
I am 3d render CGA desinger i was passout in collage of Fine Art India 5 year experialce 3d rendering
I am 3d render CGA desinger i was passout in collage of Fine Art India 5 year experialce 3d rendering
PBR Texturing Designer
I am a person who seeks to learn as much as possible in order to improve the quality of my props and scenery Hard skills: Creation of 3D environments and props in Maya, 3dsMax and Blender. Modeling,... Read more
I am a person who seeks to learn as much as possible in order to improve the quality of my props and scenery Hard skills: Creation of 3D environments and props in Maya, 3dsMax and Blender. Modeling, geometric optimization, UV's generation. - Texturing in Substance Painter. Optimization of the map for use in the graphics engine and target devices. - C# programming in Unity - Ability to program code for a video game
PBR Texturing Designer
๐๐ข ๐ ๐๐ฆ ๐ ๐๐ ๐๐ซ๐ญ๐ข๐ฌ๐ญ ๐ฐ๐ข๐ญ๐ก ๐๐ฑ๐ฉ๐๐ซ๐ข๐๐ง๐๐ ๐ข๐ง ๐๐ซ๐๐๐ญ๐ข๐ง๐ ๐๐จ๐ฐ & ๐ก๐ข๐ ๐ก ๐ฉ๐จ๐ฅ๐ฒ ๐๐ซ๐ ๐๐ง๐ข๐ ๐๐ง๐ ๐๐ง๐จ๐ซ๐ ๐๐ง๐ข๐ ๐๐ ๐๐ซ๐ญ๐ฐ๐จ๐ซ๐ค ๐๐ข๐ญ๐ก ๐๐ข๐ ๐ก ๐๐ฎ๐๐ฅ๐ข๐ญ๐ฒ ๐ญ๐๐ฑ๐ญ๐ฎ๐ซ๐ข๐ง๐ ๐๐ง๐ ๐๐๐ง๐๐๐ซ๐ข๐ง๐ . โซ ๐๐ผ๐ด๐ผ & ๐๐ฟ๐ผ๐ฐ๐ต๐๐ฟ๐ฒ ๐๐ฒ๐๐ถ๐ด๐ป โซ. ๐ ๐ผ๐ฑ๐ฒ๐น๐ถ๐ป๐ด , ๐ฆ๐ฐ๐๐น๐ฝ๐๐ถ๐ป๐ด ๐ฎ๐ป๐ฑ ๐ง๐ฒ... Read more
๐๐ข ๐ ๐๐ฆ ๐ ๐๐ ๐๐ซ๐ญ๐ข๐ฌ๐ญ ๐ฐ๐ข๐ญ๐ก ๐๐ฑ๐ฉ๐๐ซ๐ข๐๐ง๐๐ ๐ข๐ง ๐๐ซ๐๐๐ญ๐ข๐ง๐ ๐๐จ๐ฐ & ๐ก๐ข๐ ๐ก ๐ฉ๐จ๐ฅ๐ฒ ๐๐ซ๐ ๐๐ง๐ข๐ ๐๐ง๐ ๐๐ง๐จ๐ซ๐ ๐๐ง๐ข๐ ๐๐ ๐๐ซ๐ญ๐ฐ๐จ๐ซ๐ค ๐๐ข๐ญ๐ก ๐๐ข๐ ๐ก ๐๐ฎ๐๐ฅ๐ข๐ญ๐ฒ ๐ญ๐๐ฑ๐ญ๐ฎ๐ซ๐ข๐ง๐ ๐๐ง๐ ๐๐๐ง๐๐๐ซ๐ข๐ง๐ . โซ ๐๐ผ๐ด๐ผ & ๐๐ฟ๐ผ๐ฐ๐ต๐๐ฟ๐ฒ ๐๐ฒ๐๐ถ๐ด๐ป โซ. ๐ ๐ผ๐ฑ๐ฒ๐น๐ถ๐ป๐ด , ๐ฆ๐ฐ๐๐น๐ฝ๐๐ถ๐ป๐ด ๐ฎ๐ป๐ฑ ๐ง๐ฒ๐ ๐๐๐ฟ๐ถ๐ป๐ด (๐ข๐ฟ๐ด๐ฎ๐ป๐ถ๐ฐ & ๐๐ป๐ผ๐ฟ๐ด๐ฎ๐ป๐ถ๐ฐ ) โข ๐๐จ๐๐ญ๐ฐ๐๐ซ๐ ๐๐ค๐ข๐ฅ๐ฅ- ๐ฃ. ๐ ๐๐๐๐ฝ๐พ๐๐ ๐ฌ๐บ๐๐บ - ๐ฅ๐ฝ ๐๐๐ฝ๐พ๐ ๐๐๐ & ๐ฑ๐พ๐๐ฝ๐พ๐๐๐๐ , ๐ฑ๐๐๐๐๐๐ , ๐ ๐๐๐๐บ๐๐๐๐ , ๐ท๐ฆ๐พ๐ , ๐ฌ๐๐๐๐๐ ๐ฆ๐๐บ๐๐๐๐ผ ๐พ๐๐ผ ๐ค. ๐น-๐ป๐๐๐๐ - ๐ฒ๐ผ๐๐ ๐๐๐๐๐ ๐บ๐๐ฝ ๐ฅ๐ฝ ๐๐๐๐๐ ๐๐๐ฝ๐พ๐ ๐๐๐ ๐ฅ. ๐ฅ๐๐๐๐ฝ๐๐ ๐ฌ๐บ๐๐ - ๐ณ๐พ๐๐๐๐๐๐๐ ๐ฆ. ๐ ๐ฝ๐๐ป๐พ ๐ฏ๐๐๐๐๐๐๐๐ - ๐ณ๐พ๐๐๐๐๐๐๐ , ๐ซ๐๐๐ ๐ฝ๐พ๐๐๐๐ , ๐ฏ๐๐๐๐ ๐ค๐ฝ๐๐๐๐๐ ๐ง. ๐ฒ๐๐ป๐๐๐บ๐๐ผ๐พ ๐ฏ๐บ๐๐๐๐พ๐ - ๐ฏ๐ก๐ฑ ๐ณ๐พ๐๐๐๐๐๐๐ ๐จ. ๐ณ๐๐๐๐๐๐ - ๐ฑ๐พ๐๐๐๐๐ ๐๐๐ / ๐ฑ๐พ๐๐พ๐๐ ๐ฉ. ๐ด๐๐๐พ๐บ๐ ๐ค๐๐๐๐๐พ etc.
PBR Texturing Designer
Illustrator and concept artist 2015-2016 Evil Cogs http://www.evil-cogs.com/ 3d artist 2016-2017 Freelancer 2017- Full stack digital artist (2d concept =>digital sculptor =>low poly modeling=> tex... Read more
Illustrator and concept artist 2015-2016 Evil Cogs http://www.evil-cogs.com/ 3d artist 2016-2017 Freelancer 2017- Full stack digital artist (2d concept =>digital sculptor =>low poly modeling=> texturing =>animation) Currently looking for a job=)
PBR Texturing Designer
Last updated: Jan 17, 2026