PBR Texturing Designer
14 Years of 3d experience Developed 3d art for brands like Polaris, LSI, CPM, and Creative Design Resolutions. I have a Bachelors Degree in Computer Animation and specialize in modeling and scene c... Read more
14 Years of 3d experience Developed 3d art for brands like Polaris, LSI, CPM, and Creative Design Resolutions. I have a Bachelors Degree in Computer Animation and specialize in modeling and scene creation. You name it I can do it.
PBR Texturing Designer
Hi! My name is David Danji. I’m a 3D Artist from Novi Sad, Serbia. I completed my studies at the Faculty of Technical Sciences at the University of Novi Sad, where I received a Bachelor’s Degree in Co... Read more
Hi! My name is David Danji. I’m a 3D Artist from Novi Sad, Serbia. I completed my studies at the Faculty of Technical Sciences at the University of Novi Sad, where I received a Bachelor’s Degree in Computer Graphics and a Master’s Degree in Digital Design in Architecture. Currently, I work as a freelance 3D artist on ▒▒▒▒▒▒ and ▒▒▒▒▒▒. Some of my specialties as a 3D artist include 3D Modeling, Retopology, PBR Texturing, UV mapping, Lighting, Rendering, 3D Product Visualizations & Architectural Visualizations, and Photogrammetry. I also have basic knowledge in: Programming in C# and Java, 2D/3D Animation, Video Editing, Augmented Reality, Web Design, Photography, and Image Editing. My main softwares are 3ds Max (V-Ray & Corona), Adobe Photoshop, Adobe Lightroom, Agisoft Photoscan, Marmoset Toolbag, and Microsoft Office. I’m proficient in software such as Adobe After Effects, Substance Painter, Unity, Blender, and Rhinoceros. I comply with deadlines and agreements and can work in a team even under pressure, with strong multitasking and organizational abilities. I put all my efforts to realize my dreams, and I never want to stop learning new things, improving myself, and having new experiences. There is always something new to discover. 🙂 Check out my portfolio on my personal website: https://daviddanji.com/portfolio/ To get in touch, feel free to message me here on CadCrowd or send an email to ▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒
PBR Texturing Designer
I am a professional Game Developer, 3D Artist, and VFX Artist with years of hands-on experience creating high-quality visuals and interactive experiences. I specialize in Unreal Engine development, ci... Read more
I am a professional Game Developer, 3D Artist, and VFX Artist with years of hands-on experience creating high-quality visuals and interactive experiences. I specialize in Unreal Engine development, cinematic rendering, real-time VFX, and advanced 3D production pipelines. Over the years, I have completed thousands of client projects in architectural visualization and CGI, delivering consistent quality under tight deadlines. I have also developed custom plugins and technical solutions, including API integrations and tool development, to streamline production workflows. Strengths & Skills: Unreal Engine development (Blueprints & plugin systems) Real-time VFX and cinematic lighting 3D modeling, texturing, and rendering Technical problem-solving and pipeline optimization Strong communication and client collaboration I focus on delivering visually polished, technically solid results while maintaining clear communication and meeting project expectations. My goal is always to combine creativity with efficiency to produce work that stands out.
PBR Texturing Designer
I am a hard‑surface and environment artist specializing in military vehicles, modular environment systems, and real‑time pipelines. With over 1,000 completed 3D models and multiple shipped game mods,... Read more
I am a hard‑surface and environment artist specializing in military vehicles, modular environment systems, and real‑time pipelines. With over 1,000 completed 3D models and multiple shipped game mods, I bring a blend of artistic precision and technical optimization to every project. My core strengths: · Military vehicles – full exterior/interior modeling, PBR texturing with realistic wear/damage, rigging, animation, and LODs. · Environment systems – modular kits, progressive damage states, PCG integration, and cross‑engine support (Unreal Engine 5 & Unity). · Technical workflow – 3ds Max, Maya, Blender, ZBrush, Substance Painter, Unreal Engine, Unity. I’ve delivered assets for game mods (Assetto Corsa track projects), simulation clients, and my own flagship environment system, Urban Warfare Zone – a 400+ asset modular environment with three damage states. Clients appreciate my clear communication, respect for deadlines, and ability to deliver assets that integrate smoothly into existing pipelines. I am available for immediate freelance work and can provide references or portfolio samples upon request. Portfolio: www.artstation.com/boss_mio
PBR Texturing Designer
I'm a very passionate and dedicated 3d artist, specializing in modeling detailed and high quality 3d props and environments; experienced in making assets both for rendering, and for use with game engi... Read more
I'm a very passionate and dedicated 3d artist, specializing in modeling detailed and high quality 3d props and environments; experienced in making assets both for rendering, and for use with game engines. High level of experience with: Blender Substance Suite Adobe Photoshop Marmoset Toolbag Unreal Engine Unity
PBR Texturing Designer
Architect & High-End 3D Visualization Specialist I am a licensed Architect specializing in high-end photorealistic 3D visualization. My dual expertise allows me to bridge the gap between technical ar... Read more
Architect & High-End 3D Visualization Specialist I am a licensed Architect specializing in high-end photorealistic 3D visualization. My dual expertise allows me to bridge the gap between technical architectural precision and atmospheric artistry. I don’t just create images; I understand the structural logic and the spatial soul of every project I bring to life. What I bring to your project: Architectural Precision: Deep understanding of blueprints, materials, and lighting scales. Technical Mastery: High-end renders using 3ds Max, V-Ray, and BIM software (Revit/ArchiCAD). Marketing Impact: Creating emotional, "Pinterest-style" visuals that help developers and designers sell their vision with clarity. From luxury residential interiors to complex hotel renovations, I ensure every detail—from PBR textures to natural lighting—is perfect. Ready to transform your plans into reality? Let’s discuss your project!
PBR Texturing Designer
🎮 Indie CG & Game Dev Studio | 3D CAD,Worlds & Characters 🌍 Creating immersive WebXR interactive experiences 💬 DM for collabs or project inquiries 🎨 Hi, we are an enthusiastic CG artist with se... Read more
🎮 Indie CG & Game Dev Studio | 3D CAD,Worlds & Characters 🌍 Creating immersive WebXR interactive experiences 💬 DM for collabs or project inquiries 🎨 Hi, we are an enthusiastic CG artist with seven years of experience, in CAD and architectural design, 3D visuals, 3D rendering, Sculpting -Retopology, WebXR - ARVR interactive design & development, 3danimation, visual effects, environment design, & along with 3D character design.
PBR Texturing Designer
Hi I am an experienced 3D Artist, with more then 10 years of working experience, I have skills in 3D modeling, Digital sculpting from high end to low poly character workflow of any nature, real time c... Read more
Hi I am an experienced 3D Artist, with more then 10 years of working experience, I have skills in 3D modeling, Digital sculpting from high end to low poly character workflow of any nature, real time concept visualization, Re-topology, UV layout, (PBR to non PBR workflow), hand painted textures and Map generation for the purpose of real time production quality assets. Personally I have always aimed for result driven process for which I am always ready to adopt and utilize such tools and strategies for making the project a success. My working experience time to time with studios and companies includes, in house and services based work for game ready assets for mobile platforms, PC and virtual reality based work.
PBR Texturing Designer
3D Artist, Hard Surface Modeling and Procedural PBR texturing artist. I'm a highly detail-focused 3D artist with experience in high-poly modeling and realistic rendering for CGI and VFX projects. I sp... Read more
3D Artist, Hard Surface Modeling and Procedural PBR texturing artist. I'm a highly detail-focused 3D artist with experience in high-poly modeling and realistic rendering for CGI and VFX projects. I specialize in hard surface modeling and procedural content creation, using tools like Maya, Blender, Unreal Engine, and Substance Painter.
PBR Texturing Designer
I’m a multidisciplinary 3D Artist and Designer with over 20 years of experience in CG, concept development, and functional product design. I create clean, production-ready 3D models for both digital u... Read more
I’m a multidisciplinary 3D Artist and Designer with over 20 years of experience in CG, concept development, and functional product design. I create clean, production-ready 3D models for both digital use and 3D printing, including mechanical parts, case designs, toys, and functional prototypes. I’m skilled at turning ideas into practical, well-tested solutions, working efficiently from concept to final model. My background in VFX and cinematics helps me balance strong visual quality with technical precision. I enjoy solving problems, designing mechanisms, and delivering models that are ready for real-world use or further production.
PBR Texturing Designer
I work with Game Ready models and 3d print ready models. Doing the whole process form modeling to texturing and prepare the model either for game engines or printing. I love anatomy, realism and desi... Read more
I work with Game Ready models and 3d print ready models. Doing the whole process form modeling to texturing and prepare the model either for game engines or printing. I love anatomy, realism and designing.
PBR Texturing Designer
Artist by choice and passion! I'm a 3D generalist and freelancer for a few years, Specialist in 3D simulations... I can make your specific ecosystem or project
Artist by choice and passion! I'm a 3D generalist and freelancer for a few years, Specialist in 3D simulations... I can make your specific ecosystem or project
PBR Texturing Designer
I am passionate about pushing the boundaries of digital artistry. Proficient in Substance Painter, Megascans, and Blender, I specialize in creating photorealistic textures that enhance 3D models. My d... Read more
I am passionate about pushing the boundaries of digital artistry. Proficient in Substance Painter, Megascans, and Blender, I specialize in creating photorealistic textures that enhance 3D models. My dedication to detail and aesthetic excellence drives me to produce visually compelling content, reflecting my enthusiasm for interactive technology and video graphics. I leverage my education and skills to continually explore new frontiers in look development and motion graphics, striving to deliver exceptional and inspiring artwork
PBR Texturing Designer
𝐇𝐢 𝐈 𝐚𝐦 𝐚 𝟑𝐃 𝐀𝐫𝐭𝐢𝐬𝐭 𝐰𝐢𝐭𝐡 𝐄𝐱𝐩𝐞𝐫𝐢𝐞𝐧𝐜𝐞 𝐢𝐧 𝐂𝐫𝐞𝐚𝐭𝐢𝐧𝐠 𝐋𝐨𝐰 & 𝐡𝐢𝐠𝐡 𝐩𝐨𝐥𝐲 𝐎𝐫𝐠𝐚𝐧𝐢𝐜 𝐚𝐧𝐝 𝐈𝐧𝐨𝐫𝐠𝐚𝐧𝐢𝐜 𝟑𝐃 𝐀𝐫𝐭𝐰𝐨𝐫𝐤 𝐖𝐢𝐭𝐡 𝐇𝐢𝐠𝐡 𝐐𝐮𝐚𝐥𝐢𝐭𝐲 𝐭𝐞𝐱𝐭𝐮𝐫𝐢𝐧𝐠 𝐚𝐧𝐝 𝐑𝐞𝐧𝐝𝐞𝐫𝐢𝐧𝐠 . ⚫ 𝗟𝗼𝗴𝗼 & 𝗕𝗿𝗼𝗰𝗵𝘂𝗿𝗲 𝗗𝗲𝘀𝗶𝗴𝗻 ⚫. 𝗠𝗼𝗱𝗲𝗹𝗶𝗻𝗴 , 𝗦𝗰𝘂𝗹𝗽𝘁𝗶𝗻𝗴 𝗮𝗻𝗱 𝗧𝗲... Read more
𝐇𝐢 𝐈 𝐚𝐦 𝐚 𝟑𝐃 𝐀𝐫𝐭𝐢𝐬𝐭 𝐰𝐢𝐭𝐡 𝐄𝐱𝐩𝐞𝐫𝐢𝐞𝐧𝐜𝐞 𝐢𝐧 𝐂𝐫𝐞𝐚𝐭𝐢𝐧𝐠 𝐋𝐨𝐰 & 𝐡𝐢𝐠𝐡 𝐩𝐨𝐥𝐲 𝐎𝐫𝐠𝐚𝐧𝐢𝐜 𝐚𝐧𝐝 𝐈𝐧𝐨𝐫𝐠𝐚𝐧𝐢𝐜 𝟑𝐃 𝐀𝐫𝐭𝐰𝐨𝐫𝐤 𝐖𝐢𝐭𝐡 𝐇𝐢𝐠𝐡 𝐐𝐮𝐚𝐥𝐢𝐭𝐲 𝐭𝐞𝐱𝐭𝐮𝐫𝐢𝐧𝐠 𝐚𝐧𝐝 𝐑𝐞𝐧𝐝𝐞𝐫𝐢𝐧𝐠 . ⚫ 𝗟𝗼𝗴𝗼 & 𝗕𝗿𝗼𝗰𝗵𝘂𝗿𝗲 𝗗𝗲𝘀𝗶𝗴𝗻 ⚫. 𝗠𝗼𝗱𝗲𝗹𝗶𝗻𝗴 , 𝗦𝗰𝘂𝗹𝗽𝘁𝗶𝗻𝗴 𝗮𝗻𝗱 𝗧𝗲𝘅𝘁𝘂𝗿𝗶𝗻𝗴 (𝗢𝗿𝗴𝗮𝗻𝗶𝗰 & 𝗜𝗻𝗼𝗿𝗴𝗮𝗻𝗶𝗰 ) • 𝐒𝐨𝐟𝐭𝐰𝐚𝐫𝐞 𝐒𝐤𝐢𝐥𝐥- 𝟣. 𝖠𝗎𝗍𝗈𝖽𝖾𝗌𝗄 𝖬𝖺𝗒𝖺 - 𝟥𝖽 𝗆𝗈𝖽𝖾𝗅𝗂𝗇𝗀 & 𝖱𝖾𝗇𝖽𝖾𝗋𝗂𝗇𝗀 , 𝖱𝗂𝗀𝗀𝗂𝗇𝗀 , 𝖠𝗇𝗂𝗆𝖺𝗍𝗂𝗈𝗇 , 𝖷𝖦𝖾𝗇 , 𝖬𝗈𝗍𝗂𝗈𝗇 𝖦𝗋𝖺𝗉𝗁𝗂𝖼 𝖾𝗍𝖼 𝟤. 𝖹-𝖻𝗋𝗎𝗌𝗁 - 𝖲𝖼𝗎𝗅𝗉𝗍𝗂𝗇𝗀 𝖺𝗇𝖽 𝟥𝖽 𝗉𝗋𝗂𝗇𝗍 𝗆𝗈𝖽𝖾𝗅𝗂𝗇𝗀 𝟥. 𝖥𝗈𝗎𝗇𝖽𝗋𝗒 𝖬𝖺𝗋𝗂 - 𝖳𝖾𝗑𝗍𝗎𝗋𝗂𝗇𝗀 𝟦. 𝖠𝖽𝗈𝖻𝖾 𝖯𝗁𝗈𝗍𝗈𝗌𝗁𝗈𝗉 - 𝖳𝖾𝗑𝗍𝗎𝗋𝗂𝗇𝗀 , 𝖫𝗈𝗀𝗈 𝖽𝖾𝗌𝗂𝗀𝗇 , 𝖯𝗁𝗈𝗍𝗈 𝖤𝖽𝗂𝗍𝗂𝗇𝗀 𝟧. 𝖲𝗎𝖻𝗌𝗍𝖺𝗇𝖼𝖾 𝖯𝖺𝗂𝗇𝗍𝖾𝗋 - 𝖯𝖡𝖱 𝖳𝖾𝗑𝗍𝗎𝗋𝗂𝗇𝗀 𝟨. 𝖳𝗈𝗉𝗈𝗀𝗎𝗇 - 𝖱𝖾𝗍𝗈𝗉𝗈𝗅𝗈𝗀𝗒 / 𝖱𝖾𝗆𝖾𝗌𝗁 𝟩. 𝖴𝗇𝗋𝖾𝖺𝗅 𝖤𝗇𝗀𝗂𝗇𝖾 etc.
PBR Texturing Designer
Lighting Artist with experience in student's short animation films. Always ready to learn new things for better output.
Lighting Artist with experience in student's short animation films. Always ready to learn new things for better output.
PBR Texturing Designer
Illustrator and concept artist 2015-2016 Evil Cogs http://www.evil-cogs.com/ 3d artist 2016-2017 Freelancer 2017- Full stack digital artist (2d concept =>digital sculptor =>low poly modeling=> tex... Read more
Illustrator and concept artist 2015-2016 Evil Cogs http://www.evil-cogs.com/ 3d artist 2016-2017 Freelancer 2017- Full stack digital artist (2d concept =>digital sculptor =>low poly modeling=> texturing =>animation) Currently looking for a job=)
PBR Texturing Designer
I am a 3D artist specializing in stylized low-poly models for games and interactive media. Skilled in 3D modeling, sculpting, texturing, and rendering, I create clean, optimized assets that are both v... Read more
I am a 3D artist specializing in stylized low-poly models for games and interactive media. Skilled in 3D modeling, sculpting, texturing, and rendering, I create clean, optimized assets that are both visually appealing and production-ready. My expertise includes hard-surface and prop modeling, PBR texturing, UV mapping, and baking high-to-low poly details. I have completed projects ranging from props and furniture to stylized vehicles and characters, focusing on strong design, attention to detail, and consistency with artistic direction. Proficient in Blender, Substance Painter, ZBrush, and Unreal Engine, I am comfortable working across the full 3D pipeline—from concept to final render. Passionate about storytelling through design, I aim to deliver high-quality assets that enhance both gameplay and visual immersion.
PBR Texturing Designer
I'm an architect specializing in design interior & exterior I have more than five years professional experience enhanced my skills as a designer and allowed me to become proficient in all types of arc... Read more
I'm an architect specializing in design interior & exterior I have more than five years professional experience enhanced my skills as a designer and allowed me to become proficient in all types of architecture software I have a sense of creativity and determine the best ways to use spaces and match colors to gain my client satisfaction and happiness.
PBR Texturing Designer
A motivated and detail-oriented professional with experience in 3D animation, visual effects, and digital design. Ever since I was 5 years old, I have dedicated my time and effort to modelling and dra... Read more
A motivated and detail-oriented professional with experience in 3D animation, visual effects, and digital design. Ever since I was 5 years old, I have dedicated my time and effort to modelling and drawing animations in Hong Kong. In 2025, I completed my Diploma in 3D Animation and Digital Effects at Vancouver Film School, with a focus on 3D modelling and digital asset creation. I mastered selective aspects of skills in different industry-standard tools such as Autodesk Maya, ZBrush, Substance Painter, Marvelous designer and Unreal Engine. I bring strong attention to detail, creative problem-solving, and a positive attitude to every project. I demonstrate a high level of diligence, and consistently stay on top of every project, showing a profile of being well-organized and taking initiative whenever a project is assigned to me. I approach design and production challenges with both precision and a motivated mindset, striving to pursue excellence.A motivated and detail-oriented professional with experience in 3D animation, visual effects, and digital design. Ever since I was 5 years old, I have dedicated my time and effort to modelling and drawing animations in Hong Kong. In 2025, I completed my Diploma in 3D Animation and Digital Effects at Vancouver Film School, with a focus on 3D modelling and digital asset creation. I mastered selective aspects of skills in different industry-standard tools such as Autodesk Maya, ZBrush, Substance Painter, Marvelous designer and Unreal Engine. I bring strong attention to detail, creative problem-solving, and a positive attitude to every project. I demonstrate a high level of diligence, and consistently stay on top of every project, showing a profile of being well-organized and taking initiative whenever a project is assigned to me. I approach design and production challenges with both precision and a motivated mindset, striving to pursue excellence.
PBR Texturing Designer
Hi! I am 3D Artist working in the 3d industry I creates characters, weapons, hard surface props, organic art, 3d printing TECHNICAL SKILLS: • Low & high poly modeling, both in game objects as well... Read more
Hi! I am 3D Artist working in the 3d industry I creates characters, weapons, hard surface props, organic art, 3d printing TECHNICAL SKILLS: • Low & high poly modeling, both in game objects as well as for high-end rendering purposes • Good knowledge of UV unwrapping and texturing .
PBR Texturing Designer
I’m a Junior 3D Generalist focused on creating clean, game-ready assets for games and real-time projects. I work with the full 3D pipeline: hard surface modeling, clean topology, UV unwrapping, bakin... Read more
I’m a Junior 3D Generalist focused on creating clean, game-ready assets for games and real-time projects. I work with the full 3D pipeline: hard surface modeling, clean topology, UV unwrapping, baking, and PBR texturing. I pay close attention to optimization and technical requirements for engines like Unreal Engine. I’m currently improving my skills through hands-on projects and professional 3D courses, and I’m building a strong portfolio with a focus on quality and consistency. I’m highly motivated, detail-oriented, and open to feedback. I prefer clear communication and always aim to deliver work that meets technical and artistic requirements.
PBR Texturing Designer
A highly creative and passionate 3D Designer with 4.5years of experience in the U.A.E., specializing in stunning 3D models of office furniture using 3ds Max
A highly creative and passionate 3D Designer with 4.5years of experience in the U.A.E., specializing in stunning 3D models of office furniture using 3ds Max
PBR Texturing Designer
I am a 3d modeler and visualizer.I also can share my service related to interior and exterior design.If you’re trying to win work, list your services for me i will help you. I’m experienced in 3ds max... Read more
I am a 3d modeler and visualizer.I also can share my service related to interior and exterior design.If you’re trying to win work, list your services for me i will help you. I’m experienced in 3ds max,marvelous designer,photoshop,premier pro. I’ll fully project manage your brief from start to finish in time. Regular communication is really important to me, so let’s keep in touch with me!” ▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒ ▒▒▒▒▒▒▒▒:+998937483356 ▒▒▒▒▒▒▒▒:▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒ our ▒▒▒▒▒▒▒▒ channel:▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒ ▒▒▒▒▒:live:.cid.35213735afc5d2d0
PBR Texturing Designer
I am a 3D designer and lead environment artist with over 13 years of experience in the fields of design, art, and game development; also, I'm a founder of my own design company with hundreds of jobs d... Read more
I am a 3D designer and lead environment artist with over 13 years of experience in the fields of design, art, and game development; also, I'm a founder of my own design company with hundreds of jobs done. Years ago, I started as a web designer, then self-learned and worked in the fields of graphic design, interaction design, UI/UX design, and finally, game design and, as a part of it, 3D modeling and environment art. As a lead environment artist, I create full 3D scenes, including hundreds of models, terrain, lighting, particle effects, and weather simulation if necessary. While I create important scene materials myself, I make sure all models, materials, and textures produced by other designers correspond to the quality and fit into the style of the project, whatever it be realistic or art stylized. As I have experience of making games on Unity engine since 2011, I cover many typical performance issues and make sure all models produced by 3D artists correspond to target platforms by the number of polygons, texture sets, and resolutions. I also cover such performance aspects as correct usage of baked, mixed and realtime lights, light and reflection probes, occlusion culling, and LOD groups, which is most critical for VR and mobile platforms. More I can create particle effects, e.g., fire, liquids, volume clouds, fog, shoots, explosions, smoke, and do some proper performance optimizations for target platforms. Of course, I can create 3D models and paint them myself, modify any model, retopologize, rig, UV-map, set up colliders, cloth, and even animate a model. I love all of it. Since I'm new to this freelance platform, I'm offering a favorable price for my first projects here. Welcome! I will be glad to work with you.
PBR Texturing Designer
I am a person who seeks to learn as much as possible in order to improve the quality of my props and scenery Hard skills: Creation of 3D environments and props in Maya, 3dsMax and Blender. Modeling,... Read more
I am a person who seeks to learn as much as possible in order to improve the quality of my props and scenery Hard skills: Creation of 3D environments and props in Maya, 3dsMax and Blender. Modeling, geometric optimization, UV's generation. - Texturing in Substance Painter. Optimization of the map for use in the graphics engine and target devices. - C# programming in Unity - Ability to program code for a video game
PBR Texturing Designer
need a 3d artist, who can create high-fidelity 3d models and Life Like realistic renders for you? Then, Please explore my portfolio and consider me as your guy who will give his best to bring your vi... Read more
need a 3d artist, who can create high-fidelity 3d models and Life Like realistic renders for you? Then, Please explore my portfolio and consider me as your guy who will give his best to bring your vision to life. if you want to have realistic and high-quality visuals for your - Architectural Models - Interior Visualizations - Product for E-Commerce Listing - Furniture Modeling and Visualizations - and everything else you name it. Feel Free to contact me. I am committed to providing you with exceptional Quality and Service As a professional freelance 3D artist, I pride myself on professionalism, clear communication, and timely delivery. So, if you're ready to elevate your product visuals and make a lasting impact on your audience, I invite you to explore my portfolio. Let's collaborate and turn your imagination into reality. Contact me today, and together, we'll bring your products to life like never before Cheers, Avinash Yadav
PBR Texturing Designer
A passionate 3D artist, good in 3D modelling, Texturing and Rendering. I am a student, Who is looking forward to become a freelancer
A passionate 3D artist, good in 3D modelling, Texturing and Rendering. I am a student, Who is looking forward to become a freelancer
PBR Texturing Designer
Last updated: Apr 27, 2026