About
I’m a 3D modeler with a focus on hard surface designs, vehicles, Robots, endoskeletons, exoskeletons, and science fiction assets. I specialize in creating realistic, detailed models, texturing (PBR Material), and rendering optimized for real-time rendering. I can work efficiently with strict references, rough sketches, or just a description.
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Education
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Mondial Media
Audio-Visual Technician Diploma, Audio-Visual
2010 – 2012
I hold an Audio-Visual Technician Diploma (2012) and have been working as a freelance video editor ever since. I'm a self-taught 3D artist, learning since 2010 and taking on professional 3D work since 2019.