Global rank:
8,026 / 42,467
Skill pts: 5
3D Modeling Adobe Photoshop Blender CAD Design Cheetah3D Environment Design Graphic Design Product Management Project Management Substance Designer Substance Painter Unity 3D pbr texturing


I am a 3D designer and lead environment artist with over 13 years of experience in the fields of design, art, and game development; also, I'm a founder of my own design company with hundreds of jobs done.

Years ago, I started as a web designer, then self-learned and worked in the fields of graphic design, interaction design, UI/UX design, and finally, game design and, as a part of it, 3D modeling and environment art.

As a lead environment artist, I create full 3D scenes, including hundreds of models, terrain, lighting, particle effects, and weather simulation if necessary. While I create important scene materials myself, I make sure all models, materials, and textures produced by other designers correspond to the quality and fit into the style of the project, whatever it be realistic or art stylized.

As I have experience of making games on Unity engine since 2011, I cover many typical performance issues and make sure all models produced by 3D artists correspond to target platforms by the number of polygons, texture sets, and resolutions. I also cover such performance aspects as correct usage of baked, mixed and realtime lights, light and reflection probes, occlusion culling, and LOD groups, which is most critical for VR and mobile platforms. More I can create particle effects, e.g., fire, liquids, volume clouds, fog, shoots, explosions, smoke, and do some proper performance optimizations for target platforms.

Of course, I can create 3D models and paint them myself, modify any model, retopologize, rig, UV-map, set up colliders, cloth, and even animate a model. I love all of it.

Since I'm new to this freelance platform, I'm offering a favorable price for my first projects here. Welcome! I will be glad to work with you.


  • Creative Directror Black Fox Studio, LLC · Full-time Mar 2007 – Present 14 yrs 7 mos Vladivostok, Primorsky Krai, Russia I established a design company Black Fox Studio in 2007 and also became its CEO. Started from was web-design as the main course, a bit later, we added graphic design, branding, art, and illustration. Since 2009 architecture, and interior design. Since 2012 game design and dev. On top of it since 2018, we launched custom 3d modeling and texturing services for games and VR. Through these years, the studio created dozens of websites, logotypes, print, and artworks, over two hundreds of interior designs, five mobile games, three mobile apps. I was directly involved in many of the studio's projects as a lead designer, art director, creative director, or producer.
  • CEO IT-Project, LLC · Full-time Feb 2004 – Mar 2007 3 yrs 1 mos Vladivostok, Primorsky Krai, Russia Together with three engineers, I established a software development company and became its CEO. There was a lot of B2B programming, software architecture, databases, and so on. After three years of successful work, I sold my share and left the company as my point of interest shifted to the field of design and art instead of software engineering.
  • Chief Technology Officer Primpogoda, LLC · Full-time Jun 2001 – Feb 2004 2 yrs 8 mos Vladivostok, Primorsky Krai, Russia Being a part of a team of enthusiasts, I developed a local weather website and then supported the site as an engineer and frontend developer. The website still exists and became a valuable brand with millions of monthly visitors.


  • Far Eastern State University M Sc, Physics, Geophysics 1996 – 2001

Other experience

  • Graphic Design Extensive experience in Graphic Design from 2007


English Professional working proficiency

Russian Native or bilingual proficiency


Vladivostok, Primorskiy Kray, Russia