About
I am a person who seeks to learn as much as possible in order to improve the quality of my props and scenery
Hard skills:
Creation of 3D environments and props in Maya, 3dsMax and Blender. Modeling, geometric optimization, UV's generation.
- Texturing in Substance Painter. Optimization of the map for use in the graphics engine and target devices.
- C# programming in Unity - Ability to program code for a video game
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Experience
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3D Visualiser
Mango Home · Full-time
Jun 2025 –
Aug 2025
2 mos
Barcelona, CT, Spain
-Creation of realistic dining room and kitchen scenes for the Mango Home website.
-Placement of objects in the scene for a natural touch, creation of realistic lighting focused on highlighting the main product in the scene.
-Image creation (rendering)
-Location of imperfections or errors for subsequent correction so that images can be uploaded to the website.
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C# Programming Teacher
Code Learn · Full-time
Jun 2023 –
Aug 2025
2 yrs 2 mos
Barcelona, CT, Spain
Teaching 12- to 17-year-olds C# programming in Unity.
- Teaching how to make two mini-games.
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3d automotive parts modeler
Cupra, Vista Diferent · Internship
Feb 2023 –
Jul 2025
2 yrs 5 mos
Barcelona, CT, Spain
Creation of 3D car parts for Cupra and optimization of their mesh for later animation. - Creation of UVs for each part to later apply the corresponding textures.
Education
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CIM UPC
SolidWorks Design and Mechanization Course, Barcelona., Mechanical Engineering
2025 – 2025
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DEIA DISSENY
Higher Degree in Virtual Reality (Unreal), Barcelona, 3D Modeling
2023 – 2024
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DEIA DISSENY
Higher Degree in Videogames (Unity) Barcelona, 3D Modeling
2021 – 2023
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PAU GARGALLO
Intermediate degree course of printed graphics, Badalona, Graphic Design
2018 – 2020