Nikhil T.
High poly Hard surface Modelling
Global rank:
4,359
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134,834
Skill pts: 10
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About
3D Artist, Hard Surface Modeling and Procedural PBR texturing artist.
I'm a highly detail-focused 3D artist with experience in high-poly modeling and realistic rendering for CGI and VFX projects. I specialize in hard surface modeling and procedural content creation, using tools like Maya, Blender, Unreal Engine, and Substance Painter.
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I'm a highly detail-focused 3D artist with experience in high-poly modeling and realistic rendering for CGI and VFX projects. I specialize in hard surface modeling and procedural content creation, using tools like Maya, Blender, Unreal Engine, and Substance Painter.
Education
- Lucknow public school Bcom, commerce, B 2016 – 2019 Activities and Societies: Pc Gaming, Pc building and troubleshooting, An evening stroll
Stats
0 followers, 0 following
Joined: May 4, 2025
Last seen: October 1, 2025
Area of Expertise
Languages
English Native or bilingual proficiency
Hindi Native or bilingual proficiency
Location
New Delhi, India