About
I am a 3D Environment and Prop Artist with skills in various programs including Maya, ZBrush, Substance Painter, AfterEffects, Photoshop, Unreal Engine, and Fusion 360. Though my main skill is modeling, I also have experience texturing, lighting, and rendering in Maya as well as traditional and digital sketching and concept art development. I have basic skills in animation using Maya to bring my environments alive. My AfterEffects experience includes color correction and basic video creation and editing.
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Experience
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Film Prep for Encounter
BZ Company · Part-time
Mar 2022 –
May 2022
2 mos
Los Angeles, CA, United States
Used my 3D skills and Photoshop skills to refine and recreate pdf decks for the short film “Encounter” by Schirete Zick.
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3D Generalist on Impasto
University of Southern California · Freelance
Jan 2022 –
May 2022
4 mos
Los Angeles, CA, United States
Created 3D props and buildings for the game Impasto for the USC game engineering students. I used Maya, Zbrush, Substance Painter, and Unreal Engine to create the creepy environments for Impasto.
Education
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Otis College of Art and Design
Bachelors, Game and Entertainment Design, Senior
2019 – 2023
Activities and Societies:
Garden Club
Currently finishing up my bachelors degree in Game and Entertainment Design at Otis College of Art and Design. I specialize in 3D art
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Colorado State University
One year, Electronic Arts, Completed freshman year
2018 – 2019