Mechanical Engineer with 15 years of automotive design experience, specializing in Plasticity and 3D
- Portland, OR, United States
Creative designer with 15 years of experience in the automotive industry. Designed everything from plastic roofs to aluminum cooling modules as well as my own designs for trailers...
Hard Surface Designer specializing in Realistic Weapons & Sci-Fi Assets
- Portfolio: 1
- Germany
I am a 3D hard surface artist focused on realistic and sci-fi weapon design for games. I specialize in creating high-quality, game-ready models with attention to clean topology, re...
Software related to Plasticity 3D
- 2D/3D AutoCAD
- Adobe Fusion 360
- Adobe Substance 3D Painter
- Adobe Substance Designer
- Autodesk 3DS Max
- Autodesk Fusion 360
- Autodesk Inventor (Advanced)
- Bambu studio
- Blender
- Blender 4.5
- Fusion 360
- Fusion 360 CAM
- KeyShot
- Orca Slicer
- Plasticity
- Raspberry Pi
- Slicer for Fusion 360
- SolidWorks
- Vectric Photo V-Carve
- luban
Skills related to Plasticity 3D
- 2D & 3D Mechanical Drawing
- 3D CAD Modeling
- 3D Model Optimization
- 3D Models
- 3D Printing
- 3D modelling. 3D printing
- API
- Arduino IDE
- Blender 3D
- C/C++ Programming
- CAD Design
- Consumer Product Design
- DXF conversion
- Foundry Nuke
- Image to DXF
- Injection Molding
- Prototyping
- Rapid Prototyping
- Raspberry Pi
- UV Mapping / Unwrapping