Hard surface and texturing artist in the game industry, with Blender, Substance Painter and Photosho
Brazil
-Hard surface modeling in general with Blender, be it building from the ground up, cleaning meshes, organizing projects, UV mapping or polygon optimization.
-Procedural texturing i...
I am 3d modeler and digital sculptor and I am specialist in this area:
- 3D character modeling
- Sculpting organic forms
- Texturing
- Low poly modeling for games
Program use:
Zb...
Hi I am an 3D Artist with skillset of 3D Modeling, Texturing, Lighting,and Rendering I did some projects software using Autodesk Maya, 3Ds Max, Substance Painter, and ZBrush which...
My name is Gustavo Henrique Araujo, i'm 24 years old.
I am a generalist 3d artist, with experience in: Modeling, Texturing and Sculpting. My work softwares are: Blender, Substance...
I am a Senior 3D Product Visualizer specializing in transforming complex CAD data into high-impact visual narratives. With a professional pipeline anchored in Autodesk Maya, Substa...
3D Artist, Hard Surface Modeling and Procedural PBR texturing artist.
I'm a highly detail-focused 3D artist with experience in high-poly modeling and realistic rendering for CGI an...
Hi, am Ricardo, Digital Artist with background in architecture,
some of my skills are:
- 3D
- Rendering
- Animations
- Fx
- CAD
. tools:
3ds Max, AutoCad, Zbrush, Photoshop,Unrea...