3D modeling artist with experience in 3Ds Max, Blender, AutoCAD and Substance Painter.
Belgrade,
Serbia
I create 3D models in Blender, such as, hard surface, high and low poly models and sculpts. Although I know programs such as 3Ds Max and AutoCAD, I prefer to work in Blender.
Hard surface and texturing artist in the game industry, with Blender, Substance Painter and Photosho
Brazil
-Hard surface modeling in general with Blender, be it building from the ground up, cleaning meshes, organizing projects, UV mapping or polygon optimization.
-Procedural texturing i...
3ds Max, Maya, Photoshop, Zbrush, Mari, Substance painter, Bodypaint
Comfortable and efficient in creating designs in the computer also eager to learn new software and progress...
I am 3d modeler and digital sculptor and I am specialist in this area:
- 3D character modeling
- Sculpting organic forms
- Texturing
- Low poly modeling for games
Program use:
Zb...
I am into 3D modeling since 2001, using 3ds max version 3, I created 3D Assets, buildings and Props (mostly Architectural) using 3ds Max software, I polished the models in ZBrush,...
My name is Gustavo Henrique Araujo, i'm 24 years old.
I am a generalist 3d artist, with experience in: Modeling, Texturing and Sculpting. My work softwares are: Blender, Substance...