3D modeling artist with experience in 3Ds Max, Blender, AutoCAD and Substance Painter.
Belgrade,
Serbia
I create 3D models in Blender, such as, hard surface, high and low poly models and sculpts. Although I know programs such as 3Ds Max and AutoCAD, I prefer to work in Blender.
3D artist (HardSurface / Product Renderist) with experience in Blender, Substance Painter, Unity, Un
Valencia,
Spain
I am a person who seeks to learn as much as possible in order to improve the quality of my props and scenery
Hard skills:
Creation of 3D environments and props in Maya, 3dsMax and...
As I believe in myself of being passionate and Creative, independent and Hard working professional. Highly skilled with 3ds max and substance painter , Photoshop, marmoset toolbag...
Wide breadth of experience in model and texture development.
Able to create detailed and accurate 3D digital models.
Experienced in softwares like Autodesk Maya, 3DS Max, Vray and...
Hi I am an 3D Artist with skillset of 3D Modeling, Texturing, Lighting,and Rendering I did some projects software using Autodesk Maya, 3Ds Max, Substance Painter, and ZBrush which...
I am into 3D modeling since 2001, using 3ds max version 3, I created 3D Assets, buildings and Props (mostly Architectural) using 3ds Max software, I polished the models in ZBrush,...