3D Artist, Hard Surface Modeling and Procedural PBR texturing artist.
I'm a highly detail-focused 3D artist with experience in high-poly modeling and realistic rendering for CGI an...
I'm a passionate 3d artist who has experience in low poly and high poly modeling and has 6 years experience in the 3d field. I specialize Lifestyle Interior Rendering, Furniture 3d...
3D Modeling | 3D Rendering | 3D Visualization | Interior Design
Karachi,
Pakistan
As a 3D visualizer work with a team of talented designers and developers to create engaging and immersive 3D graphics and animations for various projects and clients. I use my skil...
#3D Design Modeling2D & 3D2D & 3D Architectural Design2D & 3D Interior Design17
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Fantasy 3D Artist | Game-Ready Props & Weapons | Blender + SP
Khorazm,
Uzbekistan
I’m a 3D artist focused on hard surface modeling for games. I create fantasy and realistic game-ready props using Blender and Substance Painter.
Clean topology, UV mapping, and PB...
Artist by choice and passion! I'm a 3D generalist and freelancer for a few years, Specialist in 3D simulations...
I can make your specific ecosystem or project
model a high rigged texture vrchat avatar furry anime nsfw fursona vtube for vrc model a high rigge
Ibadan,
Nigeria
Are you looking to stand out in VRChat avatar with a unique, custom-designed VRChat avatar? You've come to the right place! I specialize in creating high-quality, personalized VRCh...
I create PERFECT results by understanding customer's needs and delivering with high standards.
Istanbul,
Turkey
I’m a professional Aerospace Engineer and besides that, I also have education in 3D design and visualization.
I create high-quality 3D CAD Part and Assembly Designs, Models and...
The main directions are 3D modeling (mainly SDS Mid/High Poly), texturing, visualization, editing of finished works. Experience in 3ds Max, ZBrush, Blender, Substance Painter, PS,...
I am a 3D artist specializing in stylized low-poly models for games and interactive media. Skilled in 3D modeling, sculpting, texturing, and rendering, I create clean, optimized as...