About
I’m a 3D artist focused on hard surface modeling for games. I create fantasy and realistic game-ready props using Blender and Substance Painter.
Clean topology, UV mapping, and PBR texturing are at the core of my workflow. Open to freelance tasks and asset commissions.
... more »
« less
Experience
-
3D Artist – Hard Surface Modeling
CGTrader Wildcat (Remote) · Freelance
Dec 2022 –
Present
3 yrs 1 mos
Khiva, Xorazm Region, Uzbekistan
Worked on various 3D modeling tasks through the CGTrader Wildcat platform, focusing on creating game-ready hard surface props. Responsibilities included clean topology, UV unwrapping, and PBR texturing using Blender and Substance Painter. Delivered optimized models adhering to client specifications and platform guidelines.
-
Freelance 3D Artist – Local Projects
Various Local Clients (Uzbekistan) · Freelance
Aug 2022 –
Aug 2024
2 yrs
Khiva, Xorazm Region, Uzbekistan
Created 3D models for local clients, including game assets, architectural props, and product visualization. Focused on hard surface modeling, UV unwrapping, and PBR texturing using Blender and Substance Painter. Delivered optimized, client-specific models for use in games and real-time applications.