About
Hi! I'm Giacomo, a freelance digital sculptor specialized in creating highly detailed 3D characters, busts, and creatures for collectible figures and 3D printing.
I mainly use ZBrush for sculpting, with strong knowledge of Blender, Maya, Substance Painter, Marmoset Toolbag, and Unreal Engine for retopology, baking and rendering.
I’m experienced with both resin and FDM 3D printing (using Elegoo Saturn 3 and other printers), and I know how to optimize models for real-world production, including proper slicing, hollowing, keying, and part separation.
My style ranges from stylized to realistic, with a strong focus on fantasy, mythological, and sci-fi characters. I'm passionate about storytelling through sculpted forms — whether it's a heroic bust, a monstrous creature, or a game-ready miniature.
I’m available for:
Custom character and creature sculpts
STL model preparation and slicing for resin printing
Concept-to-final statue creation (pose, base, polish)
High-poly sculpts for collectibles or game presentation
Let’s bring your idea to life!
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Experience
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FREELANCER
My company · Freelance
Jan 2020 –
Present
5 yrs 11 mos
Italy