I am a 3D Environment and Prop Artist with skills in various programs including Maya, ZBrush, Substance Painter, AfterEffects, Photoshop, Unreal Engine, and Fusion 360. Though my main skill is modelin...
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I am a 3D Environment and Prop Artist with skills in various programs including Maya, ZBrush, Substance Painter, AfterEffects, Photoshop, Unreal Engine, and Fusion 360. Though my main skill is modeling, I also have experience texturing, lighting, and rendering in Maya as well as traditional and digital sketching and concept art development. I have basic skills in animation using Maya to bring my environments alive. My AfterEffects experience includes color correction and basic video creation and editing.