My name is Moein Shams, and I’m a CG artist. I have an M.A degree in English literature (which means I’m absolutely fluent in English), and since my father was a visual artist I’ve been learning fine...
Read more
My name is Moein Shams, and I’m a CG artist. I have an M.A degree in English literature (which means I’m absolutely fluent in English), and since my father was a visual artist I’ve been learning fine arts like drawing, sculpting, painting since I was a child.
A mixture of ultimate passion and curiosity towards computer animation has helped me learn multiple software at the same time. Since, I started learning I was never satisfied with a singular application exclusively. First, I started with Maya, and since there was a great debate about the clash between Maya and 3Ds Max, I learned them simultaneously beside one another, and for the time being, I know both of them like my mother tongue. Then I decided to learn Cinema 4D and the ease and convenience of this software has made 3D animation more like a fun game than a challenge. And by the advent of Blender 2.8 I made up my mind (just like any other 3D artist) to reconsider using blender for production, and as a result I fell in love with how easily you can create 3D content in blender. Needless to say that, the Evee and Cycles are a handy rendering approach that any CG artist would appreciate.