Designer
surajyadav
“Intermediate 3D artist specializing in automotive modeling, creating game-ready and realistic car
expertise includes: Low and medium poly modeling for games and VR/AR applications High-quality UV mapping and PBR texturing Clean topology and optimized 3D models Optional animation-ready components such as doors
2D & 3D Modeling
3D Artist
3D Modeling
3D Models
Autodesk Maya
CAD Design
Rendering
Designer
Jetsen
Design Engineer
Highly motivated design engineer, with skills in computer aided design (CAD), CNC programming (CAM) and knowledge of production processes.
2D & 3D Mechanical Assembly
2D & 3D Modeling
2D & 3D Modeling Solidworks
2D to 3D Modeling
3D CAD Translation Services
3D Design Services
3D Modeling
3D Models of Machine Parts
3D Printing Design
3D Product Modeling
3D Solid Modeling
Assembly Drawing Services
Assembly Modeling Services
Autodesk Fusion 360
Bill of Materials (BOM)
Blender 3.5
Blender 3D
Blender 3D Modeling Services
CAD Design
CAD Drafting Services
CAD Drawing Services
CAD Migration Services
CAM
CNC Programming
creality
Design Engineer
Drafting and Design Services
General CAD Drafting
Image to CAD Conversion Services
Isometric Drawing Services
Manufacturing Drawings
PDM Implementation
Programming
Texturing & UV Mapping
UV Mapping & Unwrapping Services
Designer
danahansen07
Digital Sculptor professional with Zbrush and Maya experience
through 3D printing. My skills include: Digital: -Sculpting/Modeling (Zbrush and Maya) -UV mapping (Maya) -Texturing and 3D painting (Substance Painter) -Game engine integration (Unity and Unreal) -Rigging
3D Animation
3D Modeler
3D Modeling
3D Organic Sculpting
3D Rendering
3D Sculpting
3D Texturing
Adobe Illustrator
Adobe Photoshop
Autodesk Maya
Blender
CAD Design
Casting
Digital Sculpting
Hard Surface Modeling
Luxion KeyShot
Marmoset Toolbag
Rendering
Rigging
Sculpting
Substance Painter
Surface Modeling
ZBrush
Designer
itworkin
ITworkin
development (Lightning, Shading) and Render Scenes - 3D Modeling and 3D Texturing, Baking Texture Maps - UV unwraping and Mapping - Simulations, Dynamics - Compositing and Color Correction - Game Engine
3D CAD Modeling
3D Modeling
3D Texturing
3ds Max
Adobe After Effects
Adobe Illustrator
Adobe Photoshop
Animation 3D Design
API
Autodesk Maya
Blender
CAD Design
CAD Modeling
Cinema 4D
Motion Graphics
nCode
Product Rendering
Rigging
Simulation
Unreal Engine
UVW Mapping
Video Editing
Web and UI
Designer
namikt
3D Artist (Specialized in: 3D Character Modelling & Texturing)
assets for games and real-time applications. I specialize in 3D modeling, digital sculpting, PBR texturing, and asset optimization, ensuring clean topology and efficient workflows suitable for engines like
2D & 3D Animation
2D & 3D Mechanical Design
2D & 3D Modeling
2D & 3D Rendering
2D CAD Design Services
2D Game Covers
2D to 3D Conversion Services
3D Animation
3D Animation Services
3D Character Animation
3D Character Modeling Services
3D High-Rise Rendering
3D Modeling
3D Product Modeling
3D Product Rendering and Design
3D Rendering Services
3D Rigging Design
3D Sculpting Design
3D Solid Modeling
3D Solidworks
3ds Max
3ds Max Modeling Services
Adobe Substance 3D Painter
Assembly Modeling Services
AutoCAD Design Services
Autodesk Autocad
Autodesk Fusion 360
Autodesk Inventor
Autodesk Maya
CAD Design
Digital Sculpting
Game Asset Modeling
Hard Surface Modeling
Manufacturing Drawings
Maya 3D Modeling Services
Mechanical CAD Design
Mechanical Design Services
Motion Design
PBR Texturing
Pixologic ZBrush
Sculpting
Unreal Engine
Unreal Engine 5
UV Mapping & Unwrapping Services
ZBrush
Designer
arpitthakor
3D Artist
I'm Arpit from India. As a creative and innovative artist, I'm passionate about 3D modeling, texturing, and animation. I possess the ability to evaluate and manipulate designs to meet client expectations
3D Animation Services
3D Character Animation
3D Character Modeling Services
3D Modeling
3D Modeling
Adobe After Effects
Adobe Photoshop
Adobe Premiere Pro
Autodesk Maya
CAD Design
Luxion KeyShot
Maya 3D Modeling Services
Substance 3D Painter
UV Mapping & Unwrapping Services
ZBrush
Designer
Peppe
3D Artist & Houdini Generalist
environments through advanced workflows. My generalist background gives me strong skills in modelling, texturing, shading, and lighting. I combine creative detail with technical expertise, using VEX and C# to
3D Artist
3D Modeling
3ds Max
Adobe Substance 3D Painter
Adobe Substance Designer
Autodesk Maya
CAD Design
CGI Generalist
Houdini
LISA
Procedural Texturing
Realtime Rendering
Unreal Engine
UV Mapping / Unwrapping