About
I am an Intermediate 3D artist specializing in automotive modeling, delivering game-ready and realistic car models for a variety of projects.
My expertise includes:
Low and medium poly modeling for games and VR/AR applications
High-quality UV mapping and PBR texturing
Clean topology and optimized 3D models
Optional animation-ready components such as doors, wheels, and lights
I work closely with clients to ensure accurate modeling based on reference images, blueprints, or concept art, with timely delivery and professional communication.
Whether you need a realistic car for rendering, a low-poly vehicle for a game, or a custom automotive asset, I can provide high-quality 3D models tailored to your project needs.
... more »
« less