Designer
suyash_jaiswal_
3D Artist
I am a 3D artist with nearly half a decade of experience in building 3D projects for games, NFTs, renders, AR&VR projects and much more. Weather you are a looking for stylized models or need a realistic prop, I can surely help you out!!...
Designer
Inderjeet
3d designer and modeler
AutoCAD, SolidWorks, Vray, Lumion, After Effects, and keyShot. Expertise: - 3D modeling, UV Mapping/unwrapping, Texturing, Rendering, Rigging, NFT, Walkthrough animation, and Product Animation. I'm here to
Service
I offer professional 3D weapon modeling for games and visualization
Sci-fi weapons
• Mechanical weapon systems
Deliverables
• High-quality 3D model
• Clean topology
• UV mapping
• Source files (.MAX / .FBX / .OBJ)
Designer
surajyadav
“Intermediate 3D artist specializing in automotive modeling, creating game-ready and realistic car
expertise includes: Low and medium poly modeling for games and VR/AR applications High-quality UV mapping and PBR texturing Clean topology and optimized 3D models Optional animation-ready components such as doors
Designer
Leoanrdo
specializing in 3D modeling, in particular zbrush sculpting, but I also have excellent rendering and texturing skills.
Designer
Narek
3d modeler
Designer
Jetsen
Design Engineer
Highly motivated design engineer, with skills in computer aided design (CAD), CNC programming (CAM) and knowledge of production processes.
Designer
danahansen07
Digital Sculptor professional with Zbrush and Maya experience
through 3D printing. My skills include: Digital: -Sculpting/Modeling (Zbrush and Maya) -UV mapping (Maya) -Texturing and 3D painting (Substance Painter) -Game engine integration (Unity and Unreal) -Rigging
Designer
itworkin
ITworkin
development (Lightning, Shading) and Render Scenes - 3D Modeling and 3D Texturing, Baking Texture Maps - UV unwraping and Mapping - Simulations, Dynamics - Compositing and Color Correction - Game Engine
Designer
Peppe
3D Artist & Houdini Generalist
environments through advanced workflows. My generalist background gives me strong skills in modelling, texturing, shading, and lighting. I combine creative detail with technical expertise, using VEX and C# to