Junior 3D Generalist | Game-ready assets, Hard surface, PBR Texturing
Sofia,
Italy
I’m a Junior 3D Generalist focused on creating clean, game-ready assets for games and real-time projects.
I work with the full 3D pipeline: hard surface modeling, clean topology,...
3D Game Modeling3D MODELLING3D Model Optimization3D Modeling for Games17
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Hi! My name is David Danji. I’m a 3D Artist from Novi Sad, Serbia. I completed my studies at the Faculty of Technical Sciences at the University of Novi Sad, where I received a Bac...
I am a 3D artist with strong digital sculpting skills, capable of creating highly detailed, lifelike, and visually compelling models. I am proficient in handling forms, anatomy, an...
Hard surface and texturing artist in the game industry, with Blender, Substance Painter and Photosho
Brazil
-Hard surface modeling in general with Blender, be it building from the ground up, cleaning meshes, organizing projects, UV mapping or polygon optimization.
-Procedural texturing i...
I'm russian self-taught 3D weapon artist, hardworking and trainee, can make a lowpoly models of different weapons with baking, UV mapping and texturing them
A 3D Modeler with a comprehensive knowledge base and specialized skill combination of 3D modeling, texture, UV mapping, rigging, rendering, and animation.
Am 3d artist specialized in modeling characters and props for video game and animation. My workflow is creating a high poly in zbrush, retopology and uv mapping in maya and texturi...
3D artist (HardSurface / Product Renderist) with experience in Blender, Substance Painter, Unity, Un
Valencia,
Spain
I am a person who seeks to learn as much as possible in order to improve the quality of my props and scenery
Hard skills:
Creation of 3D environments and props in Maya, 3dsMax and...