Junior 3D Generalist | Game-ready assets, Hard surface, PBR Texturing
Sofia,
Italy
I’m a Junior 3D Generalist focused on creating clean, game-ready assets for games and real-time projects.
I work with the full 3D pipeline: hard surface modeling, clean topology,...
3D Game Modeling3D MODELLING3D Model Optimization3D Modeling for Games17
more
Hi! My name is David Danji. I’m a 3D Artist from Novi Sad, Serbia. I completed my studies at the Faculty of Technical Sciences at the University of Novi Sad, where I received a Bac...
I am a 3D artist with strong digital sculpting skills, capable of creating highly detailed, lifelike, and visually compelling models. I am proficient in handling forms, anatomy, an...
Hard surface and texturing artist in the game industry, with Blender, Substance Painter and Photosho
Brazil
-Hard surface modeling in general with Blender, be it building from the ground up, cleaning meshes, organizing projects, UV mapping or polygon optimization.
-Procedural texturing i...
I'm russian self-taught 3D weapon artist, hardworking and trainee, can make a lowpoly models of different weapons with baking, UV mapping and texturing them
3D artist (HardSurface / Product Renderist) with experience in Blender, Substance Painter, Unity, Un
Valencia,
Spain
I am a person who seeks to learn as much as possible in order to improve the quality of my props and scenery
Hard skills:
Creation of 3D environments and props in Maya, 3dsMax and...
Technical 3D Artist | Hard surface specialist | Procedural workflows | Programming + 3D pipelines
Finland
I'm a technical 3D artist with 4 years of professional experience, specializing in hard surface modeling and procedural asset creation. My background spans product visualization, g...
3D Artist3D Modelling, 3D Rendering3D Rigging3D Visualization & Rendering11
more
A 3D Modeler with a comprehensive knowledge base and specialized skill combination of 3D modeling, texture, UV mapping, rigging, rendering, and animation.