Texturing & UV Mapping Designers
Hard surface and texturing artist in the game industry, with Blender, Substance Painter and Photosho
- Brazil
-Hard surface modeling in general with Blender, be it building from the ground up, cleaning meshes, organizing projects, UV mapping or polygon optimization.
-Procedural texturing i...
3D Modeling Texturing and Rendering
- Portfolio: 15
- San Diego, CA, United States
3D modeling is one of my passions. The composing music. Both allow me to be creative. I enjoy both hard surface and organic modeling. I also love texturing, and using a PBR (Physic...
Founder, 3D Artist
- Bucharest, Romania
Open to 3D projects. Flexible schedule. Portfolio: pixelblaze . net/?section=ojbufkUYCnzmu04AMt0tWA%3D%3D
Professional 3D Fashion & Clothing Artist (Blender, Marvelous Designer)
- Abuja, Nigeria
I am a professional 3D fashion designer and clothing artist with strong experience creating high-quality garments using Blender and garment-simulation workflows.
I specialize in r...
3D Artist/ Character and Creature Artist/ Traditional and Digital Sculptor
- Istanbul, Turkey
3D Character Artist with over 3 years of experience in game development, specializing in sculpting, modeling, and texturing. Strong understanding of form, anatomy, and design, wit...
3D Artist with experience making characters for VFX
- United Kingdom
I breathe life into digital personas through high-fidelity sculpting and meticulous attention to anatomical detail. I specialise in creating production-ready characters that balanc...
Inderjeet S.
5.0
(2)
3d designer and modeler
- Portfolio: 15
- Chandigarh, India
I'm a 3D artist with more than 15 years of professional experience in developing designs for products, characters, buildings, printable models, vehicles, furniture, jewelry, and AR...
Junior Game Developer
- Miami, FL, United States
I am a recent Animation & Game Design graduate focused on stylized 3D environments, characters, and interactive worldbuilding. You can find my artworks here: https://fukudairisu.wi...
3D Vehicle and Environment Artist - Automotive, Hard Surface and Real-Time Rendering
- Islamabad, Pakistan
I am a 3D vehicle and environment artist based in Lahore, Pakistan, with 6+ years of professional production experience in hard-surface modelling, PBR texturing, and real-time visu...
Software related to Texturing & UV Mapping
- 2D & 3D Modeling Solidworks
- 3ds Max
- Adobe Illustrator
- Adobe Photoshop
- Adobe Premiere Pro
- Adobe Substance 3D Painter
- Adobe Substance Painter
- AutoCAD
- Autodesk Maya
- Blender
- Marmoset Toolbag
- Marvelous Designer
- Microsoft Excel
- Microsoft Word
- Pixologic ZBrush
- Unity 3D
- Unreal Engine
- Unreal Engine 5
- V-Ray
- ZBrush
Skills related to Texturing & UV Mapping
- 2D & 3D Modeling
- 3D Animation
- 3D Artist
- 3D Model Optimization
- 3D Modeling
- 3D Modeling for Games
- 3D Rendering
- 3D Retopology
- 3D Rigging
- 3D Sculpting
- 3D Texturing
- Architectural Visualization
- CAD Design
- Hard Surface Modeling
- PBR Texturing
- Photorealistic Rendering
- Programming
- Rendering
- Texturing Materials
- UV Mapping / Unwrapping