Game-Ready Assets Designers
Junior 3D Generalist | Game-ready assets, Hard surface, PBR Texturing
- Sofia, Italy
Iโm a Junior 3D Generalist focused on creating clean, game-ready assets for games and real-time projects.
I work with the full 3D pipeline: hard surface modeling, clean topology,...
Hard Surface Designer specializing in Realistic Weapons & Sci-Fi Assets
- Portfolio: 1
- Germany
I am a 3D hard surface artist focused on realistic and sci-fi weapon design for games. I specialize in creating high-quality, game-ready models with attention to clean topology, re...
3D Artist/ Character and Creature Artist/ Traditional and Digital Sculptor
- Istanbul, Turkey
3D Character Artist with over 3 years of experience in game development, specializing in sculpting, modeling, and texturing. Strong understanding of form, anatomy, and design, wit...
3D Artist | CAD Cleanup, Retopology & Mesh Optimization Specialist
- Portfolio: 2
- San Pablo, Philippines
Hi, Iโm Carlo โ a 3D artist with 10+ years of experience in game development, product visualization, and 3D asset creation. I specialize in cleaning, optimizing, and retopologizing...
3D sculpting professional with Zbrush and Maya
- Kolkata, India
Iโm a passionate 3D Modeling and Texturing Artist with over 1 year of industry experience, specializing in creating high-quality models and textures for props, environments, and ch...
3D Modeling & Texturing | Blender - Substance Painter - Unreal Engine | Engineering & Sketching
Hi, I'm ๐ฑ๐๐๐๐๐ ๐ธ., a passionate 2D/3D Graphic Designer and 3D Artist/Engineer with strong technical and creative skills. Born into a Portuguese family in Venezuela, I hold a tech-k...
Software related to Game-Ready Assets
Skills related to Game-Ready Assets
- 2D to 3D Modeling
- 3D Models
- 3D Print Preparation
- 3D Retopology
- 3D Reverse engineering
- Autodesk 3ds max
- Autodesk maya
- Blender 3D
- CAD to 3D Conversion
- File Conversion & CAD Cleanup
- Mesh Optimization
- Poly Reduction
- Product Visualization
- Rendering (optional)
- STL Repair
- STL repairing Modification
- UV Unwrapping
- Unity
- Unreal engine 5
- ZBrush