About
I’m a passionate 3D Modeling and Texturing Artist with over 1 year of industry experience, specializing in creating high-quality models and textures for props, environments, and characters. With strong expertise in Maya, ZBrush, and Substance Painter, I bring both creativity and technical precision to every project.
Along with game-ready and production assets, I can also design custom 3D models optimized for 3D printing, ensuring clean geometry and print-ready files.
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Experience
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3d modeling
Ray and Martin · Full-time
Jul 2024 –
Present
1 yrs 5 mos
Kolkata, WB, India
3D modeling, Sculpting, Texturing and Rendering artist at Ray and Martin, specializing in Maya, Zbrush, Substance Painter, 3DS Max, Marvelous Designer, Marmoset toolbag, Gaea and Character Creator.
Education
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Holy Cross High School
Humanities, Arts, A
2006 – 2019
Activities and Societies:
Arts, Computer Science, Book club
Attended Holy Cross High School from 2006 to 2019. Was a part of book clubs, Art and crafts clubs and joined secondary Computer Science activities to learn Java and C++. Passed out in the year 2019
Other experience
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Freelance
Freelance 3D modeling, sculpting and texturing artist with 2 years of work experience
Licenses & Certifications
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3-year diploma in 2D, 3D, VFX, and Film Making
RTG Animate Animation Academy
Jan 2023 –
Present