Game-Ready Assets Designers
3D Vehicle and Environment Artist - Automotive, Hard Surface and Real-Time Rendering
- Islamabad, Pakistan
I am a 3D vehicle and environment artist based in Lahore, Pakistan, with 6+ years of professional production experience in hard-surface modelling, PBR texturing, and real-time visu...
Software related to Game-Ready Assets
- 3ds Max
- 3ds max with corona
- Adobe Photoshop
- Adobe Substance 3D Painter
- Autodesk 3DS Max
- Autodesk Maya
- Blender
- Chaos Corona renderer
- Chaos Group Vray
- KeyShot 3D Rendering
- Marmoset Toolbag
- Marvelous Designer
- Pixologic ZBrush
- SolidWorks
- Substance Painter
- Unity 3D
- Unreal Engine
- Unreal Engine 5
- Vray for 3ds
- ZBrush
Skills related to Game-Ready Assets
- 3D Artist
- 3D Print Preparation
- 3D Printable Models
- 3D Reverse engineering
- Autodesk 3ds max
- Autodesk maya
- CAD to 3D Conversion
- Character Artist
- File Conversion & CAD Cleanup
- Mesh Optimization
- Poly Reduction
- Rendering (optional)
- Retopology
- STL Repair
- STL repairing Modification
- UV Mapping
- UV Unwrapping
- Unity
- Unreal engine 5
- ZBrush