Hard surface and texturing artist in the game industry, with Blender, Substance Painter and Photosho
Brazil
-Hard surface modeling in general with Blender, be it building from the ground up, cleaning meshes, organizing projects, UV mapping or polygon optimization.
-Procedural texturing i...
As I believe in myself of being passionate and Creative, independent and Hard working professional. Highly skilled with 3ds max and substance painter , Photoshop, marmoset toolbag...
3ds Max, Maya, Photoshop, Zbrush, Mari, Substance painter, Bodypaint
Comfortable and efficient in creating designs in the computer also eager to learn new software and progress...
Am 3d artist specialized in modeling characters and props for video game and animation. My workflow is creating a high poly in zbrush, retopology and uv mapping in maya and texturi...
Wide breadth of experience in model and texture development.
Able to create detailed and accurate 3D digital models.
Experienced in softwares like Autodesk Maya, 3DS Max, Vray and...
I am 3d modeler and digital sculptor and I am specialist in this area:
- 3D character modeling
- Sculpting organic forms
- Texturing
- Low poly modeling for games
Program use:
Zb...