Hi, I’m Carlo — a 3D artist with 10+ years of experience in game development, product visualization, and 3D asset creation. I specialize in cleaning, optimizing, and retopologizing...
I am a freelance 3D Artist specialized in creating print-ready models for resin and FDM 3D printing.
Seattle,
United States
I focus on delivering clean, optimized, production-ready models that print correctly and meet client expectations
High-detail digital sculpting
Print-ready STL delivery
Miniatures,...
3DModelingServicesAdobe Substance 3D PainterAdobe photoshop 2025Blender 4.55
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3D modeling with Blender, game engines, and face/body tracking
Escondido,
CA,
United States
I am a 3D artist with experience in character creation,prop and hard surface modeling, and even landscape renders. I've been learning since high school as a hobby and made it a pas...
Senior Technical 3D Artist with 5+ years of experience specializing in high-end architectural visualization and complex mesh optimization. Proven track record in leading technical...
I work in Blender and can make complex organic and hard surface models, fixtures or contraptions, with high precision and print ready. But mostly I work making artistic things like...
I am a skilled 3D modeller and game developer with a passion for creating immersive, visually stunning experiences. With expertise in designing high-quality 3D assets, character mo...
I don’t just build models; I build solutions. Known by my clients as a reliable, "big picture" thinker, I lead Castelblends with a focus on high-quality craftsmanship and technical...
3D Artist with experience making characters for VFX
United Kingdom
I breathe life into digital personas through high-fidelity sculpting and meticulous attention to anatomical detail. I specialise in creating production-ready characters that balanc...
3D Vehicle and Environment Artist - Automotive, Hard Surface and Real-Time Rendering
Islamabad,
Pakistan
I am a 3D vehicle and environment artist based in Lahore, Pakistan, with 6+ years of professional production experience in hard-surface modelling, PBR texturing, and real-time visu...