About
I focus on delivering clean, optimized, production-ready models that print correctly and meet client expectations
High-detail digital sculpting
Print-ready STL delivery
Miniatures, figurines & collectibles
Mesh cleanup & repair
Fittings & part separation
Mechanical parts
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Experience
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Freelancer
Autonomo · Full-time
Jan 2020 –
Present
6 yrs 1 mos
Argentina
Modeling of miniatures for resin 3D printing.
Mechanical model development for 3D printing.
3D animations for electronic music concert stages.
Modeling, texturing, and rigging of assets and characters for video
games and animations.
Character concept design for board games.
Character concept design for comics.
Model revision and adaptation for both resin and FDM printing.
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3D Generalist
Inside Dark Studio · Full-time
Apr 2023 –
Dec 2023
8 mos
Argentina
Development of characters for Web3 video games with optimized
retopology, PBR texturing, rigging, and basic animations.
Character modeling for cinematics.
Implementation of characters in Unity.
Animation, rendering, and character presentation development.
Digital sculpting for 3D printing, sometimes including fittings.
Asset and environment modeling.
Basic character animations.
Editing and scene composition for trailers and product presentations.
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3D Generalist
Orusys · Full-time
Jan 2015 –
Nov 2016
1 yrs 10 mos
Venezuela
Modeling of assets and characters with proper topology and
optimized polygon count for mobile games.
“Hand-painted” texturing of assets and characters.
Rigging of characters and assets.
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3D Generalist
Zootropo · Full-time
Mar 2011 –
Jun 2014
3 yrs 3 mos
Venezuela
Body and facial rigging of characters for animations.
Retopology of models for proper facial rig functionality.
Creation of morphers by modeling facial expressions and linking them
to the rig.
Design and modeling of various scenery assets.
Animation of selected scenes.
Education
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Instituto de diseño de caracas
Illustrator, Illustrator, Technician
2007 – 2011