Marmoset Toolbag Designers
I have six years’ experience in 3D modelling and am proficient in using a range of software to cre
- Tokyo, Japan
Modelling: 3ds Max, Maya, ZBrush,
UV mapping: RizomUV,
Materials: Substance Painter, Photoshop, Cinema 4D
Rendering: Marmoset Toolbag, V-ary, Arnold, KeyShod
Hard Surface Designer specializing in Realistic Weapons & Sci-Fi Assets
- Portfolio: 1
- Germany
I am a 3D hard surface artist focused on realistic and sci-fi weapon design for games. I specialize in creating high-quality, game-ready models with attention to clean topology, re...
Technical 3D Artist | Hard surface specialist | Procedural workflows | Programming + 3D pipelines
- Finland
I'm a technical 3D artist with 4 years of professional experience, specializing in hard surface modeling and procedural asset creation. My background spans product visualization, g...
professional with 3dsmax experience
- Montreal, Canada
Hello! I'm Filippo, an industrial designer with over 6 years of experience in the field of 3D modeling. My passion and primary expertise lie in using the renowned software, 3ds Max...
Digital sculptor/ 3D Artist
- Portfolio: 7
- Rome, Italy
Hi! I'm Giacomo, a freelance digital sculptor specialized in creating highly detailed 3D characters, busts, and creatures for collectible figures and 3D printing.
I mainly use ZBru...
3d artist
- Pune, India
I am a 3d artist wand with more than 3 years of experience. I can model texture render and animate your models at high quality
Game Environment Artist | CG Artist | 3D Artist | Texture Artist
- Bangkok, Thailand
With a natural curiosity, mental flexibility, and creativity, I approach every project with an open mind and a determination to excel. My name is Mike, and I am a skilled 3D artist...
Junior Character artist
- Kortrijk, Belgium
I’m an aspiring 3D character artist who possesses, all the skills that are to be expected from a 3D generalist. Art has always been a passion of mine and I am looking to expand my...
Professional 3D Digital Sclupting with Zbrush
- Jakarta, Indonesia
I have worked as a 3D game artist for more than 5 years, so working on things like creatures would be my expertise.
Junior 3D Generalist | Game-ready assets, Hard surface, PBR Texturing
- Sofia, Italy
I’m a Junior 3D Generalist focused on creating clean, game-ready assets for games and real-time projects.
I work with the full 3D pipeline: hard surface modeling, clean topology,...
Software related to Marmoset Toolbag
- 3ds Max
- Adobe After Effects
- Adobe Illustrator
- Adobe Photoshop
- Adobe Premiere Pro
- Adobe Substance 3D Painter
- Arnold Renderer Software
- Autodesk Maya
- Blender
- Marvelous Designer
- Pixologic ZBrush
- SolidWorks
- Substance 3D Painter
- Substance Designer
- Substance Painter
- Unity 3D
- Unreal Engine
- Unreal Engine 5
- V-Ray
- ZBrush