Marmoset Toolbag Designers
I have six years’ experience in 3D modelling and am proficient in using a range of software to cre
- Tokyo, Japan
Modelling: 3ds Max, Maya, ZBrush,
UV mapping: RizomUV,
Materials: Substance Painter, Photoshop, Cinema 4D
Rendering: Marmoset Toolbag, V-ary, Arnold, KeyShod
3D Simulation Engineer - for Real-Time PBR Rendition & Animation
- Berlin, Germany
Software related to Marmoset Toolbag
- 3ds Max
- Adobe After Effects
- Adobe Illustrator
- Adobe Photoshop
- Adobe Premiere Pro
- Adobe Substance 3D Painter
- Arnold Renderer Software
- Autodesk Maya
- Blender
- Marvelous Designer
- Pixologic ZBrush
- SolidWorks
- Substance 3D Painter
- Substance Designer
- Substance Painter
- Unity 3D
- Unreal Engine
- Unreal Engine 5
- V-Ray
- ZBrush