Texturing & UV Mapping Designers
junior 3D weapon artist
- Portfolio: 4
- Surgut, Russia
I'm russian self-taught 3D weapon artist, hardworking and trainee, can make a lowpoly models of different weapons with baking, UV mapping and texturing them
- Portfolio: 1
- San Francisco, CA, United States
A 3D Modeler with a comprehensive knowledge base and specialized skill combination of 3D modeling, texture, UV mapping, rigging, rendering, and animation.
3D Artist
- Portfolio: 4
- Dar Es Salaam, Tanzania
Am 3d artist specialized in modeling characters and props for video game and animation. My workflow is creating a high poly in zbrush, retopology and uv mapping in maya and texturi...
3D artist (HardSurface / Product Renderist) with experience in Blender, Substance Painter, Unity, Un
- Valencia, Spain
I am a person who seeks to learn as much as possible in order to improve the quality of my props and scenery
Hard skills:
Creation of 3D environments and props in Maya, 3dsMax and...
3D Modeling Texturing and Rendering
- Portfolio: 15
- San Diego, CA, United States
3D modeling is one of my passions. The composing music. Both allow me to be creative. I enjoy both hard surface and organic modeling. I also love texturing, and using a PBR (Physic...
Technical 3D Artist | Hard surface specialist | Procedural workflows | Programming + 3D pipelines
- Finland
I'm a technical 3D artist with 4 years of professional experience, specializing in hard surface modeling and procedural asset creation. My background spans product visualization, g...
3D Artist
- Bhopal, India
I am a 3D artist with nearly half a decade of experience in building 3D projects for games, NFTs, renders, AR&VR projects and much more. Weather you are a looking for stylized mode...
Fantasy 3D Artist | Game-Ready Props & Weapons | Blender + SP
- Khorazm, Uzbekistan
I’m a 3D artist focused on hard surface modeling for games. I create fantasy and realistic game-ready props using Blender and Substance Painter.
Clean topology, UV mapping, and PB...
3D Artist
- Ernakulam, India
Experienced in 3D Modeling (Hard surface and organic) , Uv unwrapping , also Texturing in Substance Painter
Founder, 3D Artist
- Bucharest, Romania
Open to 3D projects. Flexible schedule. Portfolio: pixelblaze . net/?section=ojbufkUYCnzmu04AMt0tWA%3D%3D
Software related to Texturing & UV Mapping
- 2D & 3D Modeling Solidworks
- 3ds Max
- Adobe Illustrator
- Adobe Photoshop
- Adobe Premiere Pro
- Adobe Substance 3D Painter
- Adobe Substance Painter
- AutoCAD
- Autodesk Maya
- Blender
- Marmoset Toolbag
- Marvelous Designer
- Microsoft Excel
- Microsoft Word
- Pixologic ZBrush
- Unity 3D
- Unreal Engine
- Unreal Engine 5
- V-Ray
- ZBrush
Skills related to Texturing & UV Mapping
- 2D & 3D Modeling
- 2D to 3D Modeling
- 3D Animation
- 3D Artist
- 3D Design and Render
- 3D Model Optimization
- 3D Modeling
- 3D Modeling for Games
- 3D Models
- 3D Rendering
- 3D Rigging
- 3D Sculpting
- 3D Texturing
- Architectural Visualization
- CAD Design
- Hard Surface Modeling
- PBR Texturing
- Programming
- Rendering
- UV Mapping / Unwrapping