From Solidworks technical models to Blender 3D photorealistic artwork
Oxnard,
CA,
United States
I've worked with 3D modeling with Solidworks since 1992 as an engineer. I've diversified into webpages and video games using Photoshop, Blender 3D, and Unity. I can make...
Creative Professional with experience using Zbrush, Substance, Blender, 3ds Max, Maya and Mudbox
Decorah,
IA,
United States
College student majoring in Visual Communications
Worked on collaborative projects developing video games
Created, painted, and animated characters, environment and items for...
Digital Sculptor professional with Zbrush and Maya experience
Salt Lake City,
UT,
United States
I am a 3D modeler/sculptor, trained in both traditional and digital mediums, and have received my BFA and MFA within the media of sculpture. My expertise is in digital organic...
I'm here to cook up some 3D assets for video games. I'm a jack-of-all-trades sort of 3D artist. I can model 3D objects, rig objects for animation, make textures for models, and...
11 years of experience in ideation sketching, 2D illustration, 3D modeling for product, automotive, transport and architectural design. Projects range from concept, prototype...
Native to North Dakota, I attended NDSU from 2008-2013. Enthralled with its problem solving nature, I decided to study Manufacturing Engineering in 2009, I began gathering...