I’m a 3D artist and designer specializing in game-ready assets, environment creation, and real-time optimized models. I work mainly with Blender, Unreal Engine, and various PBR workflows to deliver cl...
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I’m a 3D artist and designer specializing in game-ready assets, environment creation, and real-time optimized models. I work mainly with Blender, Unreal Engine, and various PBR workflows to deliver clean topology, efficient UVs, and visually polished results.
My focus is producing high-quality models that are ready for use in games, simulations, VR/AR, cinematics, or digital products. I can handle both stylized and realistic work, depending on the project needs. I’m comfortable taking a concept from early blockout all the way to the final textured model.
I value clear communication, fast delivery, and iterative collaboration. If you need a reliable 3D artist for props, environments, characters, or custom Unreal Engine assets, I’m ready to help bring your ideas to life.