Designer
l_1_ly2
Junior 3D Generalist | Game-ready assets, Hard surface, PBR Texturing
I’m a Junior 3D Generalist focused on creating clean, game-ready assets for games and real-time projects. I work with the full 3D pipeline: hard surface modeling, clean topology, UV unwrapping, baking, and PBR texturing. I pay close...
Designer
jonasjoudar
3D Modeler Specializing in Hard-Surface Modeling
I’m a 3D modeler with a focus on hard surface designs, vehicles, Robots, endoskeletons, exoskeletons, and science fiction assets. I specialize in creating realistic, detailed models, texturing (PBR Material), and rendering optimized...
Designer
fazlk
3D Artist
I’m a 3D artist and designer specializing in game-ready assets, environment creation, and real-time optimized models. I work mainly with Blender, Unreal Engine, and various PBR workflows to deliver clean topology, efficient UVs, and...
Designer
Tineh
3d design and visualization
I am an experienced 3d artist and visual designer, with a focus on hardsurface modeling. Im my spare time i also repair watches and create designs for CNC and 3d printers.
Designer
fbiom
3D Charachter Artist
I’m a 3D Character Artist with 3+ years of professional experience creating characters, creatures, miniatures, and collectibles for games and 3D printing. My expertise includes character modeling, digital sculpting, retopology, UV...
Designer
kineticace
3D Environment and organic modeller, texture ad rendering | VFX, Games, Commercials, AR/VR, Product
Designer
mkaplunow
Game Environment Artist | CG Artist | 3D Artist | Texture Artist
With a natural curiosity, mental flexibility, and creativity, I approach every project with an open mind and a determination to excel. My name is Mike, and I am a skilled 3D artist with extensive experience creating realistic...
Designer
Bony
3D Artist and Graphics designer and Sr, Production faculty
Designer
herman_b
3D Modeler | Hard Surface | Product & Game Assets Designer
I am a professional 3D modeler specializing in hard surface modeling, product visualization, and game-ready assets. I create clean, optimized, and production-ready 3D models using 3ds Max and Substance Painter. My focus is on technical...
Designer
fahad_shafiq
3D Vehicle and Environment Artist - Automotive, Hard Surface and Real-Time Rendering
I am a 3D vehicle and environment artist based in Lahore, Pakistan, with 6+ years of professional production experience in hard-surface modelling, PBR texturing, and real-time visualisation across Unreal Engine and Unity. My vehicle work...