Designer Rohit907
3D Artist
kinds of 3d architecture projects, 3d TVC Ads, 3d Product Animation, low-poly game props & Environment(PBR Workflow), And furniture modeling. I'm glad to cooperate with you.
3D 360 Degree Panorama 3D Aerial Rendering Services 3D Architectural Modeling 3D Architectural Rendering Services 3D Architectural Site Plan Rendering 3D Architectural Visualization 3D Artist 3D Commercial Rendering 3D Construction Rendering 3D Design Services 3D Exterior Rendering 3D Floor Plan Rendering 3D Furniture Modeling Services 3D Furniture Rendering 3D High-Rise Rendering 3D Home Rendering 3D Interior Visualization 3D Modeling 3D Product Animation 3D Product Modeling 3D Product Rendering 3D Rendering and Modeling 3D Rendering Services 3ds Max 3ds Max Modeling Services Adobe Photoshop Adobe Substance 3D Painter Autodesk Maya CAD Design Chaos Group Vray Exterior Design Furniture 3D Rendering UV Mapping & Unwrapping Services V-Ray V-Ray for SketchUp Plugin
Designer preciouso
3D Artist | Character & Environment Design | Cad designer
and Unity/Unreal. Key Skills: High/low-poly modeling & texturing Rigging & animation-ready assets PBR texturing & material creation Optimized models for VR, AR & real-time engines Projects & Accomplishments:
2D & 3D Animation 2D & 3D by autodesk inventor 2D & 3D CAD Design 2D & 3D Modeling 2D CAD Design Services 2D to 3D Modeling 3D Animation 3D Artist 3D Avatar Design 3D CAD Design 3D cad Jewelery Designer# 3D Character Animation 3D Jewelery Design 3D Jewelry Rendering 3D Product Animation AutoCAD Drawing Services Autodesk Maya Automotive Design Blender CAD Design CLO 3D Custom Miniatures Display Design Electrical Engineering Engineering Design Jewelry Design Marine Engineering Design Services Mechanical Engineering Medical Devices Design Metaverse Gaming Design Prototype Design Engineering Revit Conversion Services Rigging SolidWorks Engineering Services Unreal Engine ZBrush
Job 3D Materials & Asset Preparation Specialist (glTF / WebGL)
We are looking for an experienced 3D artist who specializes in materials, PBR rendering, Baking, mesh structure, and real-time asset preparation for WebGL / Three.js projects. This role is not about
WebGL Material Modelling 3D Modeling Baking & Ovens Engineering Design 3D Modeling 3D Art Design Services
3D Model The Lost Path in Oregon Woods | SpeedTree & Unreal Engine
sourced from Megascans and custom-made using photo references, refined in Photoshop, and converted into PBR materials using Substance Designer. This work-in-progress demo environment is built as an explorable
3D Model Fujifilm X-T4 Product Design
textures, and the iconic Fujifilm branding. Texturing was also done using Blender 3D. Procedural and PBR texturing workflows were used. Rendering was done using Blender cycles rendering engine and post-processing
3D Model Portfolio
volumes and large glazing forging a seamless indoor‑outdoor dialogue. Across all scenes, high‑fidelity PBR materials, global illumination and precise composition unite to convey atmosphere, realism and a cohesive
Designer 3DMaster
3D Product Designer | Prototypes & CAD for Manufacturing CAD & Product Design | 3D Models for CNC &
use – Prototyping support and printable model design – Technical drawings, BOM, and assembly plans – PBR-rendered product images for presentation (Blender) 🛠️ Tools: Fusion 360, Blender, ZBrush, Mastercam
3D Architectural Modeling 3D Design Services 3D Furniture Modeling Services 3D Modeling 3D Modeling 3D Models of Machine Parts 3D Presentation Design 3D Printing Design 3D Product Demo 3D Product Modeling 3D Product Rendering and Design 3D Rendering Services 3D Sculpting Design 3D Solid Modeling Assembly Modeling Services Autodesk Fusion 360 Autodesk Inventor Blender Blender 3D Modeling Services BOM CAD Design CAD/CAM CAM CNC Machining Concept Design HDR Rendering Design Machining Mastercam Photorealistic Rendering Pixologic ZBrush Product Design Prototyping Real-Time Ray Tracing (RTX) UV Mapping & Unwrapping Services ZBrush
Designer surajyadav
“Intermediate 3D artist specializing in automotive modeling, creating game-ready and realistic car
includes: Low and medium poly modeling for games and VR/AR applications High-quality UV mapping and PBR texturing Clean topology and optimized 3D models Optional animation-ready components such as doors
2D & 3D Modeling 3D Artist 3D Modeling 3D Models Autodesk Maya CAD Design Rendering
Designer Zambroni
3D Artist
both visually appealing and production-ready. My expertise includes hard-surface and prop modeling, PBR texturing, UV mapping, and baking high-to-low poly details. I have completed projects ranging from
3D Art Design Services 3D Artist 3D Character Modeling Services 3D Design Services 3D Furniture Modeling Services 3D Logo Design 3D Modeler 3D Modeling 3D Modeling 3D Models of Machine Parts 3D Printing Design 3D Product Modeling 3D Rendering Services 3D Sculpting 3D Sculpting Design 3D Solid Modeling Adobe Photoshop Adobe Substance 3D Painter Blender Blender 3D Modeling Services CAD Design Drone Design Electronic Devices Fashion Design Furniture Design Hand Painted Textures Jewelry Design MEP PBR Texturing Rendering Sculpting Unreal Engine UV Mapping & Unwrapping Services UV Mapping / Unwrapping Wearables Design ZBrush
Designer fazlk
3D Artist
environment creation, and real-time optimized models. I work mainly with Blender, Unreal Engine, and various PBR workflows to deliver clean topology, efficient UVs, and visually polished results. My focus is producing
2D & 3D Animation 2D & 3D Modeling 2D & 3D Rendering 2D to 3D Modeling 3D Animation Services 3D Architectural Modeling 3D Artist 3D Design Services 3D Furniture Modeling Services 3D Logo Design 3D Modeling 3D Models of Machine Parts 3D Presentation Design 3D Product Animation 3D Product Modeling 3D Rendering Services 3D Rigging 3D Rigging Design 3D Sculpting Adobe Illustrator Adobe Photoshop Adobe Substance Designer Adobe Substance Painter AI Tools for Visualization Assembly Modeling Services Autodesk Maya Blender Blender 3D Modeling Services CAD Design Marmoset Toolbag Maya 3D Modeling Services Simulation Unreal Engine UV Mapping & Unwrapping Services ZBrush