Designer
shoaib_3DArtist
Cybereater
poly character workflow of any nature, real time concept visualization, Re-topology, UV layout, (PBR to non PBR workflow), hand painted textures and Map generation for the purpose of real time production quality
3D Model
Low-Poly Sci-Fi Control Console Set — Game Asset
real-time game environments. • Game-ready optimized topology • Low-poly performance-friendly geometry • PBR textured • Modular sci-fi control elements • Ready for Unreal Engine and real-time engines
3D Model
luxuriousbed_high_modular
high and low-poly for sale under https://www.cgtrader.com/3d-models/furniture/bed/luxurious-style-bed-pbr-and For other formats or .blend file feel free to contact me.
Designer
noumans
3d Modeler
rendering expert with a passion for photoreal 3d visualizations. My experience includes 3D modeling, PBR and texture creation, architectural visualization, rendering, VR/AR ready models, retopology and I
3D Model
Croatian Assault Rifle – Real‑Time Game Asset
crafted, game-ready Croatian assault rifle 3D asset. Created using 3ds Max and Substance Painter with a PBR workflow, then rendered in Marmoset Toolbag for high-quality real-time presentation. Optimized for
Designer
Strannyy3D
Fantasy 3D Artist | Game-Ready Props & Weapons | Blender + SP
and realistic game-ready props using Blender and Substance Painter. Clean topology, UV mapping, and PBR texturing are at the core of my workflow. Open to freelance tasks and asset commissions.
Designer
abhayk7
Interior designer
assets, texturing, and Arnold rendering. I create clean, realistic 3D environments with proper UVs, PBR materials, and professional lighting. I am reliable, detail-oriented, and committed to delivering quality
Designer
jonasjoudar
3D Modeler Specializing in Hard-Surface Modeling
exoskeletons, and science fiction assets. I specialize in creating realistic, detailed models, texturing (PBR Material), and rendering optimized for real-time rendering. I can work efficiently with strict references
Designer
nikhilt2
High poly Hard surface Modelling
3D Artist, Hard Surface Modeling and Procedural PBR texturing artist. I'm a highly detail-focused 3D artist with experience in high-poly modeling and realistic rendering for CGI and VFX projects. I specialize
3D Model
Product Visualization: Industrial Design to Marketing Renders
placement and mechanical assemblies. Premium Renders: Studio-quality photorealistic visuals with realistic PBR materials for brand launches. Marketing Focus: Integrated infographics and technical callouts to explain