Designer
dananaser
3d character designer / graphic designer
continually improve. progams i use : Zbrush for sculpting Zwrap for 3d scans Autodesk maya for UV and Retopology Xgen for grooming Marvelous designer for clothing Substance painter for texturing Marmoset toolbag
2D to 3D Modeling
3D Character Sculpting
3D Creature Sculpting
3D Models
Adobe Illustrator
Adobe Photoshop
Adobe Substance 3D Painter
Autodesk Maya
CAD Design
Canva
Canva Design
Graphic Design
hair grooming
Marmoset Toolbag
Marvelous Designer
Rendering
Sculpting
XGen Studios Developer
ZBrush
Zbrush sculpting
Designer
Tomcat
Freelance 3D Artist
art & print ready models for 3D printing and includes 3D modeling, texturing, rigging, animation, retopology and mesh optimization. The softwares I am excellent at are Pixologic zBrush, Autodesk Maya, Autodesk
3D Animation Services
3D Art Design Services
3D Artist
3D Character Animation
3D Design Services
3D Furniture Modeling Services
3D Modeling
3D Modeling
3D Modeling and Analysis
3D Modeling and Assemblies
3D Modeling for AR/VR
3D Modeling for Games
3D Models of Machine Parts
3D Printing Design
3D Printing Modeling
3D Product Animation
3D Retopology
3D Rigging Design
3D Sculpting Design
3D Solid Modeling
3D Texturing
3ds Max
3ds Max Modeling Services
Adobe Photoshop
ArtCAM
Assembly Modeling Services
Autodesk Maya
Autodesk Meshmixer
Autodesk Netfabb
Automotive Design
CAD Design
CryEngine
Custom Miniatures
Foundry Mari
Furniture Design
Games Design
General Design
Hourly Services
JDPaint
Jewelry Design
Level of Detail (LOD) Optimization
Lighting Design
Machine Design
Marmoset Toolbag
Marvelous Designer
Maya 3D Modeling Services
Mixamo
Prosthetics Design
Quixel Suite
Rigging
Robotics Design Services
Sculpting for 3D Printing
Spacecraft
Substance B2M Software
Substance Designer
Substance Painter
TopoGun
Toys & Games Design
Tutoring
Unreal Engine
Wearables
xNormal
Yacht & Marine
ZBrush
Designer
zaeemq
3D Artist with experience making characters for VFX
Expert-level proficiency in ZBrush (organic and hard-surface). Technical Skills: Advanced workflows in Retopology, UV Mapping, and Baking for clean, animatable meshes. Texturing & Materials: PBR workflow specialist
2D to 3D Modeling
3D Avatar Design
3D Character Modeling
3D Character Modeling Services
3D Character Sculpting
3D Furniture Modeling Services
3D Logo Design
3D Modeling
3D MODELLING
3D Printing Design
3D Product Modeling
3D Sculpting Design
Adobe Substance 3D Painter
Autodesk Maya
Blender
CAD Design
Hard Surface Modeling
Jewelry Design
Marvelous Designer
Maya 3D Modeling Services
Pixologic ZBrush
Sculpting
Unreal Engine
UV Mapping & Unwrapping Services
ZBrush
Designer
Surendranath_SK
3D Artist professional with Maya, Zbrush, Blender experience
specializing in production-ready characters, props, and organic assets. Experienced in digital sculpting, retopology, texturing, lighting, and character blendshapes, with hands-on contribution to major film and streaming
2D AutoCAD 3ds max
2D to 3D Modeling
3D Architectural Modeling
3D Artist
3D Character Modeling
3D Character Modeling Services
3D Character Sculpting
3D Design Services
3D Furniture Modeling Services
3D Modeling
3D Product Modeling
3D Prop Model Design
3D Sculpting
3D Sculpting Design
3D Texturing
3ds Max Modeling Services
Adobe Photoshop
Adobe Substance Painter
Autodesk Maya
Blender
Blender 3D Modeling Services
CAD Design
Digital 3D Sculpture Design
Digital Painting
Digital Sculpting
Marvelous Designer
Maya 3D Modeling Services
PBR Texturing
Pixologic ZBrush
Sculpting
UV Mapping & Unwrapping Services
ZBrush
Zbrush sculpting
Service
I design XR Ready 3D models for the web and eCommerce
Most 3D assets are built for static renders, resulting in large file size and low frame rates. My workflow prioritizes the performance-to-detail ratio of the 3D model to ensure your application stays fluid and your hardware stays cool....
3D Modeling
Optimization
3D Retopology
3D Solidworks
Unreal engine 5
Blender 4.5
Unity 3D
3D Modeling
3D Visualization Services
3D Product Modeling
Blog Post
3D Scan Cleanup - Top Reasons Your Company or Firm Should Use This Service
is probably chaotic. As expected, it will cause some troubles concerning texturing and further retopology. The rule is for 3D modeling artists to complete the stage using dedicated software. They will
3d modeling design
3d scanning services
3d sculpting
CAD design
Designer
jakie_brush
Digital sculptor/ 3D Artist
with strong knowledge of Blender, Maya, Substance Painter, Marmoset Toolbag, and Unreal Engine for retopology, baking and rendering. I’m experienced with both resin and FDM 3D printing (using Elegoo Saturn
2D to 3D Modeling
3D Architectural Modeling
3D Character Modeling Services
3D Modeling
3D modeling for 3D print
3D Organic Sculpting
3D Print
3D Printing Design
3D Rendering and Modeling
3D Sculpting
3D Sculpting Design
3D Texturing
Autodesk Maya
Blender
Blender 3D Modeling Services
CAD Design
Hard Surface Modeling
Lychee Slicer
Marmoset Toolbag
Maya 3D Modeling Services
Photorealistic Rendering
Pixologic ZBrush
Posing
Real-Time Ray Tracing (RTX)
Rendering
Sculpting
Substance Painter
Unreal Engine
UV Mapping & Unwrapping Services
ZBrush