Hard surface and texturing artist in the game industry, with Blender, Substance Painter and Photosho
Brazil
-Hard surface modeling in general with Blender, be it building from the ground up, cleaning meshes, organizing projects, UV mapping or polygon optimization.
-Procedural texturing i...
I am a Mechanical Reverse CAD Engineer with a First-Class BEng in Mechanical Engineering and professional experience across mechanical design, reverse engineering, and manufacturin...