Hard surface and texturing artist in the game industry, with Blender, Substance Painter and Photosho
Brazil
-Hard surface modeling in general with Blender, be it building from the ground up, cleaning meshes, organizing projects, UV mapping or polygon optimization.
-Procedural texturing i...
“I am a digital designer specializing in AI-generated assets, 3D modeling, product mockups, and creative branding.
I deliver clean, modern, professional visuals for websites, apps,...