I am a CAD Jewelry Designer | 3D Sculpture Artist with 15 years of experience.

To evaluate the quality of my work, please see my web site.
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I have had extensive training in both traditional and digital sculpting. I began my studies as a classical sculptor finishing the Sculpture Art School. After art school, I majored in Industrial Design.

Finally, I studied 3D digital modeling at the Art Institute of California in San Diego,CA. During my career, I worked in top Hollywood and video game companies as a lead 3d character modeler. I contributed to major projects such as Dune, Law & Order, Dan Dare, Ever Quest, Deep Space PS3 and others . I studied jewelry design under the tutelage of a San Diego based leading jewelry crafter and manufacturer.

My passion is for organic modeling. I always strive to create 3D models that are as lifelike as possible.

I work to embody each model with spirit and emotion so that my models have character.

I use an eclectic tool-set of modern modeling software to achieve this goal. Currently I am working as an independent 3D Sculpture Artist working with jewelry, gift, video game and other manufactures. For the jewelry industry I create sophisticated organic forms with Faberge quality. For toy and gift manufacturers I create 3d relief sculpture, sculpture miniatures, figurines, belt buckles, Christmas ornaments, and many other products. For video game companies I am modeling and texturing high and low polygon stylized and realistic characters.

Portfolio

Education

  • San Diego based leading jewelry crafter and manufacturer. CAD Jewelry Designer , 3D Jewelry Design 2008 graduation
  • Art Institute of California Diploma, 3d animation, 3d modeling 1999 graduation
Stats

Location

San Diego, CA, United States