Designer
Selvik
High/lowpoly modeling and PBR texturing
high-quality models with requested polygon count or below with optimized procedural or hand-painted PBR texturing. Experienced in creating models for real-time rendering engines.
Designer
namikt
3D Artist (Specialized in: 3D Character Modelling & Texturing)
assets for games and real-time applications. I specialize in 3D modeling, digital sculpting, PBR texturing, and asset optimization, ensuring clean topology and efficient workflows suitable for engines
Designer
Krishnagur5
3D Modeling & Texturing Artist
I believe my strong points are 3d modeling & PBR texturing (intermediate mobile game 3d rigging). My goal will always be to meet your needs & deadlines. I'm highly dedicated to delivering the best to the
Designer
Strannyy3D
Fantasy 3D Artist | Game-Ready Props & Weapons | Blender + SP
realistic game-ready props using Blender and Substance Painter. Clean topology, UV mapping, and PBR texturing are at the core of my workflow. Open to freelance tasks and asset commissions.
Designer
l_1_ly2
Junior 3D Generalist | Game-ready assets, Hard surface, PBR Texturing
with the full 3D pipeline: hard surface modeling, clean topology, UV unwrapping, baking, and PBR texturing. I pay close attention to optimization and technical requirements for engines like Unreal Engine
Designer
nikhilt2
High poly Hard surface Modelling
3D Artist, Hard Surface Modeling and Procedural PBR texturing artist. I'm a highly detail-focused 3D artist with experience in high-poly modeling and realistic rendering for CGI and VFX projects. I specialize
Designer
OskarS
CAD Design Specialist
I additionally have conventional 3D modelling experience in blender, making models for games, PBR texturing, rigging, animations and rendering.
Designer
Moosa_Ibrahim
3D Multimedia Artist | Visual Communication Designer
hands-on experience across professional studio environments, specializing in realistic 3D modeling, PBR texturing, architectural visualization, and asset creation for commercial and visualization projects. Proficient
Designer
preciouso
3D Artist | Character & Environment Design | Cad designer
Substance Painter, and Unity/Unreal. Key Skills: High/low-poly modeling & texturing Rigging & animation-ready assets PBR texturing & material creation Optimized models for VR, AR & real-time engines Projects
Designer
sathishk8205
Senior 3D Environment Artist | Hard Surface & Game Asset Specialist
Specialized in: - Environment Art - Hard Surface Modeling - Vehicle Modeling - Game-Ready Assets - PBR Texturing - Real-Time Optimization Experienced with industry-standard tools including 3ds Max, Maya, Blender