Designer
nikhilt2
High poly Hard surface Modelling
modeling and procedural content creation, using tools like Maya, Blender, Unreal Engine, and Substance Painter.
Designer
adi30102000
3d Generalists and Concept Artist
Service
I will create photorealistic hardsurface objects for real-time applications
your shape the object.
- A high poly, low poly and CAD version of the object.
- The original Substance Painter configurable file.
- The original CAD file
- The original .Blend file
- Application ready with
Designer
Peppe
3D Artist & Houdini Generalist
in automotive and architectural visualisation, I use Houdini, 3dsMax, Maya, Unreal Engine, and Substance to deliver complex, high-quality environments through advanced workflows. My generalist background
Designer
ProductForge
3d Product Designer and Animator with Modeling and visualization skills
years of experience working with powerful tools like Blender, Keyshot, Marvelous Designer, Substance Painter, and Photoshop. Whether it's a sleek product render, a character for your game, or an interior
Designer
yanam
3D Artist
Designer
UzumakiFrello
A 3D Designer professional with experience in blender, 3dsmax, maya, substances painter.
am proficient in industry-standard software such as Blender, Autodesk Maya, 3ds Max, ZBrush, Substance Painter, and among others. Beyond technical skill, I value collaboration, communication, and staying
Designer
Jan Vallve
3D Bachelor Degree
a team as a 3D artist and VFX. Lately I have focused on hard surface techniques (with 3dMax and Substance) to do my final career project, but I am also familiar with programs like Marvelous Designer, Zbrush
Designer
eugen3Dm
3D Artist
Modeling -Sculpting -UV mapping -Retopology -Texturing -Rendering My tools: -Blender -Marmoset -Substance Painter -Adobe Photoshop -3D coat
Designer
GolNazyn48
3D Modeler, Video Editor