Designer
shivamm_98
3D Artist
various software knowledge such as 3ds max, Maya, Zbrush, Marmoset Toolbag, Blender, Adobe Substance Painter and Adobe Photoshop.
3D Model
Pierrot
from a concept. I used zbrush for all sculpting, blender for retopology and uv unwrapping, adobe substance painter for texturing. I used cycles render engine to render this.
Designer
vfabiantm
3D Modeling & Texturing | Blender - Substance Painter - Unreal Engine | Engineering & Sketching
in my work. Main Skills and Expertise: 3D Modeling & Texturing: Proficient in Blender and Adobe Substance Painter. +3D Rendering and Lighting, including 3D Mockups. Rigging & Posing: Experienced with Unreal
Designer
donia
3D Generalist , specialized in hard surface modeling with blender
specialize in Blender but love exploring other tools like Unreal Engine, Twinmotion, Adobe Substance Painter, Magic Q, and the Adobe suite (Illustrator, Photoshop, Premiere). I thrive on learning new techniques
Designer
design3Dheart
3D Architecture Visualizer | 3D Printing Modeling | 3D Product Rendering
Advanced workflow integration using 3ds Max, V-Ray, Corona Renderer, ZBrush, AutoCAD, and Adobe Substance Painter. Why Work With Me? My philosophy is built on complete client satisfaction and fostering long-term
Service
I will create a 3D model and render of your product
Prototyping, Design, Rendering, and Visualization for your idea! I will provide a 3D model ready for product visualization pitches, and real world interactive visualization assets for your website!
Designer
yusuf_demir
3DArtist
Designer
joshual9765
in Game, Architecture,3D Printing, Modeling for e-commerce. I am good at Zbrush, Maya, Max, Substance painter and Photoshop.
Designer
ivyr
3D Environment Artist with UE5 experience
self-taught 3D environment artist currently looking for work. I am skilled in Blender, Substance Painter, Substance Designer, and know how to navigate Unreal Engine 5. I also know how to use other tools
Designer
DreyS
Sylized 3D Artist
I’m a passionate Digital Sculptor with a strong eye for form, detail, and storytelling. Drawing from a background in game art, I specialise in creating stylised and realistic characters, props, and collectibles, bringing concepts to...