3D Model Pierrot
from a concept. I used zbrush for all sculpting, blender for retopology and uv unwrapping, adobe substance painter for texturing. I used cycles render engine to render this.
Designer vfabiantm
3D Modeling & Texturing | Blender - Substance Painter - Unreal Engine | Engineering & Sketching
in my work. Main Skills and Expertise: 3D Modeling & Texturing: Proficient in Blender and Adobe Substance Painter. +3D Rendering and Lighting, including 3D Mockups. Rigging & Posing: Experienced with Unreal
2D Drawings and Floor Plans 2D to 3D Modeling 3D & 2D Modeling and Drafting 3D Animation Rigging 3D Architecture Modeling 3D Art Design Services 3D Artist 3D Avatar Design 3D Floor Plan Design 3D Floor Plan Rendering 3D Furniture Modeling Services 3D Graphic Design 3D Model Maker 3D Modeling 3D Modeling 3D Models 3D Printing Design 3D Printing File Creation 3D Printing Modeling 3D Product Animation 3D Product Modeling 3D Product Rendering and Design 3D Rendering 3D Rigging 3D Rigging Design 3D Texturing Adobe Capture Adobe Premiere Pro Blender Blender 3D Blender 3D Modeling Services CAD Design Design & Drafting Design for Manufacturing and Assembly Display Design DIY Design Floor Plan Design Floor Plans Graphic Design Homeware Design Image to CAD Conversion Services Invention Development Invention Ideas New Invention Development Prototype Design Services Rendering Reverse Engineering Rigging Sketch Drawings Sketch Modeling Sketch to 3D Substance 3D Painter Substance Painting Toys & Games Design Unreal Engine UV Mapping & Unwrapping Services
Designer donia
3D Generalist , specialized in hard surface modeling with blender
specialize in Blender but love exploring other tools like Unreal Engine, Twinmotion, Adobe Substance Painter, Magic Q, and the Adobe suite (Illustrator, Photoshop, Premiere). I thrive on learning new techniques
2D to 3D Modeling 3D 360 Degree Panorama 3D Commercial Rendering 3D Design 3D Design Services 3D Exterior Rendering 3D Interior Visualization 3D Logo Design 3D Modeling 3D Modeling 3D Models of Machine Parts 3D Presentation Design 3D Printing Design 3D Product Animation 3D Product Modeling 3D Rendering 3D Rendering Services 3D Rigging Design 3D Visualization 3D Visualization Services 3D Visualizer Services Adobe Illustrator Adobe Photoshop Adobe Substance 3D Painter Blender Blender 3D Modeling Services CAD Design Graphic Design Hard Surface Modeling Photorealistic Rendering Real-Time Ray Tracing (RTX) Surface Modeling Twinmotion Unreal Engine Unreal Engine 5
Designer yusuf_demir
3DArtist
Adobe Photoshop Adobe Substance Painter Autodesk Maya CAD Design Pixologic ZBrush
Designer joshual9765
in Game, Architecture,3D Printing, Modeling for e-commerce. I am good at Zbrush, Maya, Max, Substance painter and Photoshop.
3D Artist Adobe Substance Painter Autodesk Maya CAD Design Pixologic ZBrush ZBrush
Designer DreyS
Sylized 3D Artist
I’m a passionate Digital Sculptor with a strong eye for form, detail, and storytelling. Drawing from a background in game art, I specialise in creating stylised and realistic characters, props, and collectibles, bringing concepts to...
2D to 3D Modeling 3D Character Modeling Services 3D Sculpting Adobe Substance Painter Blender CAD Design Digital Sculpting Pixologic ZBrush Sculpting ZBrush
Designer alexw9
3D Designer and 3D Modeler
I am a 3D artist that specializes in modeling, surfacing, rendering, and printing. I have proficiencies in VFX, VR, and AR. I have worked in the film, games, toy, and museum industry with clients such as Hasbro, Warner Bros. Matte,...
3D Artist Adobe After Effects Adobe Premiere Pro Adobe Substance Painter Arnold Renderer Software Autodesk Maya CAD Design Houdini Pixologic ZBrush PreForm Rendering Surfacing Unreal Engine V-Ray
Designer GerardBelmar
3D artist (HardSurface / Product Renderist) with experience in Blender, Substance Painter, Unity, Un
Maya, 3dsMax and Blender. Modeling, geometric optimization, UV's generation. - Texturing in Substance Painter. Optimization of the map for use in the graphics engine and target devices. - C# programming
3D Architectural Modeling 3D Modeling 3D Modeling 3D Models of Machine Parts 3D Printing Design 3D Product Modeling 3D Rendering 3D Rendering Services 3D Vehicle Designing 3D Weapons Design 3DS Max 3ds Max 3ds Max Modeling Services Adobe Substance Painter Assembly Modeling Services Blender Blender 3D Modeling Services CAD Design Corona Renderer Geometry optimization Hard Surface Modeling Maya 3D Modeling Services Optimisation PBR Texturing Photorealism Programming Realism Team work Tetexturing Texturing & UV Mapping Unity 3D Unreal Engine UV Mapping & Unwrapping Services UV Mapping / Unwrapping Vehicle modeling
Designer Denna
3D Graphic Designer
Adobe Acrobat Pro Adobe Creative Cloud Adobe Creative Suite Adobe Illustrator Adobe InDesign Adobe Lightroom Adobe Photoshop Adobe Substance Painter Adobe XD Autodesk Maya Blender CAD Design Figma Design Microsoft Office Microsoft PowerPoint ZBrush
Designer Nknight47
3D Texture Artist
I am passionate about pushing the boundaries of digital artistry. Proficient in Substance Painter, Megascans, and Blender, I specialize in creating photorealistic textures that enhance 3D models. My dedication
3D Furniture Modeling Services 3D Modeling 3D Models 3D Product Modeling 3D Texturing Adobe Substance Painter Blender Blender 3D Modeling Services Blender Cycles CAD Design Motion Graphics PBR Texturing UV Mapping & Unwrapping Services UV Mapping / Unwrapping