Designer
Bruce Leroy
3D Artist focused on assets and terrain
Designer
Tomcat
Freelance 3D Artist
zBrush, Autodesk Maya, Autodesk 3D studio max, Marvellous Designer, Topogun, Quixel Suite, Substance Painter, Substance Designer, Unreal Engines, Marmoset Toolbag, Photoshop and xNormal.
Designer
jurgisg
Furniture 3D modeler with 3Ds Max experience
understanding of general 3D modeling pipeline. Program wise, I have experience working with 3Ds Max, Substance Painter, Rizom UV (and Akeytsu for animating, although not as excessively).
Designer
SteveKrone3D
3dsMAX artist / animator with Unreal and Unity experience
Good day! I have extensive knowledge of 3dsMAX, CAD, and Adobe. My strength is building hard-edge objects & baking them down to low-poly game-engine-ready props. I have been building 3D simulations for
Designer
RyneEckenrodt
3D modeler and Texture Artist
As a successful modeler, I have a meticulous eye for fine detail, high spatial awareness and expert knowledge of anatomy, form, and proportion. My comprehensive knowledge of Maya and Zbrush systems enables me to create clean assets that...
Designer
fazlk
3D Artist
I’m a 3D artist and designer specializing in game-ready assets, environment creation, and real-time optimized models. I work mainly with Blender, Unreal Engine, and various PBR workflows to deliver clean topology, efficient UVs, and...
Designer
arunavoc
3D sculpting professional with Zbrush and Maya
textures for props, environments, and characters. With strong expertise in Maya, ZBrush, and Substance Painter, I bring both creativity and technical precision to every project. Along with game-ready and
Designer
1jazzmanny
Passionate artist!
Hi, My name is Manuel Lopez a 3D Generalist/ Environment Artist
Designer
Yousuf
Hard surface Modeller/ prop artist
Hi there! I'm an 18 year old self taught hard surface modeller from London who's aspiring to work in the vfx industry upon completing my portfolio. I very much enjoy 3D modelling and using kit-bash assets to create renders of my own....
Designer
mehulb
3d Artist, AR/VR, QC,Modeling and texturing (6years expperience)
content, and 3D scan model cleanup. Skills & Expertise: ✅ Software Proficiency: Maya, ZBrush, Substance Painter, Blender, Photoshop ✅ 3D Modeling: Hard surface & organic modeling, low-poly & high-poly assets