Designer
UJJAL
3D Modeling Artist
projects. I’m skilled in: 3D Modeling: Blender, Autodesk Maya, 3ds Max, ZBrush.Texturing: Substance Painter, Adobe Photoshop
Designer
jatink2
3d artist
accurate 3D digital models. Experienced in softwares like Autodesk Maya, 3DS Max, Vray and Substance painter skilled with Lighting and texturing.
Designer
shafia
Character artist
I am a professional character designer working as a freelancer for 5 years. I have a strong foundation in anatomy and creating realistic characters effectively
Designer
Vipin49
3d Modeler and Texture Artist
3ds Max, Maya, Photoshop, Zbrush, Mari, Substance painter, Bodypaint Comfortable and efficient in creating designs in the computer also eager to learn new software and progress faster. Confidence in facing
Designer
nikhilt2
High poly Hard surface Modelling
modeling and procedural content creation, using tools like Maya, Blender, Unreal Engine, and Substance Painter.
Designer
adi30102000
3d Generalists and Concept Artist
Service
I will create photorealistic hardsurface objects for real-time applications
your shape the object.
- A high poly, low poly and CAD version of the object.
- The original Substance Painter configurable file.
- The original CAD file
- The original .Blend file
- Application ready with
Designer
Peppe
3D Artist & Houdini Generalist
in automotive and architectural visualisation, I use Houdini, 3dsMax, Maya, Unreal Engine, and Substance to deliver complex, high-quality environments through advanced workflows. My generalist background
Designer
eugen3Dm
3D Artist
Modeling -Sculpting -UV mapping -Retopology -Texturing -Rendering My tools: -Blender -Marmoset -Substance Painter -Adobe Photoshop -3D coat
Designer
Jan Vallve
3D Bachelor Degree
a team as a 3D artist and VFX. Lately I have focused on hard surface techniques (with 3dMax and Substance) to do my final career project, but I am also familiar with programs like Marvelous Designer, Zbrush