Designer UJJAL
3D Modeling Artist
projects. I’m skilled in: 3D Modeling: Blender, Autodesk Maya, 3ds Max, ZBrush.Texturing: Substance Painter, Adobe Photoshop
2D to 3D Modeling 3D Architectural Modeling 3D Artist 3D Character Modeling Services 3D Furniture Modeling Services 3d model 3D Modeler 3D Modeling 3D Modeling 3D Models 3D Models of Machine Parts 3D Product Modeling 3D Solid Modeling 3ds Max 3ds Max Modeling Services Adobe Photoshop Autodesk Maya Blender Blender 3.5 Blender 3D Modeling Services CAD Design Maya 3D Modeling Services ZBrush
Designer jatink2
3d artist
accurate 3D digital models. Experienced in softwares like Autodesk Maya, 3DS Max, Vray and Substance painter skilled with Lighting and texturing.
2D to 3D Modeling 3D Architectural Modeling 3D Furniture Modeling Services 3D Modeling 3D Modeling 3D Models of Machine Parts 3D Product Modeling 3D Solid Modeling 3D Texturing 3ds Max Adobe Photoshop Arnold Renderer Software Autodesk Maya CAD Design Lighting Maya 3D Modeling Services Rendering Substance Painter V-Ray
Designer shafia
Character artist
I am a professional character designer working as a freelancer for 5 years. I have a strong foundation in anatomy and creating realistic characters effectively
3D Character Sculpting 3D Game Modeling 3D garment design 3D Rigging Adobe Substance 3D Painter Adobe Substance Designer Autodesk Maya CAD Design Foundry Mari Pixologic ZBrush
Designer Vipin49
3d Modeler and Texture Artist
3ds Max, Maya, Photoshop, Zbrush, Mari, Substance painter, Bodypaint Comfortable and efficient in creating designs in the computer also eager to learn new software and progress faster. Confidence in facing
2D to 3D Modeling 3D Animation Services 3D Character Modeling Services 3D Design Services 3D Modeling 3D Models of Machine Parts 3D Product Animation 3D Product Modeling 3D Rendering Services 3D Sculpting Design 3ds Max 3ds Max Modeling Services Adobe Photoshop Autodesk Maya CAD Design Maya 3D Modeling Services Pixologic ZBrush Substance Painter Substance Painting ZBrush
Designer nikhilt2
High poly Hard surface Modelling
modeling and procedural content creation, using tools like Maya, Blender, Unreal Engine, and Substance Painter.
3D Artist 3D Modeling 3D Models of Machine Parts 3D Product Modeling 3D Rendering Services 3D Texturing 3D Visualization Services Adobe Photoshop Adobe Substance 3D Painter Arnold Renderer Software Autodesk Maya Blender CAD Design Hard Surface Modeling High Poly Modeling Maya 3D Modeling Services Mechanical 3D Rendering OTOY OctaneRender PBR Texturing Photorealistic 3D Rendering Photorealistic Rendering Procedural Texturing Rendering Surface Modeling Unreal Engine Unreal Engine 5 UV Mapping & Unwrapping Services
Designer adi30102000
3d Generalists and Concept Artist
3D Modeling 3D Printing Design Adobe Photoshop Autodesk Maya Blender CAD Design Sculpting Substance Painter ZBrush
Service I will create photorealistic hardsurface objects for real-time applications
your shape the object. - A high poly, low poly and CAD version of the object. - The original Substance Painter configurable file. - The original CAD file - The original .Blend file - Application ready with
Blender Adobe Illustrator Substance 3D Painter Marmoset Toolbag Adobe Photoshop Adobe After Effects AutoCAD 3D Modeling Mechanical CAD Design 3D Rendering Services
Designer Peppe
3D Artist & Houdini Generalist
in automotive and architectural visualisation, I use Houdini, 3dsMax, Maya, Unreal Engine, and Substance to deliver complex, high-quality environments through advanced workflows. My generalist background
3D Artist 3D Modeling 3ds Max Adobe Substance 3D Painter Adobe Substance Designer Autodesk Maya CAD Design CGI Generalist Houdini LISA Procedural Texturing Unreal Engine UV Mapping / Unwrapping
Designer eugen3Dm
3D Artist
Modeling -Sculpting -UV mapping -Retopology -Texturing -Rendering My tools: -Blender -Marmoset -Substance Painter -Adobe Photoshop -3D coat
2D to 3D Modeling 3D Avatar Design 3D Modeling 3D Modeling 3D NFT Artists & Designers Adobe Photoshop Baking & Ovens Engineering Design Blender Blender 3D Modeling Services CAD Design Hard Surface Modeling High Poly Modeling Image Rendering Low Poly Modeling Marmoset Toolbag Rendering Sculpting Substance Painter Substance Painting Surface Modeling Texturing Materials UV Mapping / Unwrapping
Designer Jan Vallve
3D Bachelor Degree
a team as a 3D artist and VFX. Lately I have focused on hard surface techniques (with 3dMax and Substance) to do my final career project, but I am also familiar with programs like Marvelous Designer, Zbrush
3D Artist 3D Character Modeling Services 3ds Max Adobe After Effects Adobe Photoshop Adobe Premiere Pro CAD Design Marmoset Toolbag Marvelous Designer Nuke Substance Painter ZBrush