About
As a 3D Character Artist, I specialize in crafting intricate and expressive 3D models, with a strong focus on character design. . I am passionate about immersing myself in unique visual styles and storytelling traditions. Eager to learn and continually improve.
progams i use :
Zbrush for sculpting
Zwrap for 3d scans
Autodesk maya for UV and Retopology
Xgen for grooming
Marvelous designer for clothing
Substance painter for texturing
Marmoset toolbag for final rendering
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Education
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iaems
multimedia, 3D, 3.8
2020 – 2024