Service I offer CAD to GLB/GLTF conversion with AR-ready & web-optimized 3D models
Augmented Reality (AR) and web-based 3D viewers. Using a professional pipeline of Maya and Substance Painter, I ensure your models maintain visual fidelity while meeting strict file-size requirements for
3d Modeling and rendering 3D Visualization Autodesk maya 3D Model Optimization 3D Modeling 3D Rendering 3D Rendering and Modeling CAD Conversion Substance Painter Autodesk Maya CAD Conversion Services 3D Modeling
3D Model Software Synthesizer Illustration
used in promotional videos, product manuals and other purposes. Modeled in Rhino, textured in Substance Painter and Keyshot, and rendered in Keyshot.
Designer ArijitKundu
3D artist and 3D mentor
arena animation from 1/12/2020 to 12/11/2022. My software expertise is Autodesk Maya, Zbrush, Substance Painter, Marmoset toolbag, and Unreal Engine.
3D Architectural Modeling 3D Artist 3D Character Modeling 3D Character Modeling Services 3D Character Rigging 3D Character Sculpting 3D Model & 2D Drawings 3D Modeling 3D Models of Machine Parts 3D Rigging Design Autodesk Maya CAD Design Marmoset Toolbag Maya 3D Modeling Services Substance Painter Unreal Engine ZBrush
Designer jakim
3D Environment and Foliage Artist
am a 3D Environment and Foliage Artist. My software experience includes proficiency in Maya, Substance Painter, ZBrush, Photoshop and Unreal Engine(4 and 5). My strongest areas are organic models, foliage
3D Modeling 3D Rendering 3D Sculpting Adobe After Effects Adobe Photoshop Asset Modeling Autodesk Maya CAD Design Environment Art Foliage Design Systems Landscape 3D Modeling Lighting Organic Modeling Prop Modeling Substance Painter Unreal Engine ZBrush
Designer gustavo_araujo
Generalist 3d Artist
artist, with experience in: Modeling, Texturing and Sculpting. My work softwares are: Blender, Substance Painter, Zbrush, Unreal Engine 4, Adobe Photoshop, Adobe Illustrator, Adobe Premiere and AutoCad.
2D & 3D Design 2D & 3D Drafting 2D CAD Design Services 2D CAD Drafting Services 2D to 3D Conversion Services 2D to 3D Modeling 2D/3D AutoCAD 3D Art Design Services 3D Artist 3D Commercial Rendering 3D Construction Rendering 3D Design Services 3D Model & 2D Drawings 3D Modeling 3D Modeling 3D Presentation Design 3D Printing Design 3D Product Demo 3D Product Modeling 3D Rendering 3D Rendering Services 3D Visualization 3D Visualization Services Adobe Illustrator Adobe Photoshop Adobe Premiere Pro AutoCAD AutoCAD Drafting & Design Blender Blender 3D Modeling Services CAD Design CAD Technical Drafting Photorealistic Rendering Sculpting Substance 3D Painter Unreal Engine UV Mapping & Unwrapping Services ZBrush
3D Model Gaming Chair
framework. Whole Model consists out of total 84639 polys.* **Programs used** - 3Ds Max - Rizom UV - Substance Painter [Cad Crowd](https://www.cadcrowd.com/)
3D Model Croatian Assault Rifle – Real‑Time Game Asset
Professionally crafted, game-ready Croatian assault rifle 3D asset. Created using 3ds Max and Substance Painter with a PBR workflow, then rendered in Marmoset Toolbag for high-quality real-time presentation
Designer JoelDoucet
3D Modelling - Texturing
expertise is Character Art, from Low Poly to High Poly, Texturing and Rendering using Maya, Zbrush, Substance Painter and Marmoset Toolbag I can also do some 3D Modelling, Texturing, Rigging and Basic Animations
3D Character Modeling 3D Modeling 3D Rigging 3D Texturing 3ds Max Adobe After Effects Adobe Media Encoder Adobe Photoshop Autodesk Maya CAD Design Marmoset Toolbag Marvelous Designer Python Script Quixel Bridge Quixel Megascans Quixel Mixer Quixel Suite Rendering Rigging Substance Painter Unity 3D Unreal Engine ZBrush
Designer Strannyy3D
Fantasy 3D Artist | Game-Ready Props & Weapons | Blender + SP
surface modeling for games. I create fantasy and realistic game-ready props using Blender and Substance Painter. Clean topology, UV mapping, and PBR texturing are at the core of my workflow. Open to freelance
3D Art Design Services 3D Artist 3D Avatar Design 3D Game Modeling 3D Modeling 3D Modeling 3D Models of Machine Parts 3D NFT Artists & Designers 3D Product Demo 3D Product Modeling 3D Rendering Services 3D Solid Modeling Adobe Substance 3D Painter Blender blender 3d Blender 3D Modeling Services CAD Design Drone Design Electronic Devices Hard Surface Modeling High Poly Modeling Low Poly Modeling Substance Painting Surface Modeling Toys & Games Design UV Mapping & Unwrapping Services UV Mapping / Unwrapping
Designer GerardBelmar
3D artist (HardSurface / Product Renderist) with experience in Blender, Substance Painter, Unity, Un
Maya, 3dsMax and Blender. Modeling, geometric optimization, UV's generation. - Texturing in Substance Painter. Optimization of the map for use in the graphics engine and target devices. - C# programming
3D Architectural Modeling 3D Modeling 3D Modeling 3D Models of Machine Parts 3D Printing Design 3D Product Modeling 3D Rendering 3D Rendering Services 3D Vehicle Designing 3D Weapons Design 3DS Max 3ds Max 3ds Max Modeling Services Adobe Substance Painter Assembly Modeling Services Blender Blender 3D Modeling Services CAD Design Corona Renderer Geometry optimization Hard Surface Modeling Maya 3D Modeling Services Optimisation PBR Texturing Photorealism Programming Realism Tetexturing Texturing & UV Mapping Unity 3D Unreal Engine UV Mapping & Unwrapping Services UV Mapping / Unwrapping Vehicle modeling