Designer balaanasb
Modeler
Architectural) using 3ds Max software, I polished the models in ZBrush, and create textures with Substance Painter software.
3D Architectural Modeling 3D Design Services 3D Furniture Modeling Services 3D Modeling 3D Modeling 3D Product Modeling 3ds Max 3ds Max Modeling Services CAD Design Pixologic ZBrush Substance Painter ZBrush
Designer mohd-arshad
3D Modeler | 3D Artist
Texturing, Lighting,and Rendering I did some projects software using Autodesk Maya, 3Ds Max, Substance Painter, and ZBrush which you can see on my portfolio mohdarshad18.artstation.com
2D to 3D Modeling 3D Architectural Modeling 3D Artist 3D Furniture Rendering 3D Modeling 3D Modeling 3D Models of Machine Parts 3D Product Modeling 3D Product Rendering and Design 3D Rendering Services 3D Visualization Services 3ds Max Adobe After Effects Adobe Substance 3D Painter Autodesk Maya CAD Design Interior Design Maya 3D Modeling Services Photorealistic Rendering Rendering ZBrush
3D Model Round Table
and Rubber padding. Consists out of 28391 polys.* **Programs used** - 3Ds Max - Rizom UV - Substance Painter [Cad Crowd](https://www.cadcrowd.com/)
Service I offer CAD to GLB/GLTF conversion with AR-ready & web-optimized 3D models
Augmented Reality (AR) and web-based 3D viewers. Using a professional pipeline of Maya and Substance Painter, I ensure your models maintain visual fidelity while meeting strict file-size requirements for
3d Modeling and rendering 3D Visualization Autodesk maya 3D Model Optimization 3D Modeling 3D Rendering 3D Rendering and Modeling CAD Conversion Substance Painter Autodesk Maya CAD Conversion Services 3D Modeling
3D Model Software Synthesizer Illustration
used in promotional videos, product manuals and other purposes. Modeled in Rhino, textured in Substance Painter and Keyshot, and rendered in Keyshot.
Designer ArijitKundu
3D artist and 3D mentor
arena animation from 1/12/2020 to 12/11/2022. My software expertise is Autodesk Maya, Zbrush, Substance Painter, Marmoset toolbag, and Unreal Engine.
3D Architectural Modeling 3D Artist 3D Character Modeling 3D Character Modeling Services 3D Character Rigging 3D Character Sculpting 3D Model & 2D Drawings 3D Modeling 3D Models of Machine Parts 3D Rigging Design Autodesk Maya CAD Design Marmoset Toolbag Maya 3D Modeling Services Substance Painter Unreal Engine ZBrush
Designer jakim
3D Environment and Foliage Artist
am a 3D Environment and Foliage Artist. My software experience includes proficiency in Maya, Substance Painter, ZBrush, Photoshop and Unreal Engine(4 and 5). My strongest areas are organic models, foliage
3D Modeling 3D Rendering 3D Sculpting Adobe After Effects Adobe Photoshop Asset Modeling Autodesk Maya CAD Design Environment Art Foliage Design Systems Landscape 3D Modeling Lighting Organic Modeling Prop Modeling Substance Painter Unreal Engine ZBrush
Designer gustavo_araujo
Generalist 3d Artist
artist, with experience in: Modeling, Texturing and Sculpting. My work softwares are: Blender, Substance Painter, Zbrush, Unreal Engine 4, Adobe Photoshop, Adobe Illustrator, Adobe Premiere and AutoCad.
2D & 3D Design 2D & 3D Drafting 2D CAD Design Services 2D CAD Drafting Services 2D to 3D Conversion Services 2D to 3D Modeling 2D/3D AutoCAD 3D Art Design Services 3D Artist 3D Commercial Rendering 3D Construction Rendering 3D Design Services 3D Model & 2D Drawings 3D Modeling 3D Modeling 3D Presentation Design 3D Printing Design 3D Product Demo 3D Product Modeling 3D Rendering 3D Rendering Services 3D Visualization 3D Visualization Services Adobe Illustrator Adobe Photoshop Adobe Premiere Pro AutoCAD AutoCAD Drafting & Design Blender Blender 3D Modeling Services CAD Design CAD Technical Drafting Photorealistic Rendering Sculpting Substance 3D Painter Unreal Engine UV Mapping & Unwrapping Services ZBrush
Designer vikask7
Modelling,Texturing,Rendering,uv mapping and unwrapping
and rendering, creating detailed and realistic assets. I’m skilled in Autodesk Maya, 3ds Max, Substance Painter, Unreal Engine, and Marmoset Toolbag. I focus on high-quality visuals, efficient workflows,
3ds Max Autodesk Maya CAD Design Rendering Unreal Engine
3D Model Croatian Assault Rifle – Real‑Time Game Asset
Professionally crafted, game-ready Croatian assault rifle 3D asset. Created using 3ds Max and Substance Painter with a PBR workflow, then rendered in Marmoset Toolbag for high-quality real-time presentation