3D Model Bean Chair
single plastic material. Made out of 114996 polys.* **Programs used** - 3Ds Max - Rizom UV - Substance Painter - Marvelous Designer - Zbrush [Cad Crowd](https://www.cadcrowd.com/)
Designer seifdune
3D Artist
workflow is creating a high poly in zbrush, retopology and uv mapping in maya and texturing in substance painter.
2D to 3D Modeling 3D Artist 3D Character Modeling Services 3D Model & 2D Drawings 3D Modeling Autodesk Maya CAD Design Character Modeling High Poly Modeling Low Poly Modeling Marmoset Toolbag Maya 3D Modeling Services Sculpting Substance Painter Texturing Materials UV Mapping / Unwrapping ZBrush
Designer nazadg
3D Artist and Motion Graphics
webdesign (HTML5, CSS3, Javascript, PHP), gamedesign (Unity and C#) and supporting tools such as Substance Painter, After Effects, etc.
CAD Design Graphic Design
Designer jatink2
3d artist
accurate 3D digital models. Experienced in softwares like Autodesk Maya, 3DS Max, Vray and Substance painter skilled with Lighting and texturing.
2D to 3D Modeling 3D Architectural Modeling 3D Furniture Modeling Services 3D Modeling 3D Modeling 3D Models of Machine Parts 3D Product Modeling 3D Solid Modeling 3D Texturing 3ds Max Adobe Photoshop Arnold Renderer Software Autodesk Maya CAD Design Lighting Maya 3D Modeling Services Rendering Substance Painter V-Ray
Designer Vipin49
3d Modeler and Texture Artist
3ds Max, Maya, Photoshop, Zbrush, Mari, Substance painter, Bodypaint Comfortable and efficient in creating designs in the computer also eager to learn new software and progress faster. Confidence in facing
2D to 3D Modeling 3D Animation Services 3D Character Modeling Services 3D Design Services 3D Modeling 3D Models of Machine Parts 3D Product Animation 3D Product Modeling 3D Rendering Services 3D Sculpting Design 3ds Max 3ds Max Modeling Services Adobe Photoshop Autodesk Maya CAD Design Maya 3D Modeling Services Pixologic ZBrush Substance Painter Substance Painting ZBrush
Designer Riyad2492
3D modeler and sculptor
Sculpting organic forms - Texturing - Low poly modeling for games Program use: Zbrush Blender Substance painter Marvelouse designer Marmoset toolbag Photoshop
2D to 3D Modeling 3D 360 Degree Panorama 3D Aerial Rendering Services 3D Architectural Rendering Services 3D Architectural Site Plan Rendering 3D Character Modeling 3D Commercial Rendering 3D Construction Rendering 3D Design Services 3D Exterior Rendering 3D Floor Plan Rendering 3D Furniture Modeling Services 3D Furniture Rendering 3D High-Rise Rendering 3D Home Rendering 3D House Rendering 3D Interior Rendering 3D Interior Visualization 3D Landscape Rendering 3D Modeler 3D Modeling 3D Models of Machine Parts 3D Product Demo 3D Product Modeling 3D Product Rendering and Design 3D Real Estate Rendering 3D Rendering Government 3D Rendering Services 3D Residential Rendering 3D Sculpting Design 3D Solid Modeling 3D Texturing 3D Virtual Reality Rendering 3D Visualization Services Blender Blender 3D Modeling Services CAD Design Concept Design Custom Cast Urethane Molding Exercise Equipment Design HDR Rendering Design Industrial Design Services Internet of Things (IoT) Lighting Design Lighting Fixtures Design Marmoset Toolbag Marvelous Designer Mechanical 3D Rendering Medical Devices Design Packaging Design Photorealistic Rendering Product Engineering Services Rapid Prototyping Services Real-Time Ray Tracing (RTX) Rendering Sculpting Substance Painter Tool Design Services ZBrush
3D Model Beyond Human Concept to Model
Modeling was done in Zbrush and Marvelous Designer, Retopo in Zbrush, UVs in Maya, texturing in Substance Painter, rendering in Keyshot.
Designer balaanasb
Modeler
Architectural) using 3ds Max software, I polished the models in ZBrush, and create textures with Substance Painter software.
3D Architectural Modeling 3D Design Services 3D Furniture Modeling Services 3D Modeling 3D Modeling 3D Product Modeling 3ds Max 3ds Max Modeling Services CAD Design Pixologic ZBrush Substance Painter ZBrush
Designer mohd-arshad
3D Modeler | 3D Artist
Texturing, Lighting,and Rendering I did some projects software using Autodesk Maya, 3Ds Max, Substance Painter, and ZBrush which you can see on my portfolio mohdarshad18.artstation.com
2D to 3D Modeling 3D Architectural Modeling 3D Artist 3D Furniture Rendering 3D Modeling 3D Modeling 3D Models of Machine Parts 3D Product Modeling 3D Product Rendering and Design 3D Rendering Services 3D Visualization Services 3ds Max Adobe After Effects Adobe Substance 3D Painter Autodesk Maya CAD Design Interior Design Maya 3D Modeling Services Photorealistic Rendering Rendering ZBrush
3D Model Round Table
and Rubber padding. Consists out of 28391 polys.* **Programs used** - 3Ds Max - Rizom UV - Substance Painter [Cad Crowd](https://www.cadcrowd.com/)