Designer paone
Professional 3D modeler
environment designs , texturing , lighting , automotive animations etc *completed masters in Maya , substance painter and blender. *Worked in Arka media.
3D Animation 3D Model Maker 3D Modeling Adobe After Effects Adobe Photoshop Autodesk Maya Blender CAD Design Foundry Nuke
Designer Ravi_Shankar
3D modeling and texturing Artist
passionate and Creative, independent and Hard working professional. Highly skilled with 3ds max and substance painter , Photoshop, marmoset toolbag 4.
2D to 3D Modeling 3D Architectural Modeling 3D Modeler 3D Modeling 3D Models of Machine Parts 3D Product Modeling 3D Solid Modeling 3ds Max 3ds Max Modeling Services Adobe Photoshop Assembly Modeling Services CAD Design KeyShot Substance 3D Painter Texturing Materials V-Ray
Designer annitat
Game Artist
modelling, textures, rigging and sculpting. Programs that I can use include Maya, Zbrush, Substance Designer, Substance Painter, Unity, Unreal Engine, and Marmoset Toolbag.
3D Character Modeling 3D Environment CAD Design Rigging Sculpting Texturing Materials Unreal Engine ZBrush
Designer zoom3d
3ds Max, Marvelous Designer, Substance Painter
3D Architectural Modeling 3D Artist 3D Furniture Modeling Services 3D Solid Modeling 3ds Max 3ds Max Modeling Services Autodesk Mudbox CAD Design Marvelous Designer Substance Painter
3D Model Female Statue
and pedestal I modeled in Zbrush. The curtain I modeled in Marvelous Designer. Textured in Substance Painter and rendered in Keyshot.
3D Model A Cozy Home
In this project I did all the 3D modeling and UV preparation in Blender, textured in Substance Painter, the rendering was done in Blender Cycles. Project for studies. CoseptArt : Nik Henderson
3D Model Assets created August/September 2019
months. Almost exclusively made in Maya, and all were textured and rendered with 2K maps on Substance Painter.
Designer joshual9765
in Game, Architecture,3D Printing, Modeling for e-commerce. I am good at Zbrush, Maya, Max, Substance painter and Photoshop.
3D Artist Adobe Substance Painter Autodesk Maya CAD Design Pixologic ZBrush ZBrush
3D Model Pierrot
a concept. I used zbrush for all sculpting, blender for retopology and uv unwrapping, adobe substance painter for texturing. I used cycles render engine to render this.
Designer giannis
Senior 3D Product Visualizer | Photorealistic KeyShot Rendering & CAD to GLB conversion
into high-impact visual narratives. With a professional pipeline anchored in Autodesk Maya, Substance Painter, and KeyShot, I provide brands with photorealistic imagery that is indistinguishable from traditional
3D Commercial Rendering 3D Jewelry Rendering 3D Modeling, 3D Rendering, 3D photorealistic image 3D Product Rendering and Design 3D Virtual Reality Rendering 3D Visualization Services Adobe Photoshop Adobe Substance 3D Painter Autodesk Maya CAD Design glb conversion Luxion KeyShot Mechanical 3D Rendering Photography Photorealistic Rendering PiXYZ Studio Post-Production Product Rendering Rendering