3D Model
Photorealistic Mossy Rock
A photorealistic model of a mossy rock I made using Blender, Marmoset, and Substance Painter. The model has been baked for optimized use within game engines.
3D Model
Dragon Hilted Broadsword
design and model and texture a 3D asset broadsword. Modeled in Zbrush, UVs, in Maya, textured in Substance Painter, rendered in Keyshot.
Designer
paone
Professional 3D modeler
environment designs , texturing , lighting , automotive animations etc *completed masters in Maya , substance painter and blender. *Worked in Arka media.
Designer
Ravi_Shankar
3D modeling and texturing Artist
passionate and Creative, independent and Hard working professional. Highly skilled with 3ds max and substance painter , Photoshop, marmoset toolbag 4.
Designer
annitat
Game Artist
modelling, textures, rigging and sculpting. Programs that I can use include Maya, Zbrush, Substance Designer, Substance Painter, Unity, Unreal Engine, and Marmoset Toolbag.
3D Model
Female Statue
and pedestal I modeled in Zbrush. The curtain I modeled in Marvelous Designer. Textured in Substance Painter and rendered in Keyshot.
Designer
erickseibert
Hard surface and texturing artist in the game industry, with Blender, Substance Painter and Photosho
organizing projects, UV mapping or polygon optimization. -Procedural texturing in Blender. -Substance Painter texturing, be it simpler textures or full PBR pipelines.
3D Model
Assets created August/September 2019
months. Almost exclusively made in Maya, and all were textured and rendered with 2K maps on Substance Painter.
3D Model
A Cozy Home
In this project I did all the 3D modeling and UV preparation in Blender, textured in Substance Painter, the rendering was done in Blender Cycles. Project for studies. CoseptArt : Nik Henderson
Designer
joshual9765
in Game, Architecture,3D Printing, Modeling for e-commerce. I am good at Zbrush, Maya, Max, Substance painter and Photoshop.