3D Model
Tribal Warrior
A project I made for my portfolio. Sculpted in Zbrush, retopologized in Maya, textured in Substance Painter and rigged in Maya.
Designer
jktigers
Architectural and Games Designer
Designer with 12+ years of experience. Main Tools are Blender, Unreal Engine, D5, Photoshop and Substance Painter.
Designer
lucyr
I have six years’ experience in 3D modelling and am proficient in using a range of software to cre
Modelling: 3ds Max, Maya, ZBrush, UV mapping: RizomUV, Materials: Substance Painter, Photoshop, Cinema 4D Rendering: Marmoset Toolbag, V-ary, Arnold, KeyShod
3D Model
Older Man Model and Texture
personal project practicing modeling and texturing. Modeled in Zbrush, UVs in Maya, texturing in Substance Painter, rendered in Keyshot.
Designer
mahendran_D
3D Artist
Working as 3D artist for a gaming company. have 5 years hands on 3D packages, like Autodesk Maya, Substance Painter, Blender, etc.
3D Model
Crane
low-poly 3d-model of a stylized mobile crane/excavator. Modeled in Blender and textured in Substance painter. Optimized for low-poly rendering .
3D Model
Boat
composition studies. Project was modeled, animated and rendered in Blender and textured in Substance Painter
3D Model
Afro warrior stylized character
created for game production. It's inspired by African culture. Software used Zbrush, Maya, substance painter and Marmoset toolbag.
3D Model
Dino Safari
project I worked as a 3D Generalist. Sculpted in Zbrush, retopologized in Maya, textured in Substance Painter and rigged in Maya.
Designer
zerglolc
🎨 3D artist / 3D modeler Specialization: creation of full-cycle game and visual models
Blender (modeling, UV, retopology, rendering) Substance Painter (PBR textures, baking, exporting) Experience stylized and realistic graphics Preparing assets for game engines (Unreal Engine, Unity)